I've updated the wiki to the latest Mediawiki version. Apparently, some backend stuff has been broken for some time. If you were trying to create and account or edit and encountered an error, I apologize.
In related news, the wiki.ldraw.org domain will be retired soon and the wiki moved to www.ldraw.org/wiki. I'll be doing the same thing with the forums and omr. These changes will happen as soon as I've tested and verified that nothing will break.
According to Brickset's random set browser, my next project is 4012 Wave Cops. This will require 3 new stickers (patterns for which already exist in some form), including one formed to the boat hull, and a new printed slope that appears in several police/emergency sets of that period.
For whatever reason, the official downloadable instructions for some of these late '90s sets are crystal-clear vector PDFs (as opposed to the newer ones that have raster images of not-so-good resolution). This means that I can open the PDF page in Inkscape and grab the pattern vectors directly from there:
This will give a much better resolution than any of the part photos I've seen so far—and probably better than any real copy of the part!
I had not heard of this technique being used before; has anyone got an established workflow for this process? Seems like it should be a matter of just straightening the vectors, resizing them to the slope face, importing them into—svg2ldraw, perhaps?—and probably re-triangulating. But we shall see…
I wonder if this could be done in LDRAW. really I'm mostly interested in the glass itself since it is around 16L x 8L x 6L
and would look awesome in a lego train station digital MOC assuming I can find some clever way to incorporate it with lego pieces.
Here is an idea for a possible new primitive that could be useful for plates like parts 2540, 48336, and quite a few others.
As for a name or description for such a primitive I would like some suggestions. There already exist a knob1 primitive used in minifig arms so should something else be used?
Another question I have is if the primitive should have holes where the cylinder enters it. This would possibly make 2 versions necessary, one with a hole on one side and another with holes on both [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]sides.[/font][/size][/color]
[color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]Also the part makes use of a new 11-16disc [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]primitive.[/font][/size][/color][/font][/size][/color]
A little unusual perhaps, but I am in need of the Duplo Candle with Yellow Flame.
I have some sort of mockup for the candle itself (just a cylinder and a torus), but the flame of course is a complex form.
Does anyone have an idea of how to mock-up the flame or make it?
Perhaps there is a way to do it quick and dirty?
It would just be for the looks of the image I am making. No hight quality or precise part is needed atm.
Just the form of the flame will do. No need for the hole on top.
Posted by: Nic - 2020-10-11, 21:35 - Forum: Help
- Replies (1)
Hi everyone,
i know this kind of posts are not liked very much, but I feel a little bit overwhelmed with all the tools and the possibilities.
Here is my Situation:
I want to create a model with parts from 9656 DUPLO Early Simple Machines
and be able to view it in Bricklink Studio 2.0.
I saw this screen-cap entry on Philo's brickshelf page
( https://brickshelf.com/gallery/Philo/misc2/capture.jpg ), and I want to recreate this myself.
I am working with this Set with my Kids and I want to
isolate the Functional Elements (like only the Worm-Gear) to be able to discuss them.
I played a bit with the different tools (LDView, LDCad, Bricklink Studio 2.0)
but I do not understand the necessary workflow.
As far as I understand, the necessary DUPLO .dat files are provided by LDraw (I can find them in the ..\LDraw\parts folder),
but I do not know how to use them to build a model, that can be displayed in Bricklink Studio 2.0.
(2020-10-09, 14:52)Orion Pobursky Wrote: I'm tentatively reopening the OMR. I didn't find a "smoking gun" but I did do some housekeeping and software updating. If no problem recur, I'll make a full announcement.
I received a strange "Buddy Request" from this forum. Have the forums been hacked?
I was looking for a way to create more LEGO style instructions with the characteristic black sides on the studs, much like Stud.io renders instructions, but then in LPub3D.
I made a tutorial to achieve this: https://sites.google.com/view/workingwit...structions
I have a problem rendering in POV-Ray.
I load an ldr file into LDView, it looks like this
In LDView the value for latitude = 0 and the value for longitude = 45 were set.
After exporting as a pov file and rendering it looks like this
I changed the lighting values in the pov file, but I can't get to the first picture. I always have this shadow.
What do i have to change? Can someone help me?
Thank you.