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| Mirroring 42938 |
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Posted by: Roland Melkert - 2024-06-07, 1:00 - Forum: Parts Authoring
- Replies (1)
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I've been trying to figure out the LDCad mirror meta parameters needed for "Car Track 16 x 8 x 2 Curve".
Normally you set a rotation point and rotate the part into its own counter part.
But I'm having problems determining that point as the part seems to be slightly off.
I think it should be half x of the highest point at the arc between the 2 red bricks.
But the two red bricks use different x values (non symmetrical?).
It should probably be close to 172 0 0, but this puts it on 320.956369 0 86 instead of 320 0 086
Is this part just not suitable for mirroring or I'm a missing something, thoughts?
current shadow:
Code: 0 LDCad shadow info for "Car Track 16 x 8 x 2 Curve"
0 Author: LDCad Shadow Library
0 !LICENSE CC BY-SA 4.0, see LICENSE.md
0 !HISTORY 2024-06-07 {Roland Melkert} Initial info for 42938.dat
0 !LDCAD SNAP_CLEAR [ID=stud3]
0 !LDCAD SNAP_CYL [gender=F] [caps=one] [secs=S 6 20] [pos=165.644 24 -21.807] [ori=0.96592587 0 0.25881889 0 1 0 -0.25881889 0 0.96592587] [grid=C 2 C 2 20 140]
0 //TODO: posCor needs better value.
0 !LDCAD MIRROR_INFO [baseFlip=Z] [counterPart=self] [posCor=172 0 0] [oriCor=-0.866025 0 0.5 0 1 0 -0.5 0 -0.866025]
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| Torso assemblies |
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Posted by: Orion Pobursky - 2024-06-06, 16:37 - Forum: Official File Specifications/Standards
- Replies (8)
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I'd like to discuss how were going to handle torso assemblies
Do we want to do Rebrickable style with color 16 torso, hardcoded arms, hardcoded hands?
Color 16 everything?
An all color 16 version with cNN versions for the hard coded arms and hands?
I have thoughts but I'd like to hear other opinions first.
P.S. This is happening so the answer of "don't add them" isn't helpful.
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