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  Color Flat_Silver vs Pearl Silver
Posted by: Jaco van der Molen - 2024-02-09, 11:19 - Forum: LDraw Editors and Viewers - Replies (2)

Hi,

Various sources (Brickset, Bricklink, etc.) talk about the LDraw color id 179 as Flat_Silver (or Flat Silver without the underscore)
Only good old Peeron says "pearlsilver" 

In LDconfig we call this Pearl Silver (too).


I noticed this building a MOC that has the Minifigure Scissors (18920) in it.
I need it to be the right color and it seems this part only comes in Flat Silver.

Should we adjust an make more consistant or is this a well thought through LDraw thing?

Jaco

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  Cylinder  1 x  1 x 4.333 with Handle (87617)
Posted by: Jaco van der Molen - 2024-02-09, 11:10 - Forum: Parts Authoring - Replies (4)

Hi,

Building something I was looking for the Cylinder  1 x  1 x 4.333 with Handle (part 87617)
I spent at least 15 minutes searching before finding it.
I assumed it had the word "Bar" in the description or as a keyword.

Also, I wonder what this part has to do with 87618 Bar  4.5L with Handle? (forgive me if this is dump question ;-)
Part 87618 has Bar in the description.

Since is seems 87618 and 87617 are related, can we make this more consistant: either choose Bar or Handle in the description?
Or add keyword bar to one and handle to the other?

Jaco

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  Fixes to 4522 Minifig hammer
Posted by: N. W. Perry - 2024-02-09, 2:14 - Forum: Parts Authoring - Replies (7)

I think there are some wrong dimensions on part 4522. Based on its use in set 10185 (see image), I propose that the head should be an even 12 LDU wide, instead of 12.5. And it should probably be centered on the handle, so it protrudes 8 LDU on either side (right now it's ~8.5 and 7.5).

Does anyone know of any other uses that would support (or refute) these adjustments?
   

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  Colour request
Posted by: Andy H - 2024-02-08, 22:55 - Forum: Official File Specifications/Standards - Replies (11)

Hi,

Could you please add the colour 'Reddish Orange' to the config? I think it was only available recently.

From Bricklink:
6466720 is the part and colour combination code (or ElementID) for this part in Reddish Orange colour.

https://www.bricklink.com/v2/catalog/cat...#T=C&C=167

Thanks

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  How do I display Bills of Material better?
Posted by: Cam's Bricks - 2024-02-08, 21:34 - Forum: LDraw Editors and Viewers - No Replies

Hello all,

I am in need of a way to generate BOMs for models I make. I have tried (in vain mostly) to use LPub3D, LDview, and Studio and none of them quite fit what I need. 

I make a lot of custom shaped hoses for detailing and use BrickArms parts and even use 3D printed parts for certain details. I can easily make LDraw files of them to use them in the instructions but when it comes time to make the BOM, I start having issues. 

LPub3D just seems to break but has a nice feature in that I can "replace" a part in the part list to show a different part like chains or cut hose. 

Studio doesnt display part name or number if its on an official LEGO part

LDView (via Peeron) doesnt display parts images if they do not exist in the data base of existing parts. 

Another use case is that I use a single color, Sand Purple, for all of the parts that can be "any color" and that also seems to break the peeron solution.

Does anyone have any suggestions? 

I had an idea to use the buildinginstructions.js to render whatever models I had but I dont know enough about js or web coding to make it work.

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  I built a website to generate LDraw code and render using AI!
Posted by: Bob Sterling - 2024-02-08, 18:17 - Forum: LDraw Editors and Viewers - Replies (4)

Hey All,

Over the last two weeks I have been working on a website to generate LDraw code and render it on the web using AI. I wanted to thank this community for all the resources and documentation that I needed to get it working!

The website it called https://brickgenerator.com/

It is still a total work in progress and gives less than ideal results, but sometimes is pretty clever!

How to use:
1. Enter text of what you want to generate
2. Wait a really long time lol (Working to make it faster but takes around a minute)
3. See Ldraw code and a rendered model (Unless you get an error.... oh the errors Sick )
4. Share your designs with others! Examples: Poop emoji & Donald Trump?!

Please let me know your feedback and share your designs so I can see the issues or the cool things you can generate!

Also, if you feel so inclined to upvote me on product hunt, it would be greatly appreciated!

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  I built a website to generate LDraw code using AI!
Posted by: Bob Sterling - 2024-02-08, 17:41 - Forum: General LDraw.org Discussion - Replies (6)

Hey All,

Over the last two weeks I have been working on a website to generate LDraw code and render it on the web using AI. I wanted to thank this community for all the resources and documentation that I needed to get it working!

The website it called https://brickgenerator.com/

It is still a total work in progress and gives less than ideal results, but sometimes is pretty clever!

How to use:
1. Enter text of what you want to generate
2. Wait a really long time lol (Working to make it faster but takes around a minute)
3. See Ldraw code and a rendered model (Unless you get an error.... oh the errors Sick )
4. Share your designs with others! Examples: Poop emoji & Donald Trump?! 

Please let me know your feedback and share your designs so I can see the issues or the cool things you can generate!

Also, if you feel so inclined to upvote me on product hunt, it would be greatly appreciated! 



Thanks,

Shane

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  17348 MINI FIGURE HAT, NO. 23 pattern
Posted by: Dario Folliero - 2024-02-08, 10:21 - Forum: Parts Authoring - Replies (13)

https://library.ldraw.org/tracker/34517

i see now the review of this submitted part...
"I would like to be able to solve the various highlighted issues. Can someone provide me with guidance? I may have been hasty Confused

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  delete a submitted part
Posted by: Dario Folliero - 2024-02-08, 10:05 - Forum: Parts Authoring - Replies (3)

there's a way to delete or fix some error on the submitted part
i'm sorry but are my first attempts.

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  Modeling of stud cut-outs
Posted by: Gerald Lasser - 2024-02-07, 22:51 - Forum: Parts Authoring - Replies (2)

since quite some time, the stud cut outs are not really squarish, respectibly rectagular anymore, but more or less rounded. This is also  reflected in the raw parts data, see the dune-windscreen 5142:
   

What's the best way to model them? What we want to achieve?

- Rounded Corners (realism)
- Trapezoid Cutout (simple, but looking clode to the real thing)
- Rectangular (not reflecting the real part)

Opinions?
Thansk

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