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Incomplete list in the se...
Forum: Help
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Architecture Theme
Forum: Official Models
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Pokemon
Forum: Official Models
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11 hours ago
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Part request: 50986pb003 ...
Forum: Part Requests
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Yesterday, 11:59
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LDCad 1.7 Beta 2b (win+li...
Forum: LDraw Editors and Viewers
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Yesterday, 9:13
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Feature request - Add cur...
Forum: LDraw Editors and Viewers
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Yesterday, 3:32
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Insert background picture...
Forum: LDraw Editors and Viewers
Last Post: HWQ
Yesterday, 3:30
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Looking for Experienced L...
Forum: Help
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Yesterday, 3:28
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Mr. Incredible's Torso
Forum: Part Requests
Last Post: João Caio Garcia Reis
2026-03-29, 17:55
» Replies: 5
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request me to do a part y...
Forum: Parts Authoring
Last Post: Jeff Jones
2026-03-28, 20:30
» Replies: 2
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| DATHeader 3.0.10.0 |
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Posted by: Michael Heidemann - 2012-11-25, 9:59 - Forum: Parts Author Tools
- Replies (12)
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I just release version 3.0.10.0 of DATHeader.
NEW:
1) Editor - Replace implemented
2) Postprocessing with Rectifier implemented.
CHANGE:
1) Part description check warning messagebox for primitives disabled.
But the result of the check might still be wrong!
BUGFIX:
1) Detected '0 BFC CERTIFY CW' or similar was not been fixed.
2) If a line '0 BFC CW' or '0 BFC CCW' is in a file the bodycheck stopped with error message.
3) If the Header has been changed the linenumber in the editor was not correct.
4) In the Gui of the header data the field for Update is placed incorrect if window is resized.
5) Autocorrection claims for subparts not to use CATAGORY and KEYWORDS
Please leave all comments for this version as response to this topic.
Have fun.
Download from DATHeader Webside
cu
mikeheide
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| Urak-hai Helmet |
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Posted by: Reuben Pearse - 2012-11-24, 23:06 - Forum: Parts Authoring
- Replies (4)
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Hi,
Is anyone working on a part for the Urak-hai helmet (a Lord of the Rings part)?
I've got a nice model of Lurtz here, but would like to create some other Urak-hai figures to make up an army :-)
Reuben
=====================================
Download 3D Lego models and other resources from:
http://www.pearse.co.uk/lego
=====================================
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| Rotation in LDraw |
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Posted by: Nathan S - 2012-11-24, 2:10 - Forum: LDraw Editors and Viewers
- Replies (2)
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I have loved working with LDraw, but I have noticed there are not enough rotation points when rotating a part or model.
Example would be when tiling a panel or windscreen or when builing a model with wheels that are built higher in the back.
If there were another rotation point between each of the current rotation angels now it would be great.
Anyone else experienced this need?
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