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Latest Threads |
Modulex parts
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Parts we are Working on -...
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Friends 2014
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LDCAD about Add custom p...
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Hi-res logo primitives
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Part 5561, Door 1 x 4 x 1...
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LDConfig Update: More dis...
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bizzare minifig variants
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Wookiees!
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Colour Request: 15 Lemon ...
Forum: Official File Specifications/Standards
Last Post: Chris Böhnke
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Call for votes: Background color for sticker substrate |
Posted by: Willy Tschager - 2012-04-03, 15:46 - Forum: Standards Board
- Replies (6)
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Please vote on the proposal below. Please modify the Subject to include your name and vote, in addition to giving your vote in the text.
Update the LDraw.org Official Library Specification for Sticker Parts by editing:
Quote:The sticker is a 0.25 LDU thin box (or whatever shape sticker is in), oriented such that the top face is at -0.25 Y and parallel with the X-Z plane. The pattern is on the top face; the other (five) sides of the box correspond to main background colour of the sticker pattern (i.e. the predominant colour of the pattern at its edges). If there isn't a predominant colour at the edges of the sticker, the actual colour of the sticker material should be used instead (usually white).
to
Quote:The sticker is a 0.25 LDU thin box (or whatever shape sticker is in), without any linetypes 2 (edgelines) and coloured with main color 16. The sticker is oriented such that the top face is at -0.25 Y and parallel with the X-Z plane. The pattern with the hardcoded colours is on the top face.
and
Quote:The sticker pattern is modelled by real colour; they are not modifiable from the outside. All printed colour of the pattern must be matched. Mimicking a colour by blending in the background colour of the part underneath using colour 16 is not allowed. Colour 16 is exclusively allowed for a transparent portion of the pattern, so that the sticker can be attached to any color parts and still blend in. Since edges are forbidden in sticker parts, colour 24 is not allowed.
to
Quote:The sticker pattern is modelled by real colours; they are not modifiable from the outside. All printed colours of the pattern must be matched, and the background (non-printed portion) of the pattern must use colour 16. Mimicking a colour by blending in the background colour of the part underneath using colour 16 is not allowed. Since edges are forbidden in sticker parts, colour 24 is not allowed.
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Question abouth procedure and Part Author ethics |
Posted by: Daniel Goerner - 2012-04-03, 9:22 - Forum: Parts Authoring
- Replies (10)
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Practical Example: http://www.ldraw.org/cgi-bin/ptdetail.cg...6bpx83.dat
This part is on hold for over 3 months, the author not responding (to reviews) for over 6 months. I don't know if the author is still active and/or just has lost interest in working on this part.
I'd like to make this part from scratch. What would be the right procedure without stepping on the toes of anybody? And how would I submit it if the partnumber is already in use?
[EDIT] Okay, I've just seen, that Stan is still active in this forum. So, Stan, would you mind if I give a try in making the Leia head?
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BrickPad 1.3.3 |
Posted by: Ken Drew - 2012-04-03, 3:22 - Forum: LDraw Editors and Viewers
- No Replies
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BrickPad 1.3.3 has been submitted to the App Store. This version includes bug fixes as well as new features:
- Support for Retina display on the new iPad.
- Advancing through steps will now traverse into MPD sub models automatically
- Help/Manual
- Parts of current step indicated by a neon green edge highlight.
- UI is only hidden if viewing the "All" step.
- Fixed a bug where if BrickPad wasn't already running, BrickPad wouldn't open a custom URL.
- Fixed a bug where if "Get more models…" was selected, went offline, then selected one of the models a crash would happen.
- Fixed a bug where on a slow network connection, we would set the cell's image to a prior dequeued cell.
- New model number badge is now updated when coming back into BrickPad.
- Files calling out other files in the same directory now work properly.
Dowload/update in the App Store.
Enjoy,
Ken
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Round primitives with x/48 fractions - using 16 segs |
Posted by: Tim Gould - 2012-04-02, 21:20 - Forum: Parts Authoring
- Replies (2)
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Hello people/LSC
Since it is perfectly possible to make the x/48 (eg. 7/24, 1/6 etc.) primitives on a 16-sided polygon (using eg. my little perl script) provided care is taken (another approach would be to make 1/48 and 2/48 wedge parts that fill in the gap) I was thinking it might be nice to cut the restriction to using 48 sides for such fractions.
In particular parts like 30632 would not need such a huge number of faces.
What do you think?
Tim
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Call for Volunteers: Website Design |
Posted by: Orion Pobursky - 2012-04-02, 12:41 - Forum: LDraw.org Announcements
- Replies (2)
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The LDraw.org website admin have need for one or two volunteers to assist with the design and layout of the new LDraw.org website. You will work directly with the admin team on this project.
Requirements:
- Experience with HTML and CSS is a must
- PHP experience is useful but not required
Please reply to this post if you are interested.
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SR 3D Builder 0.6.8.3 |
Posted by: Sergio Reano - 2012-04-02, 8:51 - Forum: LDraw Editors and Viewers
- No Replies
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Hi everybody,
the new version of my application has been in the last few days.
It has many new features and is available from its official web site. This is a brief:
Fixed
- Many fixes in Part Assembly management
- Connections are now a bit more stable across animations
- Auto snap functions does not work at position (0,0,0)
- Adding and removing controls after loading a model already having controls can cause animation crash
- Displacement Caddy is now resizing better at least when adding new parts
Changed
- Part patching functionality are now integrated in the standard version. Debug version of the application is
no longer necessary
- The quick search tabs for slopes and technic types have been deeply reorganized. Hope they are better...
Added
- Management for Handle/Ring Mechanism (see video) in Animation console (actually limited to 2 rings for
each handle)
- Ability to combine and control more mechanism chains at once in the animation console
- Enhanced Hinge solver capabilities: now can change orientation of connection to make them coaxial or
inserting a single universal joint with correct orientation between connections (see video)
- Enhanced Hinge solver capabilities: selecting as first part a block with extend capabilities (like a Linear
Actuator extendible part) allows part extension and avoid rotating second selected block. Please note that
the extensible parts will extends with no limit, also outer of fixed part.
Sergio
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