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  Decreasing poly count on models
Posted by: Nicola - 2013-02-14, 16:17 - Forum: Rendering Techniques - Replies (25)

Ok i have this question: suppose that i want to make a low poly version of a model (made of N parts), suitable for real time graphics for example in a videogame, how could i substantially reduce the amount of vertex and polygons while keeping as much details as possible? I'm not interested in keeping internal structure, just to obtain a lowpoly model.

One thing that came to mind was to remove all studs from the parts (they're relatively small in a model, expecially when seen from apart, and take up a lots of vertex/poly), and it would be easily done by removing all stud*.dat primitives. Also removing all greeble on the bottom of bricks would help a lot (but it's harder as, afaik, they're not primitives?).
Another thing could be to remove all internal, non visible parts, but how to do it algorithmically is bejond me.

So can anyone point to some algorithm or want to share some idea ?

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Thumbs Up 13269 Train Roof
Posted by: Oh-Seong KWON - 2013-02-14, 4:30 - Forum: Part Requests - Replies (5)

http://www.bricklink.com/catalogItem.asp?P=13269

[Image: 13269.jpg?1]

Please, somebody make this new part.

Thanks.

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Thumbs Up 87079pb106L and 87079pb106R
Posted by: Oh-Seong KWON - 2013-02-14, 2:00 - Forum: Part Requests - Replies (3)

http://www.bricklink.com/catalogItem.asp?P=87079pb106L
http://www.bricklink.com/catalogItem.asp?P=87079pb106R

[Image: 87079pb106L.jpg?1]  [Image: 87079pb106R.jpg?1]

These are in 10233 Horizon Express and looks like a bit simple.

Would someone make these as soon as possible? Wink

Thanks for reading.

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  Exporting LDraw Database of Pieces
Posted by: atomant - 2013-02-13, 21:45 - Forum: General LDraw.org Discussion - Replies (1)

Is it legal/possible to export an image of each piece in LDraw's database in order to create a database with every piece in it? Are there copyright issues with these images?

Assuming it is allowed, is there a way to do a mass export for each piece?

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  Hoses
Posted by: Roland Melkert - 2013-02-13, 20:31 - Forum: Parts Authoring - Replies (10)

I'm trying to setup a collection of hose templates for use in the upcoming LDCad Alpha, but I find some of the parts in the library a bit confusing.

For example in the Flex hose 754 and 756 the !Help comments say 'place a string' but the exact spacing isn't mentioned. I've attached my current version. It uses the non deform method for generating the part, I would prefer to use deform but there isn't a suitable donor for this in the current official library.

Secondly: the technic hose (79 and 80), should it start with a static part (pin length or something, like the widening part on pneumatic hoses) or should it bend from the very outer tips?

Attached is my current version for a flex hose, but It's probably the wrong scale. Do note the length isn't restricted so I'm looking for the correct scale on segment level.

I probably will have more questions about other parts later on. Also if someone would like to see additional flexible parts prepared let me know and I'll try model them too.

Any help / insight would be appreciated.



Attached Files
.ldr   flexHose.ldr (Size: 6.44 KB / Downloads: 3)
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  If you've had a problem compiling LeoCAD on Arch...
Posted by: Seth - 2013-02-12, 22:12 - Forum: LDraw Editors and Viewers - No Replies

...I've inherited the "leocad" AUR package and fixed it so it works now. So just install that.

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  Anatomically correct lego man.
Posted by: Steffen - 2013-02-11, 0:16 - Forum: Off-Topic - No Replies

(well, nearly.)

[Image: 485156_548437485177267_799509422_n.jpg]

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  7161 - gungan sub
Posted by: Stan Isachenko - 2013-02-10, 11:45 - Forum: Official Models - Replies (1)

I need help with this model. I am not good with LSynth, so i have problem with hoses on tail. So, can someone create them for me?



Attached Files
.mpd   7161 - Gungan Sub.mpd (Size: 26.78 KB / Downloads: 0)
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  Bending pieces?!
Posted by: Remy - 2013-02-10, 7:06 - Forum: LDraw Editors and Viewers - Replies (5)

Hi there,

just learned to use LeoCAD and I'm trying to build none other than 10179 Millenium Falcon. One step is to bend a Lattice piece, or "Boat Rigging 5x27 Trapezoid" around the back engine thrusters, point is, I need to bend it... I can't in Lego DD, so I figured I'd try a much better program, LDraw.

Am I missing something, or is it not a capability? Is it available in MLCad?

Thank you people.

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  8855 - Prop Plane [Technic] (3 models, unfinished)
Posted by: Ignacio Fernandez Galvan - 2013-02-09, 11:55 - Forum: Official Models - No Replies

This is unfinished because some parts are missing (battery box, propellor), and others are still unofficial (helmet, cable components). Otherwise, it should be OK.

[Image: 8855_1_Prop_Plane.png]
[Image: 8855_2_Prop_Plane_Space_Shuttle.png]
[Image: 8855_8700_Prop_Plane_Power_Pack.png]



Attached Files
.mpd   8855-1 - Prop Plane.mpd (Size: 36.56 KB / Downloads: 9)
.mpd   8855-2 - Prop Plane - Space Shuttle.mpd (Size: 29.01 KB / Downloads: 6)
.mpd   8855+8700 - Prop Plane + Power Pack.mpd (Size: 439.01 KB / Downloads: 4)
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