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Last Post: Nils Schmidt
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  LDPatternCreator - Release 1.5.0
Posted by: Nils Schmidt - 2013-11-29, 19:30 - Forum: Parts Author Tools - Replies (4)

Hey,

Here is the new stable LPC 1.5.0 release with more improvements in usability and precision, and finally, reference lines.

Please uninstall older versions of this software before installing a new version.

Change log:

New features:

  • You can draw and delete reference lines.
  • You can adjust the size / radius of ovals and circles.
  • The projection accuracy is improved.
  • Minor improvements on the LPC data integrity.
Fixed bugs from 1.4.7 and older:
  • The dimensions of the generated sticker templates are twice too big
  • Small primitive/group issues

(see full list of tickets for 1.5.0)

As always, I included a short readme.htm in the installation directory.


Cheers & Leg Godt


Nils


PS: My LDPartEditor program is still in development.

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  Bug in 973pdb.dat
Posted by: Roland Melkert - 2013-11-25, 20:24 - Forum: Part Requests - Replies (4)

There seems to be a missing backside or bfc error in 973pdb.dat

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  How to use Plist meta-command
Posted by: Jono - 2013-11-24, 7:13 - Forum: General LDraw.org Discussion - Replies (2)

G'day. Not sure if it has been mentioned before but here is my question. I am currently in the middle of making instructions but dont know how to make the 3L technic universal joint appear in Lpub (instruction part count) as a whole part and not 3 seperate parts, but in Mlcad I want to bend it so to speak using the 3 parts that make it up. Could someone show me how to do this in Mlcad step by step begining to end for a novice.
Cheers Jono

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  7475 BOM done with LDRAW tool support
Posted by: Joshua Delahunty - 2013-11-24, 0:39 - Forum: General LDraw.org Discussion - Replies (13)

As part of some work I'm going verifying inventories for 2005, I had reason to create a BOM (bill of materials) for 7475 Fire Hammer vs. Mutant Lizards [note: 2005 was the first year TLG started to experiment with BOMs in their building instructions -- it was limited in scope, and none of the Dino BI had this feature].

My BOM generation uses LDVIEW as its renderer, and makes extensive use of the OBI syntax extension.

Alas, I'm not using any TEXMAP parts here. I do have other BOMs that have benefited from that extension, though.

http://www.brickoracle.com/Billund/Dino/7475-BOM.pdf

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  how to do an inventory
Posted by: Michael Heidemann - 2013-11-23, 13:49 - Forum: Parts Authoring - Replies (8)

I am thinking about an inventory function in MPDCenter.
Now I am faced the problem to decide what is a part and should be put in the inventory.

I the file is from official directory there is now doubt if it sits in /parts.

But all other files needs a decision. As there is no other strong hint on being a part or not, I think that I need all other files to handle as parts. Or I am wrong here - I feel I am wrong, but don't know why.

Please let me have some of your ideas and comments Smile

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  Simple renderer in .net with SharpGL (openGL)
Posted by: Michael Heidemann - 2013-11-23, 12:48 - Forum: Rendering Techniques - Replies (52)

I like to have for my several apps a slim renderer.
It should be done in pur net language
I have already set up a little bit, but run into problems that I am too stupid for to solve.
Is there anybody out there that can help on this?

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  Mystery parts
Posted by: Michael Horvath - 2013-11-22, 21:43 - Forum: Parts Authoring - Replies (4)

These parts are being used by Datsville's petrol station. Any idea what they are for? Are there any official equivalents so I can get rid of them?



Attached Files
.dat   t04i1304.dat (Size: 2.8 KB / Downloads: 0)
.dat   t04o1304.dat (Size: 2.78 KB / Downloads: 0)
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  2 wheel motorcycle parts
Posted by: Michael Horvath - 2013-11-22, 21:39 - Forum: Part Requests - Replies (4)

Datsville uses the attached part files. Do they exist in the parts tracker yet? I want to use the official parts numbers instead.



Attached Files
.dat   dx900.dat (Size: 32.79 KB / Downloads: 0)
.dat   dx901.dat (Size: 18.63 KB / Downloads: 0)
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  Minifig arm rotation angle?
Posted by: Michael Horvath - 2013-11-22, 16:19 - Forum: Parts Authoring - Replies (2)

What is the correct angle of rotation for the minifig arm parts? They are vertical by default, but are supposed to be connected at an angle to the torso. Thanks.

[edit]

Should the part have its own rotation point in MLCad? I am confused as to how to properly use the part...

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  Datsville contact info
Posted by: Michael Horvath - 2013-11-22, 14:54 - Forum: MOCs (My Own Creations) - Replies (2)

Does anyone have contact info for the remaining people listed on this page?

https://code.google.com/p/datsville/wiki...enseStatus

Please PM me if you do. Thanks.

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