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LDCad 1.7 Beta 1 (win+lin...
Forum: LDraw Editors and Viewers
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Rabbit from WTP
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Timeline update
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11 hours ago
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[LDPE] 1.8.77 Released (a...
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Yesterday, 14:11
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LEGO Dimensions
Forum: Official Models
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parts for roboriders
Forum: Part Requests
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2024-05-24, 23:30
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Model Team
Forum: Official Models
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New meta in LDConfig for ...
Forum: Standards Board
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Numbering of complete min...
Forum: Help
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Request for Comments: New...
Forum: Official File Specifications/Standards
Last Post: Orion Pobursky
2024-05-24, 13:36
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HELP Please: Using the L-draw to Object Converter |
Posted by: Andreas Sizynski - 2012-05-13, 2:28 - Forum: LDraw File Processing and Conversion
- Replies (1)
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I downloaded and installed the L-draw to Obj converter tool, opened it, and selected the l-draw file (exported by Lego Digital Designer).
I selected the l-draw file, set the path I wanted to export it as an object to and clicked convert.
However, an LdrDat2Dxf error came up saying:
Quote:Im sorry but I looked for 3005.dat At library pats directories, then at directories of both Import file and export directories. ()
Please help; what I am doing wrong? Thanks!
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Part Request Forum Created |
Posted by: Orion Pobursky - 2012-05-12, 2:21 - Forum: LDraw.org Announcements
- Replies (3)
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The tread list in the old parts request topic was getting way too big. I've created a now Part Request forum while Chris Dee works on a parts requestor system. I moved the old part request thread there and split it based on the top level threads in the tree.
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Announcing mklist2 |
Posted by: Tim Gould - 2012-05-10, 11:43 - Forum: All Other Programs.
- Replies (27)
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Hi all,
Following recent discussion on changes to the parts library (specifically new leading characters for aliases and longer filenames) I've written a new version of mklist to ensure that backwards compatibility can be maintained, while also giving a little more power to the users.
Features not appearing in mklist are: - Ensure <=64 character titles using a shortening technique
- Ignore parts with user supplied leading characters (eg. =, _)
- Strip off leading characters (eg. ~)
- Remove parts with duplicate names (experimental feature)
The code is also open source so it can easily be modified in future.
Find it here with a pre-compiled Windows executable. The code itself is exceedingly basic C++ so should compile on any OS using a gnu (or compatible) compiler with minimal changes.
Tim
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Bricksmith ... "missing parts" message |
Posted by: Tim Howell - 2012-05-09, 2:11 - Forum: LDraw Editors and Viewers
- Replies (11)
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I have just installed the Ldraw parts library (most recent version) and Bricksmith on my new Mac. I can open Bricksmith, and it finds the parts library. But when I open a file, it comes up with a list of "parts not found." This happens both with the sample model files that came with Bricksmith, and with .ldr files that I previously (last week) used with MLCad on my old PC. When this list is short, I can click "OK" at the bottom and the file still opens, with empty spaces for the missing pieces. When the list is long, it extends below the extent of the screen and I cannot click "OK," meaning Bricksmith is locked up and I have to go through Utilities to force it to quit.
I don't understand why Bricksmith finds the parts library, but not some of the parts. All of the parts were available when I used Ldraw with MLCad. Secondly, if I get that long list, is there a way to continue on to Bricksmith without having to force it to quit?
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LPub: Torsos and Legs |
Posted by: Daniel Goerner - 2012-05-07, 12:46 - Forum: LDraw File Processing and Conversion
- Replies (5)
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Is there a way to "group" Torsos (Torso + 2 Arms + 2 Hands) and Legs (Hips and 2 Legs), so LPub counts them as 1 Part (and shows them as that in the part window) instead of 5 or 2 separate parts? I tried the "group" function in MLCad without knowing what it really does but that didn't work in LPub. I don't like using shortcuts, because I want to be able to modify the parts without editing the dat. And I would have to add the modified dat to my model so others can see it.
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