When converting quads + lines into rect primitives, Rectifier sometimes provided values near but not equal to 1. I delved into my code and soon found a bug causing this behaviour... then found an even better method that provides tidier and more compact LDraw code.
In this example, LDraw code was shrunk at 37% with 1.8, it's now only 29%.
Note that there was nothing wrong with 1.8 result, as inlining back both versions gives exactly the same lines and quads.
Hej,
I really hope, that the parts will leave the PT soon. But first I have a question.
Should I create a shortcut for the top part with the connector attached (all in all 4 shortcuts due to the red or black inside version) and shortcuts for top and bottom, which use the top-shortcuts and the bottom files (again 4 files) OR should I do only 4 top-bottom shortcuts with connectors.
I prefer the first point, because it's easier to handle for the users, but it feels a bit like spamming the PT for me.
The LDraw.org Steering Committee is pleased to announce that the 2012 James Jessiman Memorial Award (JJMA) recipient is Steffen Lohse (believe us, it took us ten years to get his surname out of him).
With 410 official files and contributions to the development of a further 477 official files, Steffen is among the four most prolific contributors to the LDraw Parts Library. His dedication to reviewing parts has further facilitated the addition and improvement of many other parts in the library. If you have ever submitted a part to the LDraw Parts Tracker, it is very likely that it was reviewed by Steffen at least once before it became official. If you have submitted parts on a regular basis it is also likely that you have been made familiar with his desire for perfection. Overall, the LDraw library wouldn't be what it is today without the contribution and dedication of this year's James Jessiman Memorial Award: Steffen Lohse!
In another post, Philippe Hurbain informed me that the current 4771 (L&S 1x4 brick) part is actually made of 73664, a composite of 4771, 4772 and 4769. I've uploaded all of these to the PT.
I have also done the corresponding parts for the 1x2 brick (current 4767), but I don't know what should be the corresponding part numbers for the bottom part and the shortcut. Can anybody tell me? (I tried looking in the physical piece, but I only found the 4767 code in the top part.)
Hej there,
I can not open the forum with Waterfox at the moment (Version 15.0 and Version 16.0.1). Firefox (Version 17) isn't working as well.
I got this message:
Code:
Site Temporarily Unavailable
We apologize for the inconvenience. Please contact the webmaster/ tech support immediately to have them rectify this.
error id: "bad_httpd_conf"
But it works with Google Chrome (my mobile browser) and with Opera, too.
When I load my model in LPub the main assembly appears in a very small box in the center of the page and I can only see part of it. Changing the margins and scale does not seem to help. Also the parts list does not fit in its box either. The parts are too big and I only see a fraction of one of the parts. Is there some kind of "zoom to fit" option?
Thanks
Justin
Consider the attached model, which belongs to http://www.peeron.com/scans/8841-1
I'm having trouble building the arch thing, which appears in step 12 of the instructions.
In the main model, I have the pieces set before final rotation and translation. The yellow and green pins should match each other. Given that the height (yellow-black or green-black) is 180 units and that the desired displacement (yellow-yellow or green-green) is 50 units, the rotation angle (around the black pins) should be asin(50/180)=16.13°. When I apply that, I get the assembled arch at the back of the model, and the problem is the teeth in the angle pieces (4273a) do not interlock properly.
Of course, since there are 16 teeth in each piece, the angle should be a multiple of 360/16=22.5°. But the result when I use this angle is in the back2.ldr submodel, and as you can see there's not enough space at the top of the arch.
So, am I doing something wrong? Is some dimension not correctly modeled in the LDraw parts? Or maybe the physical model relies on some flexibility of the plastic? Things would be easier if the horizontal offset were 70 instead of 50, since asin(70/180)=22.89°, much closer to 22.5°.