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  LDCad 2.0 LDraw parser thoughts
Posted by: Roland Melkert - 2018-07-02, 18:48 - Forum: LDraw Editors and Viewers - Replies (7)

Hello all,

I'm still working on the foundations of LDCad 2 and if time permits I'll soon be starting with the LDraw parser.

So with this in mind I was thinking about possible improvements etc.

As always I'm very interested in what others would like to see supported/different from 1.6 etc.

Things I want myself:

100% official file format support. (mpd/headers/textures/etc)
All the defacto unofficial stuff (like "0 UNOFFICIAL PART" etc)
Some experimental stuff (like "0 !DATA")
LDCad groups
MLCad groups
Buffer exchange
Some or maybe even all LPub meta's.
Local color support (meaning a COLOUR meta will override colors used in following type 1 lines etc )


All input is welcome.

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  93561 - Hockey minifig visor
Posted by: Jodi Rehlander - 2018-07-02, 4:19 - Forum: Part Requests - Replies (2)

Hello - 
First post here, I believe I looked in all the places I could to be sure that the part I am seeking isn't already catalogued.

The part I would like to request: 
93561 - Minifig, Visor Hockey Mask

I did find this part in Lego Digital Designer and have exported the .ldr file (attached) but do not see the part in MLCad or LDraw. I am also fairly technical and would feel comfortable authoring this part if someone could point me in the right direction.

Thank you!
Jodi Rehlander



Attached Files
.ldr   mask.ldr (Size: 45 bytes / Downloads: 2)
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  [LDPartEditor] 0.8.44 Beta Released (Vertex-Window)
Posted by: Nils Schmidt - 2018-07-01, 20:55 - Forum: Parts Author Tools - Replies (5)

Hey,

after all these business trips I found some time for a new release :D

[Image: imgDuke2.png]
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/

Changelog:
(4 new features and 1 bug fixes)

With this release you will be able to...

  • ...translate the 3D view by just moving the cursor to the border of the 3D view (open the options menu to enable this).
  • ...use a vertex window in the top right corner to show/modify the x, y, z values of a single selected vertex.
  • ...see the transformation delta info placed right after the cursor coordinates on the status bar.
  • ...benefit from an enhanced "BFC + TEXMAP / Materials" render mode (OpenGL 3.3 only)
The following critical issues were fixed:
  1. The context menu button was invisible when rulers were shown on the 3D view.
What will the next release 0.8.45 deliver? Usability improvements, more toolbars and shortkeys.



The program was tested intensively with "real world" files.
However, it is still a beta version and something can go wrong in about 140.000 lines of code.

Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit).
A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.

  1. Download the zip-Archive
  2. Extract the archive content to the location of your choice
  3. On windows, double-click "LDPartEditor.exe" to start LDPE.
  4. On linux/mac, you have to excecute the shell script "run.sh" to start LDPE.
Alternatively, you can download a setup file to install LDPE on Windows.
When you install/extract LDPE on Windows you will find your LDPE configuration files under
{drive}\Users\{user}\AppData\Roaming\LDPartEditor
It is not recommended to use the "update.bat" script when you installed LDPE via the setup file.
Manually install the new version instead.

Please note that this software is in the beta stage. Although, this version was tested, there are already known issues  for this release. There is a potential risk of data loss.

You can search for updates if you do the following steps:

  1. On windows, double-click "update.bat" to search for updates.
  2. On linux/mac, you have to excecute the shell script "update.sh".
It is not recommended to use the "update.bat" script when you installed LDPE via the setup file.
Manually install the new version instead.

I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.

LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.

System Requirements:


Minimum System Requirements:
  • 64-bit Java Runtime Environment (JRE) 1.8
  • OpenGL 2.1 compatible Graphics Card
  • Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
  • RAM: 4GB
  • Video-Memory: 1 GB
  • Free Disk Space: 100 MB
Recommended Requirements:
  • Operating System (64bit): Windows 7,8,10, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • OpenGL 3.3 compatible Graphics Card
  • CPU: Multicore-Processor with 4 cores (or more)
  • RAM: >4 GB
  • Video-Memory: >1 GB
  • Free Disk Space: 512 MB
  • For a faster start, LDPartEditor and the LDraw™ library should be installed on an SSD.
--------------------------------------------------------------------------------
How to check your JVM version (32- or 64-bit):
--------------------------------------------------------------------------------

You can try on the command line:

Code:
java -d64 version

If it's not a 64-bit version, you'll get a message that looks like:
This Java instance does not support a 64-bit JVM. Please install the desired version.

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  Help!!
Posted by: M. H. - 2018-06-27, 18:11 - Forum: Help - Replies (2)

Yesterday I've made an account here and something weird is happening, I looked at the private messages and it says that I have a total of 2 messages and 1 unread, when I clicked the private messages it said that I have no permission to acces it. Does anyone know what it means and what does  the messages say?

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  Programmer Volunteer
Posted by: Will Gauthier - 2018-06-26, 2:24 - Forum: General LDraw.org Discussion - Replies (3)

Hi, I'm Will and I'm an aspiring video game programmer. I was investigating the possibility of converting LEGO Digital Designer .lfxml files to a more standard format like .fbx or .obj when I came across LDraw and these forums. I've loved LEGO since I was little and this seems like a worthwhile organization, so I'd like to volunteer my talents. What programming tasks can I take on to be of assistance?

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  28220 Armor Plate
Posted by: Nathan S - 2018-06-23, 20:20 - Forum: Part Requests - Replies (4)

Does someone feel like tackling 28220?  It is a great shape for builds.

And if you wanted to do the alternate of 28220pb02 I wouldn't argue.

Thank you
-Nathan

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  37352 - Brick Modified 1 x 2 x 1 No Studs, Curved Top
Posted by: Vincent Messenet - 2018-06-23, 8:07 - Forum: Part Requests - Replies (2)

I'd like to use the part 37352 - Brick Modified 1 x 2 x 1 No Studs, Curved Top introduced in the 10261 Roller Coaster set.


Did anyone start working on it?

Some pics from New Elementary:
[Image: 07slopesA-New-LEGO-parts-review-10261-Ro...aster-.jpg]

[Image: 09slopesB-New-LEGO-parts-review-10261-Ro...aster-.jpg]

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  Brickheadz glasses
Posted by: Vincent Messenet - 2018-06-23, 8:01 - Forum: Part Requests - Replies (5)

Would somebody like to try working on these 2 new parts?
35366 Square glasses (also used in the new coaster set)
35365 Round glasses

There are some pictures available here: http://www.newelementary.com/2018/05/leg....html#more

I have these parts at home so if needed I can provide other pictures, let me know.

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  How to make this build instructions
Posted by: han - 2018-06-22, 3:36 - Forum: Rendering Techniques - Replies (1)

i want to make some sculptures building instructions,What should I do to be like the LEGO official building instruction?
in top view and have fade steps,like the 3450set。



Attached Files Thumbnail(s)
   
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  LDCad Feature Request
Posted by: Jeff Boen - 2018-06-18, 16:15 - Forum: LDraw Editors and Viewers - Replies (11)

One thing I find myself constantly doing that would make life easier (and, to me at least, seems in line with the "standard" way modern software works) would be to be able to double click a part (or any line, actually) in the .ldr source window and have it bring up the properties for said object.
I know you can right-click and select "Properties" to get there, but a double click seems quicker, easier and more intuitive. In fact, maybe even having it do the same thing when parts are double-clicked in the editing views might also be a good idea.

Second, once the part properties dialog is up, would it be possible to have a part selector list available next to the Main | Reference textbox? Just a standard "..." button maybe that brings up another dialog allowing you to see the complete list of parts by both name and part #? The idea being that I often find myself needing to change an existing part in a model (after a copy of a section, or just a change in design) but currently I have to delete the existing part and drag in a new one from the part bin or look up the part # beforehand that I want to use instead and enter it manually. Being able to just change the number on a part with a double-click and then a click for a list would speed up my process greatly.

And if there is already a way to do the step above faster but I'm just not seeing it, please let me know! Smile

Just some thoughts after using the package for a few weeks. I'm starting to *really* like it and greatly appreciate all of your work, Roland. Thanks so much again!

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