On the page is enough space for the model but it's only rendered in this small area. I have no idea how to fix this and I'm absolute beginner. I use LDGLite as a render and LPUB3D on Mac OS
I think my code looks rather normal (not everything just until the step where it looks wrong):
Today i will be presenting a quick review of web lic. This application is like lpub but a web version of it its the evolution of licreator. As you know as its web version its probably slower than running on your local pc. but its works. its still on beta stage and every update its being published every time you login the web page.
Web Lic is a free, open source web browser based application for creating and editing LEGO instruction books
Auto layout: Automatically layout the steps of your instruction book to nicely fill each page. Easily add a title page and an inventory page to list the parts in the model.
Rich, WYSIWYG UI editor: A fully interactive preview window makes it easy to customize the layout of your instruction book. Add new pages, steps or callouts with just a few mouse clicks. Quickly navigate through instruction books of any size.
Import and Export: Lic can import any LDraw-based model, which is supported by most LEGO model editors. Export your final instruction book as high resolution, print-quality images or PDF, or as small-sized images suitable for sharing online.
This application uses a private building instructions file format. you import your ldr file and its converted to a no human eye readable. Also it uses hi cpu and hi memory on the web browser.
when you open the ldraw file, it ask you if you want an auto arrange steps then it starts building the document.
as you can see you have a Template you can set and its apply to all the rest of the document. you can chang callout background. borders. layout etc. also you can chenge size of the pages background colors etc.
this is an example of an aligator. what i only did was open the file and it auto arranges several steps on the page if you dont want con work much. Also what i did was to modify the default look and feel of the template.
Also you can displace pieces with out moddifing the original design or use bufferechange. this i find very poserfull.
Check this out first you select the object of the step and right click, and select the part you are interested in displase
After the piece is selected you make right click and again you have a new menu. There you can displase the object. move it if its miss plased. or change it for an other.
As you can see now its did displace the object also added the arrow
you can also add annotation like text, arrows, images etc.
Other important think you can do its that you can rearrange steps, swap steps. make callout, add rotation icons etc.
also if you are using sub models it automatically adds the sub model into the building instruction.
You can export the file in PDF (you can set the DPI) or PNG (you can set the dpi) files.
thoughts. i like it very much. its near to be ready compared the licrator version that was outdated. i would like to play it arround with it little longer. Its much more flexible than lpub. but i would like to work with it and see how it runs with big models.
a little buy i have realized its that the colors of the bricks are not correct. you can change this form the interface too.
Hello all of you,
I am Philippe and I am a newbie.
Would it be possible to get official Lego Base Plate 3D file ?
Ultimately I would need to have it in dxf format so any advice to get it would be appreciated.
Thanks in advance
Philippe
I'm interested in starting a central repository for LGEO and it's associated addons (probably on GitHub). I can try to contact Lutz, Owen and Daratz, if your a reading this, would you be willing to participate?
Hi everyone,
I am a newbie of LDraw,I have a project now need to import ldd file into 3dsmax,I have already known there is a way to convert it from ldd to leoCAD,and then export 3ds or obj format,what I confusing is how to using missing parts of leoCAD,
below is the file I will export,all units in lego:
Missing units in leoCAD:
I used 1 brick for test,in lego
But why it can not display in leoCAD?Do I missing some steps?Please help,I spent days and did not find a solution,thanks in advance(I also uploaded the ldd and ldr files)
Posted by: momo - 2018-10-23, 12:37 - Forum: Help
- No Replies
Hi everyone,
I am a newbie of LDraw,I have a project now need to import ldd file into 3dsmax,I have already known there is a way to convert it from ldd to leoCAD,and then export 3ds or obj format,what I confusing is how to using missing parts of leoCAD,
below is the file I will export,all units in lego:
Missing units in leoCAD:
I used 1 brick for test,in lego
But why it can not display in leoCAD?Do I missing some steps?Please help,I spent 2 days and did not find a solution,thanks in advance(I also uploaded the ldd and ldr files)
For some reason, I can not access my Private Messages (PMs). I know I was inactive for quite some time, but I do not recall having my privileges revoked. Is there some glitch preventing me from reading my messages? I ask that one of the admins please look into this, and please let me know what is going on.
guys while i was making the building isntruction of a model. and im using a wedo motor. i use the "flexible motor" and make the cable get inserted into the hub.
i was wondering if there is any way to keep the cable unplugged on the building instructions until a specific step. and then plug the cable. its to avoid having the cable hiding some parts of the model.
Recently to learn fusion 360, I used lego models to train with this models
Fusion360 is free for learning an can be used during 3 years with only a email address like Maya, 3dsmax,...
I'm using the tutorials of DK https://grabcad.com/dk/tutorials to build my first parts and models.
DK made lot of pieces in .IPT format (inventor) format. IPT Part numbers follow Bricklink convention.
Maybe someone with python or java skill could make a script to translate .ldr instructions into instructions to build
models using a fusion360 shared library ?
A fusion360 or inventor assembly is series of components with coordinate, rotation, colors like in a LDR models.
A series of script can import nut, screw in .STL format from a online tools dealer for example.
I think it's possible to parse a .ldr file and translate *.dat from it to .ipt files or fusion360 library component.
With an organized shared library (convention name, scale,...) like ldraw library but for CAD programs (*.IPT files for example) a script could replace the <piece1025.dat> of a ldr file by a <piece1025.ipt>
For example
Ldr file :
colour x y z a b c d e f g h i piece1025.dat
Fictive fusion script :
Insert <piece1025.ipt>
coordinate x y z
Transform a b c d e f g h I
Insert piece9990.ipt
coordinate .......
So with the help of a develloper it could be possible in fusion360 to load and ldr file, translate the instruction for fusion, insert the good piece at the right place and finally construct the model