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| LGEO/LDBoxer folder structure |
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Posted by: Michael Horvath - 2019-07-09, 13:55 - Forum: LDraw File Processing and Conversion
- No Replies
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Currently, all LGEO parts (except Anton Raves and Darats STL parts) are stored in "lgeo/lg". So there's no need to worry about sub-parts or primitives located inside sub-directories. However, when one is utilizing the LDBoxer library, boxed parts are stored in the "ldraw/parts/b", "ldraw/parts/s" and "ldraw/parts/s/b" directories. Here are some examples from one of my models:
Code: 1 0 -170 -224 -90 0 0 1 0 1 0 -1 0 0 b\a2339.dat
1 0 170 -224 -90 0 0 -1 0 1 0 1 0 0 b\a2339.dat
1 0 -190 -128 100 0 0 -1 0 1 0 1 0 0 b\a3004.dat
1 0 -190 -104 100 0 0 -1 0 1 0 1 0 0 b\a3004.dat
1 0 -190 -80 100 0 0 -1 0 1 0 1 0 0 b\a3004.dat
1 0 -190 -56 100 0 0 -1 0 1 0 1 0 0 b\a3004.dat
1 0 190 -128 100 0 0 -1 0 1 0 1 0 0 b\a3004.dat
1 0 190 -104 100 0 0 -1 0 1 0 1 0 0 b\a3004.dat
1 0 190 -80 100 0 0 -1 0 1 0 1 0 0 b\a3004.dat
1 0 190 -56 100 0 0 -1 0 1 0 1 0 0 b\a3004.dat
1 0 190 -200 100 0 0 -1 0 1 0 1 0 0 b\a3004.dat
1 0 -190 -200 100 0 0 -1 0 1 0 1 0 0 b\a3004.dat
1 0 -190 -224 100 0 0 -1 0 1 0 1 0 0 b\a3010.dat
1 0 190 -224 100 0 0 -1 0 1 0 1 0 0 b\a3010.dat
Each of these boxed parts is located in the "ldraw/parts/b" directory.
What would be the best way to deal with these sub-directories within files like "lg_elements.lst" and "LGEO.xml"? I'm not sure what the best solution is, especially given the number of programs that rely on "lg_elements.lst" and/or "LGEO.xml" to behave in a certain way, and would likely need to be reprogrammed as a result. Does anyone have any suggestions? Thanks.
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| request for CERT votes for obsoletized physical shortcuts |
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Posted by: Steffen - 2019-07-09, 1:13 - Forum: Parts Authoring
- Replies (5)
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Hej,
we recently decided to no longer deliver physical color parts inside the main library.
Instead, that would be a separate download.
Physical color parts are such which do not have color 16 but instead carry a hardcoded color,
so only can be used in that one hardcoded color.
Having such files has its own uses, for example for set inventories.
However, would we allow those into the main library, then the library would explode in size,
with lots of duplicate parts which only differ by their hardcoded color.
That's what color 16 is for.
For this reason, we are obsoletizing all currently official physical color parts.
They all are on the PT now.
I am asking you to help voting CERT for them, so they can get into the next parts release in 1 go.
Here they are. Most just need 1 more CERT vote:
https://www.ldraw.org/cgi-bin/ptscan.cgi...ur%20parts
many thanks!
Steffen
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| 3D Part Preview added to Parts Tracker |
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Posted by: Orion Pobursky - 2019-07-08, 22:40 - Forum: LDraw.org Announcements
- Replies (143)
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A 3D part preview has been added to the part detail pages on the Parts Tracker. If your machine is WebGL capable then you can click on the 3D View link on the menu to see that part in 3D. This feature is powered by brigl (https://github.com/HazenBabcock/brigl). Please report any bugs in the Website Discussion forum.
Known bugs:
- Mouse button actions not registered if done outside the model container (e.g. if you release a mouse button with the pointer outside the model container then if you reenter the container it behaves as if you never released the button)
- Direct colors don't work properly
Thanks,
Orion
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