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Latest Threads
Wheels needed for Set 772...
Forum: Part Requests
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47430
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Part 6333p01 not function...
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Forum: Official Models
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minifig head print variat...
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113308 and 113309 (Guardi...
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Adding Minifig Categories
Forum: Official File Specifications/Standards
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Can't seem to submit Avat...
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  Updated LDConfig.ldr file
Posted by: Willy Tschager - 2019-05-24, 10:34 - Forum: Official File Specifications/Standards - Replies (75)

Guys,

as a follow up to:

https://forums.ldraw.org/thread-23341.html
https://forums.ldraw.org/thread-22739.html

here is an update of the color file with a rearrangement of some RGBs, LEGO ID as well as new rubber colors in the 10000 range:


.ldr   LDConfig.ldr (Size: 30.94 KB / Downloads: 73)

Have a look and let me know.

w.

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  LDCad scripting and macros
Posted by: Roland Melkert - 2019-05-18, 20:18 - Forum: LDraw Editors and Viewers - Replies (16)

Hello all,

I'm working on some new scripts for the upcoming LDCad 1.6c release.

Just some stuff I think could be useful or people asked about through emails.

To get some of them working I also expanded the api with minor new functions etc.

Anyhow just wanted to give everyone the opportunity to request additional scripts/macros/api extensions.

Things I'm working on:

- "MLCad hide" meta toggle on the selection.
- Select all "MLCad hide" content in current (non nested) model.
- Move the current building step's content down/up.

Any additional suggestions are welcome.

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  Too many decimals.....
Posted by: Victor Di Rienzo - 2019-05-17, 11:22 - Forum: Parts Authoring - Replies (10)

Guys I'm using ldpattern and i have summited some models. Sometimesi got this type of reviews letting me that 2 or 3 devimals its enough. What does it means and how do i do this?

Quote:Reviewer: MagFors
Certification: certify
Comments:

To many decimals. 2, or 3, is enough.

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  Pattern Projection on a surface
Posted by: Vincent Messenet - 2019-05-15, 10:03 - Forum: Parts Authoring - Replies (2)

I try to project a pattern on a surface using SlicerPro within LD Part Editor but I can't figure out how it works while it seems to me I follow the instructions.

In attachment to this thread you will find my file and I try to project the plan pattern on the red squares. So I select the whole pattern in a view, then I control click on a view set on Top, I open the tool SlicerPro and click on OK then a progress bar appear which goes quickly and nothing appear.

Could you please let me know what I am doing wrong?

Thanks!


.dat   11477pz1.dat (Size: 5.11 KB / Downloads: 4)

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  Catamaran Hulls
Posted by: Steve Chisnall - 2019-05-12, 0:33 - Forum: Part Requests - Replies (3)

50820 & 50821
I am trying to design a floatplane that would use these hulls as its pontoons, and would be most grateful to have these parts available in LDraw.

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  Some statistics about part tracker....
Posted by: Victor Di Rienzo - 2019-05-11, 18:00 - Forum: Parts Tracker Discussion - Replies (10)

i was bored, and i did some reseach about the last 5000 submits on part tracker. here are some numbers i found.


[Image: VXxCoRQ.png]


Color note:

MagFors
Philo
Holly-Wood
UR
cwdee
fwcain
PTAdmin
MMR1988

Did 82.8% of the part tracker submit. Wink they did the hard work.


[Image: gjopB72.png]
[Image: 3GuOJX4.png]

[Image: ebMvyOx.png]

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  Recomendation about amount of triangles.
Posted by: Victor Di Rienzo - 2019-05-11, 13:54 - Forum: Parts Tracker Discussion - Replies (2)

Guys yesterday i spent hours making the following pattern.

btw i have spent tons of hours to make this pattern. and i have just realize that it was already available on part tracker.

i was looking something new to upload, and check on rebricable, this brick did not had any ldraw part assigned and i did not check on

http://www.ldraw.org/cgi-bin/ptpatterns.cgi?p=3039


grrrrrrrrr.......

regarding this issue for future designs. the idea its to make the patterns with the less ammount of triangles as possible ?

any recommendation to add? in the LQ version of the pattern you can see some vertex have TONS of triangles that are attached to them. its this ok? or its not recommended to have many triangles attached to a vertex?

note: yellow lines should be color 16. i know now.

[Image: AZgx94m.jpg]

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  Studio no longer uploading to BrickLink ??
Posted by: Franklin W. Cain - 2019-05-11, 11:45 - Forum: All Other Programs. - No Replies

A day or two ago, when I wanted to upload a new model to my Gallery at Brick Link, the Studio application updated.  And ever since, I have not been able to upload my files any longer to my gallery there.  

Any one here have any ideas as to what is wrong, please?  

Thanks, 
Franklin

Ref.: 
http://forum.bricklink.com/viewtopic.php...f1efd61882

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  Boost Hub Part
Posted by: wol bar - 2019-05-09, 22:46 - Forum: Help - Replies (10)

Hello,

I can't find the Boost Hub Part that is supposed to be in the unofficial parts directory of Ldraw. I know that it's there, just can't see it in Ldraw.

Checked the environment variable, noticed that there was an error so changed it from C:\Users\Public\Documents\Ldraw
to C:\Users\Public\Public Documents\Ldraw,  but no difference. I wonder where LDRAWDIR is set? 

I checked the MLCAD.ini file and it looks ok. Search directories are fine.

Not sure how to get the BOOST Hub into the model. Any help appreciated.

I downloaded "parts/26910.dat
Electric Power Functions 2.0 Boost Move Hub"  into the official parts directory and unofficial and I still cannot see the hub. I found this part on http://www.ldraw.org/cgi-bin/ptscan.cgi?q=boost

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  Using Anton Raves library with PovRay 3.7
Posted by: Kelly - 2019-05-09, 19:57 - Forum: Parts Author Tools - Replies (3)

Twelve years ago I spent over 2 years making a lego movie with Pov-Ray 3.1 and Anton's libraries.  I made the original Alpha Team characters and based the movie on them.  Now I would like to go at it again and using 3.7, I'm struggling to get those libraries working again.  I hate to start over with some of the other tools I see mentioned, so is there some way I can get everything working with 3.7?

Yes I could go back to 3.1, but the render times with the 64-bit version are so much faster, and I'm sure there's other features I haven't even had time to explore.

The error I'm seeing in minifigs_official.lib implies that "yellow_tex" isn't defined, even though it's defined in materials.lib, which I include before I include minifigs_official.

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