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| Latest Threads |
Please add Cat, Large (Li...
Forum: Part Requests
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5 hours ago
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Circle/curve generator?
Forum: LDraw Editors and Viewers
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2026-08-08, 3:13
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Most Common Parts - 16 im...
Forum: Part Requests
Last Post: tom alphin
2026-08-08, 2:47
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(unofficial) Part 7684 - ...
Forum: Part Requests
Last Post: tom alphin
2026-08-08, 2:37
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Part Request: LEGO LION
Forum: Part Requests
Last Post: Denis Dyshlovenko
2026-08-07, 19:24
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Solved: Change the repres...
Forum: LDraw File Processing and Conversion
Last Post: Manfred Schaefer
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14290pb02 Chima Fox Mask
Forum: Part Requests
Last Post: Gerald Lasser
2026-08-07, 14:37
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Part 71966 (Space Helmet)
Forum: Part Requests
Last Post: Gerald Lasser
2026-08-06, 10:44
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Parts Request: Ninjago Dr...
Forum: Part Requests
Last Post: James Simpson
2026-08-05, 18:02
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Existing Part Edit Reques...
Forum: Parts Authoring
Last Post: Bob R0Sch
2026-08-05, 16:22
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| Basic plate depth issue ? |
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Posted by: benoit paillard - 2020-04-28, 12:00 - Forum: Help
- Replies (3)
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Hi all, I just joined and just started using LDraw, so sorry in advance if I'm being stupid !
I'd like to revive my old Legos sets for my son, but there are heaps of missing parts... However I have a 3D printer and I'd like to print them.
I did a bunch of tests and it's quite promising with LDraw library. However I stumbled upon one issue : the basic thin parts from LDraw lib are not as deep as real legos !
Taking for instance part 3023, 1 x 2 plate, when measuring the internal depth from the bottom to the internel ceiling, I get more than 2mm on an actual part, and 1.6mm from LDraw lib.
Is that normal, like for rendering purpose or something ?
Thank you for your help.
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| Rebrickable LDCad PBG export |
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Posted by: Orion Pobursky - 2020-04-24, 14:56 - Forum: LDraw Editors and Viewers
- Replies (42)
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I love Rebrickable's PBG export. However, it has the drawback that minifig torsos and legs are listed as assemblies so unless they're generic enough to use the appropriate shortcut they'll always appear as unfound parts in the parts bin. I recently had a forum thread with the dev team about this and was basically told that this will never change since it's too much for them to track arms, hands, torsos, hips, and legs separately. I don't disagree with this decision from their point of view.
I proposed the following solution:
Associate the LDraw part number for the appropriate torso with the assembly. Add in the arms in the same color as the torso and the hands in yellow. This will at least get the correct torso pattern to show up in the parts bin and the if the arm or hand color is different, that's easily changeable by the user. They have yet to get back to me on this suggestion.
Then I got to thinking, we could use the Rebrickable API to provide our own PBG export. Either roll our own cross reference database or, since Bricklink does catalog the torsos, arms, and hands separately and Rebrickable provides the Bricklink number, pull this data from Bricklink via their API. We could also have an option to include the unpatterned version of a part if the patterned version doesn't exist and reference the appropriate flex part template for flexible parts.
Thoughts?
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| Spanish translation for AIOI |
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Posted by: Willy Tschager - 2020-04-23, 13:44 - Forum: All Other Programs.
- Replies (6)
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Hi,
could the Spanish among us please translate the following:
Do you wish to remove the existing installation of the %ProductName% %AIOI%?
Note: The removal of the existing installation is recommended, but not mandatory.
Thx, w.
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