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New parts from Lego Instr...
Forum: Parts Authoring
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axleend2
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Fix for slightly incorrec...
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Lego Town Racer 1996 - 63...
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Last Post: Chris Böhnke
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Eyesight on Linux
Forum: Rendering Techniques
Last Post: Orion Pobursky
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  LDraw Web Viewer + Renderer + Exporter
Posted by: caesar - 2019-07-18, 19:31 - Forum: LDraw Editors and Viewers - Replies (1)

Hi everyone, I just wanted to share this online 3D webGL LDraw viewer with the possibility to change the background and export the image as png: https://beta.makerbrane.com/tools/ldraw-viewer/ 

If you create any cool images, please post them here!

Smile Idea

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  LEGO Stores opening in Utrecht and Amsterdam
Posted by: Jaco van der Molen - 2019-07-18, 14:18 - Forum: Off-Topic - No Replies

FINALLY!
Official LEGO Stores will open in Utrecht and Amsterdam!
When exactly is yet unknown, but as soon as they open, I will be there! ;-)

Pick-A-Brick wall: here I come!

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  PT Queue - personal progress
Posted by: Franklin W. Cain - 2019-07-18, 1:17 - Forum: Parts Tracker Discussion - Replies (2)

While reviewing files on the Parts Tracker, I've been trying to give precedence to those files that have been waiting the longest, by using the PT's Queue tool.  [1]  

I've just cleared all files up to 2012.  ^_^  (Huzzah!!)  

Anyone else using this tool?  Care to share your personal progress?  

Thanks, 
Franklin

Ref.: 
[1] https://ldraw.org/cgi-bin/ptqueue.cgi?full=0;user=0

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  Layout problem on specific texture page on tracker
Posted by: Travis Cobbs - 2019-07-16, 16:58 - Forum: Website Suggestions/Requests/Discussion - Replies (2)

The following page renders the texture image too big for the rest of the layout:

https://www.ldraw.org/cgi-bin/ptdetail.c...204p01.png

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  OMR Model Render
Posted by: Orion Pobursky - 2019-07-15, 1:55 - Forum: Website Suggestions/Requests/Discussion - Replies (61)

Now that I've implemented Lasse's WebGL renderer on the PT, what is the feeling of expanding it to the OMR? Is anyone particularly attached to brigl? Why?

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  Custom road baseplates
Posted by: Michael Horvath - 2019-07-14, 13:29 - Forum: Parts Author Tools - Replies (4)

I am thinking of recreating this in native LDraw format:

http://lib.povray.org/searchcollection/i...Tag=SharkD

I plan on using bitmap textures for the surface features just to make things easier. I have one question though: does LDraw support repeating textures, or are they just one-offs? Thanks.

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  Loading image or drawing circles
Posted by: Ed Bardet - 2019-07-13, 14:48 - Forum: LDraw Editors and Viewers - Replies (1)

Does any package have the ability to load and scale a drawing to serve as a plan? Does any one have a feature to allow a drawing of a simple shape, a circle, on a base plate to serve as a template?

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  MLCad.ini 2019-01 update now available
Posted by: Willy Tschager - 2019-07-13, 9:40 - Forum: LDraw.org Announcements - No Replies

Hi folks,

I just updated the MLCad.ini file accordingly to the latest LDraw.org parts update 2019-01. The .ini file defines (among other things) the parts available in MLCad's, LEOCad's and Bricksmith's minifigure generator.

Download the file from my website: http://www.holly-wood.it/mlcad/mlcad_ini-en.html

Bye, w.

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  Incorrect parts
Posted by: Alfred Schmitz - 2019-07-12, 15:10 - Forum: Parts Authoring - No Replies

Hello together,

Found 2 little faults:

1) Official part 32333.dat:
    I think the understuds are a little bit too long.

.jpg   part_32333.jpg (Size: 13.33 KB / Downloads: 28)

2) Unofficial part 3960p0e.dat:
     Here the colors [size=medium][font=Arial]green and yellow are reversed.  DONE![/font][/size]

I think there is no problem to correct them.

(Tanks and greetings to Philippe Hurbain who helped me time ago)
--------------------------------------

Hello again,

I've located the error in the official part file 32333.dat and added the hint.
   

Bye

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  Converting a Large Scale Project into a generic 3D format
Posted by: kevlamar - 2019-07-12, 0:36 - Forum: Rendering Techniques - Replies (13)

I am working on a very large lego project that has grown to over 100,000 legos. (See the attachment) My ultimate plan, after i populate it with people and vehicles, is to create a high quality video of the project flying over it like a drone or any other way i can capture it on video. My problem is that LDraw does not have the capablility to do a high quality rendering and fluid movement needed to make a fly over video.  

Henceforth i would like to be able to convert the whole project into a generic 3D format that would allow me to open it in other 3D programs that would give me more flexibility in filming something like this. 

any help i could get with this would be very much appreciated. 

the town is Montgomery, Indiana if anyone was wondering. 

kevin

   

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