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Latest Threads |
OMR down?
Forum: General LDraw.org Discussion
Last Post: Lasse Deleuran
8 hours ago
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Model Team
Forum: Official Models
Last Post: Marc Giraudet
Yesterday, 20:39
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[LDPatternCreator] Releas...
Forum: Parts Author Tools
Last Post: Philippe Hurbain
Yesterday, 17:57
» Replies: 1
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LDraw.org 2024-03 Parts U...
Forum: LDraw.org Announcements
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Yesterday, 8:48
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2024/2025 LDraw.org Steer...
Forum: LDraw.org Announcements
Last Post: Max Martin Richter
2024-05-04, 19:15
» Replies: 0
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[split] New Sticker Sheet...
Forum: Parts Tracker Discussion
Last Post: Orion Pobursky
2024-05-03, 21:14
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03 May 2024 "500 Server E...
Forum: Parts Tracker Discussion
Last Post: Orion Pobursky
2024-05-03, 12:38
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Starting into Parts Autho...
Forum: Parts Authoring
Last Post: Cam's Bricks
2024-05-03, 1:20
» Replies: 0
» Views: 179
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Suffix codes
Forum: Parts Tracker Discussion
Last Post: Orion Pobursky
2024-05-03, 1:01
» Replies: 0
» Views: 50
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Eyesight on Linux
Forum: Rendering Techniques
Last Post: Sylvain Sauvage
2024-05-02, 14:52
» Replies: 0
» Views: 87
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x -----> u ? |
Posted by: Steffen - 2018-01-26, 10:27 - Forum: Parts Tracker Discussion
- Replies (1)
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I would like to suggest to MOVE the remaining few files that are on the PT named
x........dat
to
u........dat
(background info: the x....dat files are a numbering relict from the very early days of LDRAW. In those times, the x prefix was used for unofficial parts, and when they became official, the x prefix was removed. this way such party get a sudden "renumbering" during their release.
this is somewhat awkward. compared to that, the u.... numbers have been introduced later and represent parts of which we do not know their real number. when released, they keep their u......dat filename from the PT. IMHO that mechanism is better.)
There is only a tiny handful of such x.......dat files left on the PT,
and I would like to avoid them in future. After they have been renumbered to u.........dat,
the PT should be adjusted to no longer allow x........dat uploads.
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LDCad Parts Bin PBG |
Posted by: Jarema - 2018-01-25, 8:27 - Forum: LDraw Editors and Viewers
- Replies (9)
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Hello,
Rebrickable offer us export parts as LDCad Parts Bin PBG as one of many options. I'm new with LDCad. - Can you tell me with version on LCad is currently supported ?
- How LDCad colors codes corresponding with LDraw color normalization ?
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New part update |
Posted by: Jonah - 2018-01-25, 1:10 - Forum: Help
- Replies (8)
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Hi,
I need help with the installation of the new update. The first time I downloaded it, I used the Windows installation for the full library and the new parts don't show up. Then I tried changing the destination to the PARTS folder. Did I put it in the wrong folder? If so, please tell me where to put it and how to fix this. Many thanks for any help!
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[LDPartEditor] 0.8.42 Beta Released (Bug fix / open *.dat with LDPartEditor.exe) |
Posted by: Nils Schmidt - 2018-01-23, 20:36 - Forum: Parts Author Tools
- Replies (11)
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Hi,
this release is mainly a critical bug fix, but it includes one handy feature: You can now open *.dat files from the Windows file explorer.
- Select a *.dat file
- Open the context menu
- Select "Open with"
- Select "Choose another app"
- Browse for LDPartEditor.exe
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/
Changelog:
(1 new feature and 3 bug fixes)
With this release you will be able to...- ...open *.dat files with LDPartEditor from the Windows file explorer ("Open with..." and select LDPartEditor.exe).
The following critical issues were fixed:
- Fixed a rare but critical undo/redo bug.
- Fixed a synchronization bug between the text and 3D editor.
- Fixed a bug which could freeze the text editor.
What will the next release 0.8.43 deliver? An improved version of Lines2Pattern, bug fixes.
The program was tested intensively with "real world" files.
However, it is still a beta version and something can go wrong in about 140.000 lines of code.
Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit).
A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.
- Download the zip-Archive
- Extract the archive content to the location of your choice
- On windows, double-click "LDPartEditor.exe" to start LDPE.
- On linux/mac, you have to excecute the shell script "run.sh" to start LDPE.
Alternatively, you can download a setup file to install LDPE on Windows.
When you install/extract LDPE on Windows you will find your LDPE configuration files under
{drive}\Users\{user}\AppData\Roaming\LDPartEditor
It is not recommended to use the "update.bat" script when you installed LDPE via the setup file.
Manually install the new version instead.
Please note that this software is in the beta stage. Although, this version was tested, there are already known issues for this release. There is a potential risk of data loss.
You can search for updates if you do the following steps:
- On windows, double-click "update.bat" to search for updates.
- On linux/mac, you have to excecute the shell script "update.sh".
It is not recommended to use the "update.bat" script when you installed LDPE via the setup file.
Manually install the new version instead.
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.
LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.
System Requirements:
Minimum System Requirements:
- 64-bit Java Runtime Environment (JRE) 1.8
- OpenGL 2.1 compatible Graphics Card
- Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
- CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
- RAM: 4GB
- Video-Memory: 1 GB
- Free Disk Space: 100 MB
Recommended Requirements:
- Operating System (64bit): Windows 7,8,10, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
- OpenGL 3.3 compatible Graphics Card
- CPU: Multicore-Processor with 4 cores (or more)
- RAM: >4 GB
- Video-Memory: >1 GB
- Free Disk Space: 512 MB
- For a faster start, LDPartEditor and the LDraw™ library should be installed on an SSD.
--------------------------------------------------------------------------------
How to check your JVM version (32- or 64-bit):
--------------------------------------------------------------------------------
You can try on the command line:
If it's not a 64-bit version, you'll get a message that looks like:
This Java instance does not support a 64-bit JVM. Please install the desired version.
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MPD files from MOCpages and Lego Digital Designer |
Posted by: Kai Grieb - 2018-01-23, 13:47 - Forum: Help
- Replies (1)
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Does anyone know how to open MPD files in Lego Digital Designer? I'm trying to make instructions for myself about the reverse-engineered Lego Universe pets, which you can find on MOCpages under "LEGO Universe Pets" by "Brent S." I'd post a link, but the bots on the wiki think it's spam. Let me try here:
Pet Folder
[/url][url=http://www.moc-pages.com/moc.php/273300]Paradox Alien (sample MPD at download link by bottom of page)
Everything's an MPD, though, and LDD can't open it.
(Please note I am UTTERLY new to the complexity of Digital Lego, and I’m just trying to make physical Lego Universe pets because,
1: I collect and build physical Lego, casually, though,
2: I was unable to play Lego Universe before it went offline,
3: I was unable to enter for the current bout of the Darkflame Universe revival project,
4: I’ve been looking for nice microbuilds to pass the time and display with my Lego animals, and thought the Lego Universe pets were cool and cute enough to be perfect.
I hope someone can help me. Thanks for reading.
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