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  Access issues?
Posted by: Cam's Bricks - 2023-01-12, 12:12 - Forum: General LDraw.org Discussion - Replies (2)

Hello, I can see the "parts tracker discussion" sub forum but when I went to reply to a thread, I was given a dialog that indicates I dont have permission to reply. 

I was trying to view the new parts tracker beta and received a Server 500 Error. 

I further tested it and I cannot reply to that thread or any other in the Parts Tracker Discussion area.

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  Train tracks branching 2859c# 2861c# and curve 74747
Posted by: Sylvain Sauvage - 2023-01-11, 21:10 - Forum: Parts Tracker Discussion - Replies (2)

Hi all,

In this thread on the Studio forum, people are annoyed that one can’t make in-system/stud-aligned parallel tracks with those parts in Studio.

As there’s (still) problems with the 12V tracks connectors, I thought it was also a connection problem, and the devs tried to correct the connectors… but it’s actually the geometry that leads to the mis-alignement (and it can’t be cheated by moving the connectors).

There’s also comments/questionnings in the tracker (lastly from Steffen) about the accuracy of the geometry.

So,—and all this is just for info, I’m certainly not demanding anything—, can these parts make in-system/stud-aligned parallel tracks in real life?  And is someone working on them or thinking about it?

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  Allotment 3D - my game with ldraw files
Posted by: Lenny - 2023-01-11, 21:06 - Forum: All Other Programs. - Replies (1)

Hello!

I would like to thank all of them, who helped me during creating this simple game (few months ago I registered here to get some hints with using LDCad and ldraw files in order to create game).

There was no spectacular success, but my nephews had a little fun playing this game Smile

Game is available online:
https://pdzoc.github.io/Allotment3D

Additional info in readme file: https://github.com/Pdzoc/Allotment3D
If you have GH account I will be very pleased when you give a star to the repo. Fell free to make an issue if you want criticize this project Wink I know it's veery simple - I'm not a proffesional dev.

Thank you, folks!

[Image: 208844741-b93bf24e-6160-44d5-90f2-9681eec4d868.png]

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  2752 VS 3747b
Posted by: Jaco van der Molen - 2023-01-11, 16:49 - Forum: Parts Authoring - No Replies

Hi,

I think we can make a new alias for 3747b
This looks like
https://www.bricklink.com/v2/catalog/cat...age?P=2752

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  Beta Parts Tracker feedback
Posted by: Orion Pobursky - 2023-01-11, 3:51 - Forum: Parts Tracker Discussion - Replies (8)

This thread is for questions regarding the Beta PT
Please report bugs to Github unless they are minor in nature.

Link for those who missed the announcement in the year in review post:
https://library.ldraw.org/tracker

GitHub:
https://github.com/ldraw-org/ldraworg-library

First question:
On the part submit page: are the radio buttons to select the folder preferred or would a select/dropdown be better?

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  Graphics for the Library site.
Posted by: Orion Pobursky - 2023-01-10, 23:00 - Forum: Help Wanted - Replies (1)

I need large images in the style of the LDraw.org main site from page for the Parts Tracker, OMR, and Documentation for use at the library site.

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  Cannot open include file lg_defs.inc
Posted by: Franklin W. Cain - 2023-01-10, 21:28 - Forum: LDraw File Processing and Conversion - Replies (9)

It's been a very long time since I last tried to use POVRAY. I just now exported a model from LDView into POVRAY, but when I try to render this model in POVRAY, I get the error message "Parse Error: Cannot open include file lg_defs.inc". 

I've tried searching tis site (not just the Forums), and I've searched Google as well, but I cannot find anything that actually helps me fix this error. 

Please advise. 

Thanks, 
Franklin

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  Complementary conds
Posted by: Willy Tschager - 2023-01-10, 9:25 - Forum: Standards Board - Replies (5)

Guys,

please read Travis' proposal:

https://forums.ldraw.org/thread-26711-po...l#pid48604

have a look at:

https://forums.ldraw.org/thread-26711-po...l#pid48665

and:

https://forums.ldraw.org/thread-24262-po...l#pid39346

and ratify.

And since you're there please say if you're okay with Gerald's pictures:

https://forums.ldraw.org/thread-26711-po...l#pid48633

w.

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  The LDraw that never was…
Posted by: N. W. Perry - 2023-01-09, 17:00 - Forum: General LDraw.org Discussion - Replies (3)

Following up on some nostalgia from here, I thought it would be interesting to look at what was probably the earliest coordinated project to develop a Lego CAD system—what should have turned into LDraw, but for some reason, didn't:
https://groups.google.com/g/alt.toys.leg...fZp59Cv88J

It's not the very earliest post on the topic, but it does go into remarkable details about how the program would work, how it would be developed and by whom. This project was spearheaded by Alex Devries (who credits Hayes Harper for the original idea).

Like I said, this appears to be the beginnings of what would become the LDraw project…but it isn't. So I'm wondering about a few things:

  • What ever came of this project? Did any code ever get written, in any meaningful amount?
  • Was the mailing list set up for this project the precursor to the LCAD list that gave rise to this forum, or was it always totally separate?
  • How similar is this proposal to what James ultimately put into LDraw/LEdit, and how is it substantially different?
  • Are there capabilities proposed in this system that never quite made into the LDraw format? (For example, it seems that interactivity was conceived as part of the language, so that the motion and speed of a part in a model would be recorded in the model's source code.)

Anyway, a fascinating piece of LDraw (pre-)history, regardless!

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Thumbs Up Part Request - Train Wheel
Posted by: Maarten Verijdt - 2023-01-07, 13:43 - Forum: Part Requests - Replies (6)

The part 90840 is not yet available in the Lego studio

https://www.bricklink.com/v2/catalog/cat...1#T=C&C=11

would be a nice addition

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