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  Star Wars 2024
Posted by: Orion Pobursky - 2024-05-06, 20:16 - Forum: Official Models - Replies (4)

A thread for Star Wars sets released in 2024

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  [LDPatternCreator] Release 1.7.4 (marquee selection)
Posted by: Nils Schmidt - 2024-05-05, 16:33 - Forum: Parts Author Tools - Replies (1)

Hey,

this release implements two wishes from Philo regarding the marquee selection.

Download and install the latest LDPatternCreator release directly from sourceforge.net.
Any previous version should be uninstalled first. Your program configuration will be preserved.

Change log:

New features:

  • Ctrl+marquee only adds objects to the selection.
  • No vertex is created in triangle creation mode when you miss a vertex with the marquee.

As always, I included a short readme.htm in the installation directory.

Cheers & Leg Godt

Nils

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  2024/2025 LDraw.org Steering Committee announced
Posted by: Max Martin Richter - 2024-05-04, 19:15 - Forum: LDraw.org Announcements - No Replies

Since we had only 5 confirmed nominees, no election was necessary.

Therefore, the 2024/2025 LDraw.org Steering Committee [1] is:

Philippe Hurbain
Gerald Lasser
Orion Pobursky
Max Martin Richter
Willy Tschager

[1] Try not to confuse the LDraw.org Steering Committee (SteerCo) with the LDraw.org Standards Board (LSB). The Steering Committee sets the course for the LDraw Organization while the Standards Board deals with the LDraw File Format.

Congratulations to all reconfirmed members!

Max Martin Richter
On behalf of the LDraw.org Steering Committee

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  03 May 2024 "500 Server Error"
Posted by: Franklin W. Cain - 2024-05-03, 5:43 - Forum: Parts Tracker Discussion - Replies (1)

I'm getting "500 server error" any time I try to click on the URL for specific parts on the Parts Tracker. 

I can see the PT Activity page just fine, but when I click on a specific part, "500 server error"... 

Please help.  :-(  

Thanks, 
Franklin

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  Starting into Parts Authoring
Posted by: Cam's Bricks - 2024-05-03, 1:20 - Forum: Parts Authoring - Replies (1)

Hello all,

I have made custom parts using direct conversions of STL and OBJ files, as well as made assemblies of currently existing parts. I would like to dive in further to help out with getting new parts both recently released as well as missing parts from the past. 

Is there a beginner's guide for this kind of thing? 

The first thing I notice is that many of the box primitives are sized 2LDU in one or more directions thus making any real measurements being taken having to then be divided by 2. Is there some reason behind this? I come from a manufacturing background so I like my models to not have to have additional steps to read and understand their measurements. Does the underlying reason for this propagate through out the LDraw system?

Off to read more. Thanks for taking time to help a newbie.

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  Suffix codes
Posted by: Orion Pobursky - 2024-05-03, 1:01 - Forum: Official File Specifications/Standards - Replies (1)

There's been some confusion and discussion about the codes after the p/c/d parts. 

Composites © and Sticker shortcuts (d)  do not have themes. These suffixes should use the first available code starting with 00. 

Historically, patterns (p) have had their suffixes in themes. These parts can continue to be assigned to the next available in those legacy themes. If the theme is used up (e.g. p00-p0z exist) then the author can assign whatever code is available regress of theme.

Once all of the p/c/d00-zz codes are used for a given part number, we will progress to using p/c/dXXXX codes.

The library spec will be updated shortly to reflect this change.

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  Eyesight on Linux
Posted by: Sylvain Sauvage - 2024-05-02, 14:52 - Forum: Rendering Techniques - Replies (12)

Hi all,

Now that Studio’s Eyesight has been open sourced, I managed to build and run it natively on Linux 🥳 and to make Studio use it seamlessly 🥳🥳 and with the GPU too 🥳🥳🥳🥳

If someone wants to give it a try, I wrote a howto.

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Question Rendering error/scratchy appearance in LEOCad
Posted by: Thomas Turgyt - 2024-05-01, 20:39 - Forum: LDraw Editors and Viewers - No Replies

LEOCad says there is an error whenever I try to render my model. Also, from time to time whenever I boot it up the texture of the base is scratchy and staticky and the ball thing in the corner is full of overlapping black and white madness. Quitting and then opening a few times usually fixes the problem for some reason. I have no idea on how to fix either, so any guidance would be greatly appreciated. 
LEOCad version 23.03 on laptop with macOS 10.13.6.

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  Custom parts/stickers for LEOCad
Posted by: Thomas Turgyt - 2024-05-01, 17:13 - Forum: Help - Replies (7)

Hi, I was wondering how you make custom parts/stickers for your models in LEOCad. I use a Macbook Pro with macOS High Sierra, and I need to make a few specific minifig pieces, stickers, and bionicle-esque masks to make my models actually look presentable. Also, once I have the custom parts how do I add them to the LEOCad library?
LEOCad version is 23.03, macOS version is 10.13.6.
Thanks!

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  Boat Connectors for Hull and Deck
Posted by: Gerald Lasser - 2024-05-01, 12:13 - Forum: Parts Authoring - Replies (2)

One of the topics we touched during the Billund24 meeting was the level of detail withing the boat hullls. Usually there are some filltes there to strengthen the hull, some compartments that provide bouyancy (with the top attached) and of course the interlocking thingy.

Those interlocking fingers have been introduced in 2003/4 and are present ever since in basically all the floating hulls.

Although mainly invisible, in my opinion we should have the choice to show them.

To make this easier I have come up with a set of primitives that allow an easy use, even when scaling is necessary. 

  • There are four primitives as a starting point (quarters)
    - one fixed and one variable each for the top and bottom locks, to adjust to the different drafts the hulls provide
  • Leading to six Primitives that can be easily applied
  • Each connector then needs only twp primitives.
  • An exception are slanted faces, where one need to use the quarters in order not to bleed through the surface.

To name them I proposed a scheme as follows:
  • Basic name: boatlock
  • Where is it used: top/bottom
  • What part is is: Connector section (fixed height), Base section (variable height)
  • Denomination: Quarter, with Centre

e.g.: "Boatlock Bottom Connector Quarter" Filename "boat-b-connq"
suggestions are welcome

Here's an overview:
   

Usage plain
   

Usage inclined surface
   

I will upload them to the PT and let's see from there

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