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  move to history
Posted by: Peter Blomberg - 2025-09-28, 14:33 - Forum: Official File Specifications/Standards - Replies (4)

The specifications for a move to file is brief and doesn't state explicitly whether one should include part or all of the history and in which file. In an earlier thread Magnus Forsberg instructed:

Quote:XXXXX.dat
Description = "~Moved to XXXXXb"
Author = Me
Content = "1 16 0 0 0 {rotation matrix} XXXXXb.dat" (the rotation matrix restores the old orientation)

XXXXXb.dat
Description = Same as before
Author = Same as before
History line = "corrected orientation by creating b replacement file" + any minor corrections
Content = all previous content + any minor corrections

If I understand correctly, the "b" file should contain all of the previous history. What history goes into the file I authored?

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  [LDPE] 1.8.96 Released (new random colour mode / subfile types / PrimGen2 bugfix)
Posted by: Nils Schmidt - 2025-09-28, 11:44 - Forum: Parts Author Tools - Replies (10)

Hey,

this release provides a new random colour mode to show subfiles in one random colour.
Just click the random colour mode button again to toggle between the two variants.

You can also specify the type of the subfile now when you are going to create one from the selection in the 3D editor.


[Image: attachment.php?aid=12753]

As always, you can download LDPE from this page:

http://nilsschmidt1337.github.io/ldparteditor/

Changelog:

(4 new feature and 5 bug fixes)

With this release you will be able to...

  • ...use a new random colour mode at subfile level, just click the random colour mode button again (it is also the new default for the PartReview tool).
  • ...see a hint if the header description misses a tilde "~" on subparts.
  • ...use a quick-fix option to adjust the name from the header based on the part type.
  • ...(not able to choose) Physical_Colour anymore. It was removed as a part type qualifier (deprecated since 2019).

The following critical issues are fixed:

  1. The hint for the part type mismatch was not correct for normal primitives.
  2. The quick-fix option for the part type mismatch did not detect "...s01.dat" names as a subfile.
  3. "Create a subpart" did not default to the subpart type or offered a choice when no type can be determined from the target path.
  4. PrimGen2's "Save As..." button modified the file header.
  5. [Linux] Automatic calculation of the viewport scale factor did not work and needs to be disabled.

The program was tested intensively with "real world" files.
However, something can go wrong in about 140.000 lines of code.

Installation on Windows:

  1. Download and extract LDPartEditor_win32_x64.zip
  2. Run LDPartEditor-1.8.96.msi
  3. Start LDPartEditor from the start menu
Installation on Linux:

  1. Download and extract LDPartEditor_linux_x64.zip
  2. Install ldparteditor_1.8.96-1_amd64.deb
  3. Start LDPartEditor from the menu or via launcher
Installation on Mac OS X:

  1. Download and extract LDPartEditor_mac_x64.zip
  2. Mount LDPartEditor-1.8.96.dmg
  3. Drag LDPartEditor.app to the Applications folder
  4. Copy ldparteditor.sh to your home folder
        4a. Open a Terminal.app and run ./ldparteditor.sh
        4b. Or open a Terminal.app and run /Applications/LDPartEditor.app/Contents/MacOS/LDPartEditor

I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.

LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.

System Requirements:

Minimum System Requirements:
  • OpenGL 2.1 compatible Graphics Card
  • Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
  • RAM: 4GB
  • Video-Memory: 1 GB
  • Free Disk Space: 150 MB
Recommended Requirements:
  • Operating System (64bit): Windows 7,8,10,11, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • OpenGL 3.3 compatible Graphics Card
  • CPU: Multicore-Processor with 4 cores (or more)
  • RAM: >4 GB
  • Video-Memory: >1 GB
  • Free Disk Space: 500 MB
  • For a faster start, LDPartEditor and the LDraw™ library should be installed on an SSD.

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  can anyone help me find these
Posted by: Julian Raymond Ruan - 2025-09-28, 5:37 - Forum: Part Requests - Replies (6)

howdy people of LDRAW!!!! I'm just trying to find these parts please help me find them like how SpongeBob always finds Gary!!!!

can anyone help me find
his head

https://www.bricklink.com/v2/catalog/cat...idColor=89

and his shoulder part?

https://www.bricklink.com/v2/catalog/cat...idColor=11

thank you, all much love!!!

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  BlockCAD
Posted by: Lenny - 2025-09-27, 4:53 - Forum: All Other Programs. - Replies (2)

Hello folks,

it surprised me that there is practically no info here about BlockCAD created by Anders Isaksson. Especially when I discovered that the man is/was also a member on this forum (last visit many years ago).

It was the first Lego related program I did use. I know it's not directly associated with LDraw (seems like it has it's own filetype LGO, but support DAT files - I didn't test it), but there are some options that work with LDraw. I think the man did the awesome work since there is only a small installer and here you are - you can build with most of bricks. His website is still online and installer and program still works!
https://www.blockcad.net/ (although there is older version than on sites with games and software)

What are your opinions? Did you guys use BlockCAD?

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  Friends Bear 14732
Posted by: Takeshi Takahashi - 2025-09-27, 2:50 - Forum: Part Requests - Replies (2)

Hello,
Thanks again for creating my previous requested parts.

I'd like to request Friends Bear for Friends OMR project.
https://forums.ldraw.org/thread-24146.html
https://www.bricklink.com/v2/catalog/cat...5#T=C&C=55

I've found a raw mesh in digital-bricks
http://www.digital-bricks.de/en/index.ph...part=14732

but clean-up and split patternable surfaces would be highly appreciated.
I'll try to make printed patterns, so the part body is sufficient.

Thanks in advance,
Takeshi

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  Parts Tracker
Posted by: BBN - 2025-09-26, 8:20 - Forum: General LDraw.org Discussion - Replies (3)

The only thing I don't understand about LDraw.org is that parts are uploaded, and when you download them, the Part Designer doesn't recognize them. Why aren't these DAT files even properly completed so that they're usable?

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  Leotard hips (awkwardly hacking dat-files)
Posted by: Jeroen Hoek - 2025-09-25, 17:47 - Forum: Parts Authoring - Replies (5)

For a MOC I am working on I have two minifig part variants which seem to be missing:


In the LDraw parts database I noticed that this hips-with-leotard variant does exist:

So I figured I'd have a look to see if I can't just hack that one a bit with a text editor, and that actually worked:

[Image: Screenshot-from-2025-09-25-19-15-58.png]

What I did was remove foot front along with the coloured toes, and repair the hole with a yellow quad.

I made yellow a fixed colour, but used the variable 16 colour code for the leotard. This means that this will work for four plain leotard hips, as far as I can see:

There are more leotard bottoms, but those all seem to have additional details like spots or socks which is beyond my current skill level with LDraw files.

I've created dat-files for these four based on the Tinkerbell original by Evert-Jan Boer (@ejboer). Is someone willing to have a look at what I've made to see if these can be contributed back to LDraw? I'm a little out of my depth here with regards to the process and the required metadata for the files.

I've uploaded the files with their dependencies here. The files prefixed with jh in the parts-folder were added by me, the rest came along with the download for parts/73200bp01.dat. I've used the Bricklink ids to name those new files for now. Two other files are copies of the Tinkerbell pants, with the names kept the same except for the prefix.

For the second one — the torso variant — I am willing to draw that back and front and see I if I can get that working, but on the LDraw website I am missing something like a tutorial which outlines how you can get from a drawing to a working LDraw file. Am I right in assuming that it basically comes down to using flat coloured triangles and quads to approximate the decorations on any surface?

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  3573, 7249, and 3572
Posted by: Peter Blomberg - 2025-09-24, 2:38 - Forum: Parts Tracker Discussion - Replies (12)

The arch 3572 may possible match the curvatures of the sloped bricks 3573, 7249, 50950, and 24309.
We need to confirm these matches using physical parts.

Does anyone have two or more of these parts?

A. Does the curvature of 3573/7249 match the curvature of 50950/24309?
B. Does the curvature of 3573/7249 match the curvature of 3572?
C. Does the curvature of 50950/24309 match the curvature of 3572?

I know what BI data claims, but now we need physical confirmation.

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  Plate Special Round 4 x 4 with Melting Drops on Sides (Part 65702)
Posted by: tom alphin - 2025-09-23, 5:41 - Forum: Part Requests - Replies (3)

Plate Special Round 4 x 4 with Melting Drops on Sides (Part 65702) - It features prominently on the feet of #40806 Gingerbread AT-AT Walker.

Related part 65700 is already available.

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  Reasons for hold
Posted by: Peter Blomberg - 2025-09-22, 23:38 - Forum: Help - Replies (9)

Where is the official list of reasons for hold-voting a part?

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