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| Webgl renderer possible? |
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Posted by: Einar Öberg - 2012-01-20, 23:20 - Forum: LDraw File Processing and Conversion
- Replies (5)
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Hi! I'm doing research about making a webgl renderer for ldraw-models. I'm curious if any of you guys have seen that before. Maybe it's a difficult task, with all dependencies and high polygon-count but is it worth a shoot? The webgl-engines like three.js is quite optimized these days. Or do I need geometry-shaders for all the details, like studs?
Einar
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| LDraw All-In-One-Installer 2011-02 now available |
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Posted by: Willy Tschager - 2012-01-18, 13:25 - Forum: LDraw.org Announcements
- Replies (1)
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The LDraw All-In-One-Installer 2011-02, in short AIOI, has now been released:
* It comes with the latest LDraw Parts Library update 2011-02 as well as MLCad.ini file.
* MLCad has been updated to 3.40
The AIOI supports Windows XP (Home and Pro), Windows Vista (all versions) and Windows 7 (all versions). On 64-Bit Operating Systems it will install in the "Program files (x86)" folder. The Installer will NOT run on Windows 95, 98, ME, NT Ver 4, 2000, or XP below SP2.
You can download the AIOI by going to the download database under the heading Critical Files and Libraries.
w.
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