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The colour of textures in...
Forum: Parts Authoring
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15 minutes ago
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Keywords and invalid 0 li...
Forum: Parts Tracker Discussion
Last Post: Orion Pobursky
2025-11-03, 22:17
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Minifigure Head MINI HEAD...
Forum: Part Requests
Last Post: Bailey Meyer
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Friends 2025
Forum: Official Models
Last Post: Philippe Hurbain
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Technic 1990
Forum: Official Models
Last Post: Takeshi Takahashi
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Sorting by date
Forum: Website Suggestions/Requests/Discussion
Last Post: Peter Blomberg
2025-11-01, 10:22
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Parts request , spider we...
Forum: Part Requests
Last Post: Peter Grass
2025-10-31, 11:23
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Part 4070 differences in ...
Forum: Parts Authoring
Last Post: Peter Grass
2025-10-31, 10:58
» Replies: 7
» Views: 660
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Empty file with MLCad
Forum: Parts Authoring
Last Post: Orion Pobursky
2025-10-30, 0:20
» Replies: 2
» Views: 303
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Duplo parts not yet in LD...
Forum: Part Requests
Last Post: Peter Grass
2025-10-29, 9:46
» Replies: 16
» Views: 2,341
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| Get flex out there |
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Posted by: Tim Gould - 2011-12-20, 21:08 - Forum: Parts Authoring
- Replies (22)
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I'm firmly of the opinion that we need to get the flex parts out there. I don't care how but we need part numbers and parts and every length that has appeared in a set. In my opinion it is quite terrible for users of LDraw to have no easy access to usable parts that could be auto-generated in seconds by some of us.
So far the release has been held because of technical issues with the library. This is no reason to not have the parts out there as we can always replace them if a decision is made.
http://www.ldraw.org/cgi-bin/ptdetail.cg...s/75-1.dat
http://forums.ldraw.org/showthread.php?t...199#pid199
So my proposal:
1) We quickly come up with a naming system
2) We auto-generate self-contained parts in all appropriate lengths (I already have perl code for this)
3) We submit one of these to the Part Tracker
4) Once it is certified we adjust the others to take into account comments and put them up
4) If the system is changed in the future we auto-generate again
Tim
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| Syntax highlighting |
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Posted by: Orion Pobursky - 2011-12-20, 6:57 - Forum: Website Suggestions/Requests/Discussion
- Replies (2)
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I have the ability to add syntax highlighting site wide (forums, wiki, the upcoming main site). It works for most common programming languages but there's no module for LDraw syntax. Before I waste time writing a module for LDraw syntax, is this something that would be of interest?
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| Change to the LSC charter |
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Posted by: Willy Tschager - 2011-12-17, 20:37 - Forum: LDraw.org Announcements
- No Replies
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Hi,
the LDraw Steering Committee has agreed to update the LSC Final Draft - Membership with the following text:
Quote:Membership of the LSC shall have a minimum of 5 people. The LSC can vote to create additional vacancies for future elections. The LSC also defines a procedure for voting to eliminate seats added in the future. One seat is reserved for a current LDraw Library Administrator. If there is more than one LDraw Library Administrator then the LDraw Library Administrators will self select a member to represent them on the LSC.
Willy Tschager
On behalf of the LDraw Steering Committee
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| 2D Render |
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Posted by: Jetro de Château - 2011-12-16, 22:48 - Forum: Rendering Techniques
- Replies (4)
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What is the best and easiest way to get a good quality 2D render of an LDraw file?
I'm looking to make some set files for BlueBrick and I need (good) 2D renders of a top view.
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| Defining Material Properties in LDConfig |
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Posted by: Scott Wardlaw - 2011-12-16, 19:11 - Forum: Parts Authoring
- No Replies
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Would anyone like to give input to defining the rendering properties of the materials in ldconfig? For instance, could we add the following lines at the end of the file:
0 // LDraw Material Definitions
0 !MATERIAL METAL Ambient 0.2 Diffuse 0.7 Reflection 0.7 Refraction 0 Specular 0.5 Roughness 0.05 Brilliance 3 Phong 0.5 Phong_Size 40
Alternatively, we could create our own POV-Ray include file with these values and distribute it. I remember that we used to distribute a POV-Ray include file with the All-In-One installer.
Any thoughts?
Thanks,
Scott
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