| Welcome, Guest |
You have to register before you can post on our site.
|
| Online Users |
There are currently 210 online users. » 1 Member(s) | 206 Guest(s) Bing, Google, Yandex, Martin James
|
| Latest Threads |
Part Request Boat Pieces
Forum: Part Requests
Last Post: San
21 minutes ago
» Replies: 4
» Views: 163
|
Existing Part Edit Reques...
Forum: Parts Authoring
Last Post: SNIPE
Yesterday, 19:33
» Replies: 157
» Views: 374,706
|
Technic 1990
Forum: Official Models
Last Post: Takeshi Takahashi
2025-12-10, 16:32
» Replies: 17
» Views: 22,480
|
Alternate, Mobile Friendl...
Forum: LDraw.org Announcements
Last Post: Orion Pobursky
2025-12-08, 18:53
» Replies: 2
» Views: 271
|
Request for sticker scan ...
Forum: Part Requests
Last Post: Sylvain Sauvage
2025-12-08, 13:40
» Replies: 3
» Views: 301
|
[LDPE] 1.8.97 Released (s...
Forum: Parts Author Tools
Last Post: Philippe Hurbain
2025-12-08, 7:56
» Replies: 1
» Views: 181
|
LDraw.org 2025-11 Parts U...
Forum: LDraw.org Announcements
Last Post: Hageta
2025-12-07, 20:42
» Replies: 3
» Views: 721
|
New parts from Lego Instr...
Forum: Parts Authoring
Last Post: Philippe Hurbain
2025-12-07, 14:44
» Replies: 89
» Views: 92,270
|
[LDPE] 1.8.96 Released (n...
Forum: Parts Author Tools
Last Post: Nils Schmidt
2025-12-07, 12:59
» Replies: 10
» Views: 3,347
|
Parts Request: Ninjago Dr...
Forum: Part Requests
Last Post: James Simpson
2025-12-06, 22:25
» Replies: 2
» Views: 297
|
|
|
| Slowness of LPub on Windows 7 |
|
Posted by: Bill Ward - 2012-03-05, 22:51 - Forum: LDraw File Processing and Conversion
- Replies (15)
|
 |
Ever since I was issued a new laptop from work and installed lpub on it, it takes ages to do any kind of render operation. I am guessing there's some security setting in Windows that has to time out every time it invokes the external program to do the render. Anyone know how to fix this?
|
|
|
| LDraw Pattern Creator/ LDPattern Help |
|
Posted by: Daniel Goerner - 2012-03-02, 13:13 - Forum: Parts Authoring
- Replies (21)
|
 |
Hi,
I'm totally new to anything CAD (well, except LDraw and MLCad, but only moving bricks from A to B). I'm building some Star Wars models, but there are so many printed parts missing. I was trying to recreate the pattern for 30116pb03 (Panel 14 x 14 x 2 2/3 Quarter Saucer Top with Millennium Falcon Pattern) (yes, I know, maybe hard stuff for a beginner, but that's the part I really want) and came across all the programs like LPC and LDP. The principle is clear. Import a part, draw a lot of triangles, save, done. But there are the things between these points, that I don't get. At least not by tial and error. For example: I'll import the part 30116.dat. Fine. And now? How do I get one of the 15 facets to the right position? How do I position the background image right? When I zoom in the part, all I see is the middle. So, how do I scroll left/right or up/down? Since I'm stuck here and did not even get to the "draw a lot of triangles" point, I turned to the Sticker Generator, which was a suitable alternative (for me). I made stickers for every single facet of the part (and after 3 days work, not every sticker 100% accurate, be it in size or position), the final part and subparts being about 12 MB (!), which made the pov file quite heavy. Anyway, I really like to do it right, so anyone who has some experience with LPC or LDP could you please at least tell me, how do I get to the "draw a lot on triangles" part?
Thank you.
|
|
|
| Brick co-ordinates change when I change the model viewing angle. |
|
Posted by: SNIPE - 2012-03-02, 12:46 - Forum: LDraw Editors and Viewers
- Replies (7)
|
 |
Hi,
Normally in LDraw if you are making a model you'd probably have to view it from different angles and use the zoom tool.
However when I do this, it changes all of the brick position coordinates (e.g.: X ***, y*** z***).
If the numbers change then I have no idea what number to increase that value by, as numbers like 'Y axis, 11.1584912784' are hard to work with, and it is not very builder friendly as I just want to get the brick(s) adjusted correctly. (Even if I use then 'hand' tool to change the model, or use the default angles in the right click menu it still changes the co-ordinates.)
Can't we have a tool that allows us to three dimensionally change the viewing angle of the model to how fine we need it, but will also leave the brick co-ordinates to how they are.
If this was fixed:
Let’s say for example I had two 3001's placed on top of each other, if I moved the bottom brick somewhere to the left' then changed the angle to '90 degrees, left' then change that brick coordinate again, it would keep the brick position coordinates but change the axis the brick moves since we are looking it from the side it would move closer or nearer but in the original viewer angle it would move left or right.
Maybe there can be a quick finder gauge in the workspace where there is a brick icon or something but has a red dot near it, telling you where you are viewing it from, a bit like a ball compass.
Regards, Kris
|
|
|
|