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  Brick co-ordinates change when I change the model viewing angle.
Posted by: SNIPE - 2012-03-02, 12:46 - Forum: LDraw Editors and Viewers - Replies (7)

Hi,

Normally in LDraw if you are making a model you'd probably have to view it from different angles and use the zoom tool.

However when I do this, it changes all of the brick position coordinates (e.g.: X ***, y*** z***).
If the numbers change then I have no idea what number to increase that value by, as numbers like 'Y axis, 11.1584912784' are hard to work with, and it is not very builder friendly as I just want to get the brick(s) adjusted correctly. (Even if I use then 'hand' tool to change the model, or use the default angles in the right click menu it still changes the co-ordinates.)

Can't we have a tool that allows us to three dimensionally change the viewing angle of the model to how fine we need it, but will also leave the brick co-ordinates to how they are.

If this was fixed:
Let’s say for example I had two 3001's placed on top of each other, if I moved the bottom brick somewhere to the left' then changed the angle to '90 degrees, left' then change that brick coordinate again, it would keep the brick position coordinates but change the axis the brick moves since we are looking it from the side it would move closer or nearer but in the original viewer angle it would move left or right.

Maybe there can be a quick finder gauge in the workspace where there is a brick icon or something but has a red dot near it, telling you where you are viewing it from, a bit like a ball compass.

Regards, Kris

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  What Happened?!?!?!?
Posted by: Gabe Severyn - 2012-03-02, 2:02 - Forum: Help - Replies (1)

I just installed LDraw, and am new to it. Everything downloaded fine, and all was well until I tried to put shortcuts onto another account (I did not want to put them on all profiles, this is my family computer). I coped them onto the other account, and everything crashed. All of the LDraw stuff is not where I installed it, and for that matter, GONE! Where did it go, how can I get it back, and why did it do this? IT would really help to know this. Thanks

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  LDPatternCreator - Release 1.2.1.
Posted by: Nils Schmidt - 2012-03-01, 23:12 - Forum: Parts Author Tools - Replies (2)

Hey,

I created a new project on sourceforge and uploaded the brand new 1.2.1 release of the LD-Pattern-Creator!


Please uninstall older versions of this software before installing a new version.

I am going to upload some tutorial videos on youtube in the next week.

Furthermore there will be a next release in June 2012 and I'm looking forward to implement and fix more of J.C.'s <<Améliorations souhaitables>> (desirable aesthetic repairs).


PS: Take a look at J.C.'s great French LDPC manual.


Cheers & Leg Godt


Nils

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  Patterns and color 16
Posted by: Philippe Hurbain - 2012-03-01, 18:20 - Forum: Parts Authoring - Replies (32)

Just wanting to add some stuff to this discussion:
I'd like to see clarified the status of color 16 for sticker bounding box. This idea (originally proposed by JC Tchang) has already been discussed here and there, but no clear decision has been made. Point is, using color 16 brings more flexibility for stickers, as they allow user to choose
- color of sticker dominant border color (as suggested today in spec),
- color of the underlying brick (useful to make borders disappear if sticker has several colors on border,
- or even... for purists, white to show the paper white border!

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  9 Volt track setup.
Posted by: Mike Meserve - 2012-03-01, 14:46 - Forum: Help - Replies (6)

Hello all, I am working on a complete layout within Ldraw. I have design a train and crossing so far. My biggest issue is that I can not create a full loop. I have spent nurmrous hours trying to connect it but I am always short. I have my rotation set to .1 in corse edit mode. The current file I have above is as close I have gotten the parts together. If anyone has info or even tricks on how to connect tracks together it would be greatly appreciated. I am hoping to add a complete mini city to this as well.

thanks to all,

Mike M



Attached Files
.ldr   Train.ldr (Size: 49.27 KB / Downloads: 0)
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  2012/2013 LDraw.org Steering Committee announced
Posted by: Orion Pobursky - 2012-03-01, 0:06 - Forum: LDraw.org Announcements - No Replies

Since we had only 5 confirmed nominees, no election is necessary.

Therefore, without further ado, the 2012/2013 LDraw.org Steering Committee [1] is:

Chris Dee
Tim Gould
Orion Pobursky
Willy Tschager
Scott Wardlaw

[1] Try not to confuse the LDraw.org Steering Committee (SteerCo) with the LDraw Standards Committee (LSC). The Steering Committee sets the course for the LDraw Organization while the Standards Committee deals with the LDraw File Format.

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  Help to "Scan Parts"
Posted by: Christian Maglekær - 2012-02-28, 16:27 - Forum: Help - Replies (3)

Hi.
I have problems with that program will not update the "Part List" when I click "Scan Parts". Although I have downloaded everything that is available on the site.

Someone who can solve my problem?

Greetings Christian Maglekær

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  Flying above my city
Posted by: Milas Milasevic - 2012-02-28, 11:01 - Forum: LDraw Editors and Viewers - Replies (2)

Hello,

Usually in 3d programs, you can rotate and zoom your models.
But if i build a lego city, i'd prefer to have a fixed model and fly above the model.
Is it possible? What is the best way to render a lego diorama?

Thanx

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  2446p60 Minifig Helmet Modern with Spyrius Pattern
Posted by: Philip Peickert - 2012-02-25, 4:34 - Forum: Parts Authoring - Replies (4)

Let me know what you all think about this design. I'm not too keen about the warping on some of the quads along the sides. Any pointers in how to easily fix them would be appreciated. Also is 2446p60 ok for the part number? Thanks.

Phil



Attached Files
.dat   2446px14.dat (Size: 80.54 KB / Downloads: 0)
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  3626bp66 aka Trouble with Minifig Faces
Posted by: Philip Peickert - 2012-02-22, 6:24 - Forum: Parts Authoring - Replies (3)

As I continue to finish making the parts for the Spyrius theme, I have come upon an unexpected difficulty. I am working on 3626bp66, Minifig Head with Headband and Eyebrows. I made an initial drawing in LPC which I didn't like. After reviewing the minifig heads already in the library, I redid the hair and headband in LPC and used LDDesignPad to cut and paste the parts from various minifig heads into a working part which has the standard grin and eyebrows and the blue headband at the appropriate height. I've read in the forums that SlicerPro is the program to use to convert 2D patterns onto 3D quads however I can't seem to make it work right. I have read the online documentation and reviewed the forums but I'm still confused on how to make SlicerPro do what I want it to do. What file should I select for the InFormer, and what options should I select for SlicerPro itself? Any help is appreciated. Thanks.

Phil



Attached Files
.dat   3626bp65 Minifig Head with Headband and Eyebrows (Second Drawing).dat (Size: 6.47 KB / Downloads: 2)
.dat   3626bp65.dat (Size: 8.17 KB / Downloads: 0)
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