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71613/30346c01 too high?!
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Part 5561, Door 1 x 4 x 1...
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LDConfig Update: More dis...
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50746 or 54200 |
Posted by: Jean-Philippe Ouellet - 2011-12-06, 0:05 - Forum: Parts Authoring
- Replies (1)
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Not sure where to post this.
In the 5763 Dune Hopper (scroll to the bottom) it says 50746 in the parts catalog, but the peeron description of that part is "~ Use 54200"
Which one do I use. 50746 is (reportedly, I don't own it) the part number used in the actual piece in the actual set, but someone somewhere (not sure who or where) says to use 54200.
From 50746.dat:
Code: 0 Slope Brick 31 1 x 1 x 2/3
...
0 !HELP Part 50746 is the counterpart of 54200. Visually, the two parts seem
0 !HELP identical. This file is provided to make it easier to locate part files
0 !HELP when using the numbers from other sources.
0 !HELP 54200 is used for moulding opaque parts, 50746 for transparent parts.
From 54200.dat:
Code: 0 Slope Brick 31 1 x 1 x 2/3
They both have the same part name. Peeron says the set contains 50746, but it is light bluish gray... not transparent.
So far, I'm leaning towards 54200 because of the !HELP lines, but I'd like an official word here since peeron contradicts itself.
Thoughts?
EDIT: I had written dark bluish gray, its actually light bluish gray.
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Leading or trailing white space characters in file names |
Posted by: Willy Tschager - 2011-12-04, 16:30 - Forum: Standards Board
- Replies (51)
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Since the whitespace is out of the door I'd like resume this:
Travis Cobbs Wrote:In addition to the above, I also feel we should codify MLCad's behavior, since it appears to be the de-facto standard. This can be done by adding the following sentence to the end of that paragraph in the spec:
Proposed LDraw Specification Addition Wrote:Furthermore, filenames must not contain leading or trailing white space characters.
However, if there's any disagreement about the above at all, then I think we should vote on the first two changes immediately, and temporarily table discussion of leading and trailing whitespace in the same way I'm proposing we temporarily table discussion of Roland's point.
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Re-centering model (in Bricksmith) |
Posted by: Ramón Figueroa-Centeno - 2011-12-03, 22:50 - Forum: LDraw Editors and Viewers
- Replies (10)
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Aloha,
Is there any way that I can change the origin's coordinates in Bricksmith (or somewhere else)? I have models whose origin is nowhere near where I would like it, so it makes it hard to, for example, rotate them. It would be nice if one could see the coordinate axes and one could manually drag the model relative to them.
Mahalo,
Ramón
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LDraw.org Forum Usage Guidelines and Administrator Policies |
Posted by: Orion Pobursky - 2011-12-03, 14:47 - Forum: LDraw.org Announcements
- Replies (1)
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LDraw.org Forum Usage Guidelines and Administrator Policies
Every forum needs rules in order to maintain some semblance of civility. We try to keep them to a minmum as to encourage the free flow of ideas. These have been around for a while and a link has been posted on the sign up page since August. They have recently been added to so everyone please read. If you ever want to reference them in the future, there is a link at the bottom of every page.
Posts like this are a trend. In an effort to remain as transparent as possible, anytime we change, add, or delete something from these guidelines/policies, we will post a notice like this. Additionally, future posts will quote exactly what changed, including the text before and after the change as appropriate. Since this is the first post of this type, a simple link to the page is sufficient for now.
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