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| OpengGL color / material properties |
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Posted by: Roland Melkert - 2013-08-25, 19:45 - Forum: Parts Authoring
- Replies (23)
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Hi all,
I'm playing around with making the difference between plastic and e.g. rubber parts visible in LDCad.
I've found some nice OpenGL material references but was wondering if there is some kind of 'standard' floating around. Especially for determining the diffuse, ambient and specular components based upon the single rgb supplied in LDConfig.ldr
Up to now I'm using the rgb for both diffuse and ambient, and have a static specular of 1,1,1 and shininess of 128 (which is more appropriate for chrome I'm realizing now).
I'm doing this with the standard lighting model (not shaders) for now (LDCad runs on OpenGL as low as 1.1), so I only can play with the base four components for now.
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| Quick question regarding stud4fns's |
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Posted by: Jude Parrill - 2013-08-24, 23:16 - Forum: Parts Authoring
- Replies (1)
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Is there a reason why we don't include the inner-bottom (where it connects with the adjoining part) edgeline on stud4fns's? At least the part I've been using recently (stud4f4s) doesn't include this line, meaning I have to add it individually for each stud, which is a pain and clutters up larger parts which use lots of them. Was this an oversight? If I were to update and resubmit this primitive, would anybody have a problem with it?
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| LDD Brickset vs. LDraw Library and Parts Tracker |
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Posted by: Rolf Osterthun - 2013-08-22, 15:16 - Forum: Parts Authoring
- Replies (26)
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Hey,
there are a lot of LEGO bricks that are available in the LDD, but not in LDraw. I created a list that compares the design-ids known in the LDD Brickset 1128 with the part-numbers that are currently available in the official LDraw Parts Library (up to update 2013-01) and with the part-numbers that are currently on the Parts Tracker (Server time: 2013-08-22 10:11).
The LDD uses pure numeric design-ids but LDraw sometimes has numbers with an alphanumeric appendix. To compare these two (three) lists I used the following regular expression:
Code: ^<LDDDesignId>([a-zA-Z]+[0-1a-zA-Z]*)*$
E.g.: when I am looking for the LDD design-id 2041 this expression will match 2041, 2041a, 2041b and 2041ps3 but not 20411. If I find a match, I assume that the part exists in LDraw, too. My results can be seen on this web-page: http://www.digital-bricks.de/en/index.php?site=nil.
Since it is possible to convert LDD data to LDraw compatible data, I will gradually provide all parts that have a design-id in the LDD and no matching part-number in the LDraw Universe. Anyway, some of the provided parts might already exist in the LDraw - but I claim that they have a different part-number (we need an alias).
Please remember: These are unofficial parts. They may be incomplete, or inaccurate, and it is possible that when they are officially released one day, they may be changed in ways that could mess up any model you use them in. All these parts are redistributable under CCAL version 2.0. Anybody is welcome to use these files to prepare the parts for the LDraw Parts Tracker.
I am grateful to any kind of comments, suggestions or hints.
Rolf
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| quad2dat program |
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Posted by: Remco Canten - 2013-08-21, 19:27 - Forum: LDraw File Processing and Conversion
- Replies (20)
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I am still discovering the programs that are present for all users.
Recently i read a lot of the program quad2dat.
But i am unable to find/download this.
Does anyone else know a solution to have a picture of a part and convert this to MLcad usable file?
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| PF Motors with cables attached |
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Posted by: Gerald Lasser - 2013-08-19, 22:42 - Forum: Part Requests
- Replies (3)
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Is there a naming convention for a "complete" Motor, i.e. with cable and plug?
LEGO shows PF-motors in their building instructions complete with cables. What would be the name of such a part? Or do you think it is better to use the PLI Substitution with an custom designed part (motor + LSYNTH cable + Plug)?
Thanks for sharing your thoughts
Gerald
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