Sorry to have been of the radar a bit now that we really got things going discussing LPub3D, LDCad and all interesting stuff.
I've been a bit busy with other stuff then LEGO and LDraw... :-(
However, I got around again practicing LDCad an decided to try to model this cute little technic set: http://brickset.com/sets/8203-1/Rover-Discovery
It has a rubber band rather typically shaped by the way it is in the model.
I tried to model this band like it would fit the model (not the way I want exactly yet).
See this screencapture video: https://www.youtube.com/watch?v=wo_lp3S9NrA
It looks nice but when I save the file, close it and re-open it, the band is totally messed up.
Doing some work on it again to get it a bit like the way it was, saving, closing and re-opening it even messes up further.
How can I solve that?
Is this the same issue that I had with the small minifig chain assembly I posted before? Is the band simply to small to calculate?
Then: how do I create a rubber band that mimics this band the way it is in the model?
when Datheader downloads the category.txt, ldconfig.ldr, primitivescale.txt files it will download them to prog folder and obviously they end up under:
had anyone running LDCalc successfully under Windows 10. Tried tweak compatibility, rights, turned of antivirus, created a fake LDCalcIni.xml ... no chance.
nominations for the 2016/2017 LDraw.org Steering Committee election will close at 11:59 PM GMT on 29 February 2016 and elections will start on 01.03.2016. Only those candidates who have been nominated, seconded, and have accepted as outlined, will be eligible for election. So if you are a candidate that has not yet accepted or declined, please consider deciding. The list with the candidates as well as their status can be found here:
I'm working on BIs for WeDo models. These models are typically for (very) young builders and the instructions LEGO provide show every instance of the elements used (e.g. if there are 2 white 1x4 plates, the PLI shows 2 plates). Can this be done in LPub3D?
A minor issue with setting the path for LDView. MPDCenter wants the 32-bit executable name (LDView) but I have the 64-Bit version installed. (LDView64).
I've made a dummy of the device, it might help with the size of it.
I have a broken device lying around, I have discovered that the battery cover has part number 32093 (Just for info).
G'day. I have installed the latest AIO setup and updated Lpub3D. When im using Lpub3d and the renderer as povray, can the rendered pics be of higher detail so to speak. Everything is set as it was installed. the povray selected setting is
[1920x1080 16:9 AA 0.3]
Width=1920
Height=1080
Antialias=On
Antialias_Threshold=0.3
but this gives blocky pixleated images in Lpub3d. So I wondering if I can make them high detail even maybe to the point of realism. I have attached a screen shot where you can see how I would like to change the quality of the lego renders.
Cheers Jono
I've looked all around, and no one seems to have asked for his part yet (which I'm actually kind of surprised about). It's not the easiest part, but I've found it's used a lot, so if anyone could put themselves up for it, that'd be great.