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  Minecraft parts
Posted by: Alexandre Bourdais - 2015-02-15, 23:09 - Forum: Parts Authoring - Replies (9)

Hello,

I'm starting to create the parts that I find in the Minecraft sets.
I started by this one but I don't know how to name it :
[Image: 6097032.jpg]

I think it should start with some "3003***.dat"...

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  LEGO-related LDraw part integration (e.g. SBrick)
Posted by: Trevor Sandy - 2015-02-15, 20:04 - Forum: General LDraw.org Discussion - Replies (1)

Products like Smart Brick will only grow in the future as 'the start-up culture', 3D printing and mechatronic proficiency become more widespread.

Perhaps the LDraw steering committee, and community in general, should proactively define if, how and when these LEGO-related products will be incorporated into the LDraw platform. Specifically - the process and policies for submission, integration and distribution.

Several LDraw-specific tools (e.g. BrickUtils) use the library files (official and unofficial) by download directly from LDraw.org, for these applications it is not straightforward to integrate custom parts such as the SBrick.

Regards,
Trevor

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  Problem with ldglite
Posted by: Frank Engel - 2015-02-15, 13:56 - Forum: LDraw Editors and Viewers - Replies (2)

hi to all,
I just compiled ldglite (v 1.2.4) on my Raspberry Pi, that worked.
When I start it from commandline, the log seems to be OK, but the content of the window that opened is not changed.
Left click iterates through the steps (I can see it in the log), but nothing happens on the screen.
Right click: the windows is completely blank, no menu or anything.
I compiled it on my desktop computer (ubuntu 14.10): the same result.

I remember that I had similar issues 10 years ago and it had something to do with framebuffer.
But I don't find any information in www nowadays.

Is anybody out there who can give me a hint to get a step further?
e.g.where can I find a doc for cmdline-options ?
EDIT:
I can use it in batch mode, it creates pictures from my example mpd-file.
So it's really just a screen output problem.
/EDIT


thank you very much in advance,
regards,
frank

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  Misused primitives.
Posted by: Magnus Forsberg - 2015-02-15, 13:18 - Forum: Official File Specifications/Standards - Replies (3)

Have you found a misused primitive?
Let us know in this thread, and we will fix it.

In a discussion about adding connectivity information to parts based on the primititves, it was pointed out that many parts 'misuse' primitives. They have been

Mario Pascucci Wrote:used as a geometric shape definition library, with defined primitives used as shape shortcut, sometime regardless the primitive meaning and defined purposes.

This thread gathers examples, as suggested here.

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  Humble book bundle has LEGO related books
Posted by: Orion Pobursky - 2015-02-14, 19:42 - Forum: Off-Topic - No Replies

In case anyone here is interested and wasn't aware, there's a bunch of great LEGO books (7 in all) in the latest Humble Book Bundle:
https://www.humblebundle.com/books

Pay what you want pricing is an added bonus. Looks like you'll have to pay $15 to get them all but that's a bargain for what you get.

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  Sketchfab to possibly host native LDraw model support
Posted by: Nathanel Titane - 2015-02-10, 20:26 - Forum: General LDraw.org Discussion - Replies (6)

Hello fellow builders and fans Smile

I have a very exciting announcment to make: I have been in touch with the Sketchfab (www.sketchfab.com for those who do not know what it is) team to find out wether or not the current state of exported LDraw models to 3DS could be improved, or even to make possible the support of ldr and mpd files native to their service.

Basically, this piece of news has two objectives:

Establish a basis to gauge the number of people that would be interested in such a feature to showcase their models online, in full WebGL 3D (note that I have been using the Sketchfab WebGL iFrame/API for over 2 years now on my blog)

Get a sense of the priority in making the current features of exported models from ldr/mpd to 3DS improved (texturing and primitive substitution).

For those of you who have never seen what a model looks like on there, feel free to browse my Sketchfab gallery at www.sketchfab.com/nathaneltitane and click on any other models you would like to see!

(Note: make sure you have full WebGL support enabled on your browser as you might end up seeing a snapshot fallback of the model if not enabled or supported).

Thanks!

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  Cannot rotate on a specified angle
Posted by: MotoR - 2015-02-10, 20:21 - Forum: Help - Replies (3)

Hello! How to rotate a part (for example a technic part) on a specified angle? The checkbox "Use rotation vector values" in the "Position & Orientation" window is disabled and the Edit Bar rotates the part only with a some stepSad

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  71006 - The Simpsons House
Posted by: Philippe Hurbain - 2015-02-10, 19:33 - Forum: Official Models - Replies (2)

Showcasing the new Simpsons minifigs...
[Image: 71006_-_the_simpsons_house2.png]
[Image: 71006_-_the_simpsons_house3.png]
Download MPD (OMR compliant)
Known errors: Missing Stickers, hair brush and magnifier not the exact model
Done with LDCad 1.4.

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  Changes to the LDraw.org Standards Board (formerly Committee) Charter
Posted by: Orion Pobursky - 2015-02-09, 20:21 - Forum: LDraw.org Announcements - No Replies

The LDraw.org Steering Committee has approved the following changes to the LDraw.org Standards Board (formerly Committee) Charter:

  • Change LDraw Standards Committee (LSC) to LDraw Standards Board (LSB) throughout the document
  • Procedures - Remove the bullet point "Procedure for filling an early vacancy of a member"
  • Voting - Delete
  • Membership - Membership of the LSB shall have a minimum of 3 people. The LDraw.org Steering Committee (SteerCo) can add or remove members when needed or remove a vacant seat if desired. There is no incompatibility for serving in both bodies the SteerCo and LSB. One seat is reserved for a current LDraw Library Administrator. If there is more than one LDraw Library Administrator then the LDraw Library Administrators will self select a member to represent them on the LSB. The other vacant seats will be appointed by the SteerCo following a public call for volunteers.
  • Terms - Members will be appointed to one year terms. Should a member desire to leave before their term is up then the SteerCo will appoint a new member to fill out the remainder of the term. Each LSB member seat will be formally replaced, reappointed, or removed (provided the minimum membership is met) via public forum when the term for that seat has expired. The normal term expiration date will be 1 month after the inauguration of the currently sitting SteerCo. In the event that the SteerCo fails to appoint new members within 1 month of its inauguration, the sitting LSB will continue in its role until such time as new appointments are made.
  • Nominations - Delete
  • Elections - Delete
  • Inauguration - Newly appointed members of the LSB will take office effective immediately.
  • Recurring Dates - Delete
  • Glossary - Change LDraw.org Standards Board (LSB) definition to "
    Group of parts authors, Parts Tracker reviewers, or LDraw-compatible software authors appointed by the LDraw.org Steering Committee to ratify and publish the Official LDraw.org File Format Spec.".

As always the full text of the LSB Charter can be found here:
http://www.ldraw.org/article/382.html

A call for LSB volunteers will be made after the new Draw Steering Committee is seated.

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  Power Function Light in MLCad and LPub
Posted by: Holger Matthes - 2015-02-08, 17:22 - Forum: Help - Replies (9)

Hi all,

first of all, after a few years of not using MLCad, LPub, LSynth and so on I am back ;-) Thanks to everyone helping out here and providing the All-in-one-installer. That really helped me start off again.

My question:

I am creating an instruction for my little BR 80 Steamer with PowerFunctions – M motor, receiver, 2x PF lights and battery box all in one little engine. The first version of the instruction is done, you can find it at:
http://holgermatthes.de/bricks/data/inst..._small.pdf (~ 19 MB)

Now I have added PF lights and the cables using LSynth. If you insert the PF lights, you can not add all components of the lights in one step. So I had to splitt up:
#1 2x lights and some cable
#2 other parts
#3 middle 2x2 box and some cable
#4 other parts and receiver
#5 1x plug to the receiver and some cable

In LPub it shows the following in the part list per step:
#1 2x lights
#2 other parts
#3 middle 2x2 box
#4 other parts and receiver
#5 1x plug

How can I force the programme that the part list of step #1 shows the complete PF lights (http://www.bricklink.com/catalogItem.asp?S=8870-1) and #3 and #5 do not show any further sub parts of the PF lights.

Same question shows up while adding the motor or the receiver and connecting them to another part in a later step.

I haven't found the complele PF lights, motors or receivers as one *.dat which I could use and Ghost them in MLCad. Then they should show up in the parts list per step in LPub? If so, how to get rid of the stand alone plugs or the middle box in the parts list? Can you Ghost parts from the parts list? The assembly should show the single element, but the part list should not show anything because the PF lights/motor/receiver was mentioned in an earlier step of the instructions.

Some with BOM: It should show the PF elements with cable and plug as one single element as you can buy them.

Thanks in advance for your help!
Holger

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