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  Brick Inventory Management Tool
Posted by: Jarema - 2018-01-10, 8:15 - Forum: LDraw File Processing and Conversion - Replies (2)


  1. Brick Inventory {Windows platform}
  2. BrickUtils {Java platform}
  3. LDDPartList {Windows platform}
  4. Parts Catalog {Windows platform}
  5. Brick Collection {Windows platform}
  6. BrickStore {Windows, MAC OS X and Linux platform}
  7. You alternative for manage LEGO collections

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  LDCad 1.6b suport files test
Posted by: Roland Melkert - 2018-01-10, 0:10 - Forum: LDraw Editors and Viewers - Replies (6)

Hello all,

I've been working on the LDCad snapinfo for the 1701 library and one thing lead to another so I also ended up tweaking the part bin a bit.

I would appreciate some additional eyes on these tweaks in means of some QA Smile

I've added snapping info for all the 1701 stuff that is visible in the sorted branch (except for things in the 'by category' subbrances)

I also added a duplo and electric section to the sorted branch and gave everything in there snapping info too.

I'm wondering about the electric parts group though, should I extend it more and maybe subdivide or keep it restricted to the non technic stuff like it is now?

And I also added templates for the new 9L/11L shocks.

any additional ideas/snapping/template requests etc are welcome.

You can use these files with 1.6a by replacing the seed (*.sf) files you'll find in the below zip. These files are usually in "program files/LDCad/seeds"
http://www.melkert.net/action/download/1...dsTest.zip

Just be sure to use it with the 1701 library as it includes corrections resulting from "~moved" stuff etc.

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  Small holes on minifig hats
Posted by: Roland Melkert - 2018-01-09, 21:26 - Forum: Parts Authoring - Replies (1)

While working on snapping information for LDCad I noticed the small holes on

30167 Minifig Hat Wide Brim Flat
40235 Minifig Headdress Turban

are ~1.75 ldu, but there seem to be nothing to fit that, all similar hat stuff uses 2ldu

Not knowing the real-life parts, is this supposed to be a different 'class' of connection or should it just fit the 2ldu stuff?

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  Custom Textured part does not render correct
Posted by: Jaco van der Molen - 2018-01-09, 10:29 - Forum: LDraw Editors and Viewers - Replies (17)

Hi all,

I have made a custom textured part for a model.

.png   93606p12_25_1240_150_DPCM_1_23_-45.png (Size: 10.98 KB / Downloads: 137)
However it does not render correct in certain steps and orientation.
See attached PDF.

Does anyone have an idea why it does not render in step 2 and does in step 3 and 4?

Thanks.



Attached Files
.pdf   test.pdf (Size: 110.61 KB / Downloads: 11)
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  2018/2019 LDraw.org Steering Committee: Call for Nominations
Posted by: Willy Tschager - 2018-01-07, 20:47 - Forum: LDraw.org Announcements - Replies (22)

Per the LDraw.org Bylaws at [color=black]http://www.ldraw.org/article/268.html[/color], Subsection
6.03(a), the 2017/2018 Steering Committee hereby calls for the community to
nominate individuals as candidates for the 2018/2019 Steering Committee[1].

Please post nominations in response to this message. Nominations will only be
recognized if they are in response to this message.

Per ss.6.03(a), you must specify the name of the person you are nominating,
along with your name. Another member of the community must second the nomination
in a reply, and the nominee must publicly accept the nomination in the same
channel (direct reply to the nomination or second) in order to be valid. If the
nominee does not accept, it will be assumed that he or she has declined, and
they will not be placed on the ballot.

Nominations will close at 11:59 PM GMT on 28 February 2018. This means that to
be listed on the ballot, a candidate must have been nominated, seconded and must
have formally stated acceptance by that time.

The Steering Committee will give sufficient notice of the election and election
procedures per ss.6.03(b).

NOTE: subsection 6.03(b) states that elections should take place before March 1.
We interpret this to mean that we will commence the election on March 1, but
since it is electronic, it will run for 2 weeks, just as last time. The exact
time and date of start and end will be announced sometime very close to (but
after) 0000 GMT March 1.

Again, thanks to all of you for your commitment to the goals of the
organization, and in working with us this year. Please, stay involved with
LDraw.org and keep it moving forward!

Willy Tschager

On behalf of the LDraw.org Steering Committee

--
[1] Try not to confuse the LDraw.org Steering Committee (SteerCo) with the LDraw
Standards Board (LSB). The Steering Committee sets the course for the LDraw
Organization while the Standards Board deals with the LDraw File Format.

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  Thread Modes button
Posted by: Michael Horvath - 2018-01-07, 17:02 - Forum: General LDraw.org Discussion - Replies (4)

How does this button work? When I click on it nothing happens. Thanks.



Attached Files Thumbnail(s)
   
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  Ldcad script animation export, povray parse error [ SOLVED ]
Posted by: Cicobar - 2018-01-06, 1:27 - Forum: LDraw Editors and Viewers - Replies (3)

Hi everybody !

I need help plz,

I exported animation from Ldcad to povray(simple camera rotation).

I cant launch my render because i have a parse error in povray. The error is highlited in yellow :
"ldrawBuildTex(ldrawPigment(getColorIndex(ldCode), -1, -1), ldrawPearlNor, ldraPearlFin, pngIdx)"
At the bottom of the povray window:
Parse error: Cannot pass ininntialized identifier as macro parameter. Initialize identifier first.

Some file exported in the same way work without this error other not, i do not see how to solve this problem.

your help would be greatly appreciated.

C.

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  Ldcad script animation export, povray parse error [ SOLVED ]
Posted by: Cicobar - 2018-01-06, 1:26 - Forum: LDraw File Processing and Conversion - No Replies

Hi everybody !

I need help plz,

I exported animation from Ldcad to povray(simple camera rotation).

I cant launch my render because i have a parse error in povray. The error is highlited in yellow :
"ldrawBuildTex(ldrawPigment(getColorIndex(ldCode), -1, -1), ldrawPearlNor, ldraPearlFin, pngIdx)"
At the bottom of the povray window:
Parse error: Cannot pass ininntialized identifier as macro parameter. Initialize identifier first.

Some file exported in the same way work without this error other not, i do not see how to solve this problem.

your help would be greatly appreciated.

C.


Edit : problem solved it was a syntax error on the generated code : " ldrawPearlFin "

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  2000+ Town, Trains, Buildings, etc
Posted by: Robert Paciorek - 2018-01-06, 1:14 - Forum: Official Models - Replies (81)

2000+ "town compatible" models collection.

All models are OMR compliant (I hope it's true ... and MPDCenter says that).

Models are posted on eurobricks.com forum too (in "official lego sets made in ldraw" thread).


4205 - Off Road Command Center [Town, 2012]

[Image: 4205%20-%20Off%20Road%20Command%20Center.png]

4205 - Off Road Command Center.mpd

Errors: missing stickers / prints and missing parts (minifig accessories)


4208 - 4 x 4 Fire Truck [Town, 2012]

[Image: 4208%20-%204%20x%204%20Fire%20Truck.png]

4208 - 4 x 4 Fire Truck.mpd

Errors: missing stickers / prints


10128 - Train Level Crossing [Train, 2003]

[Image: 10128%20-%20Train%20Level%20Crossing.png]

10128 - Train Level Crossing.mpd

Errors: missing/wrong stickers and print

Using modifying by me version of 30178 door with trans-black "glass": 30178c02.dat (part included in .mpd too).


4886 - Building Bonanza - model A [Designer Sets, 2004]

[Image: 4886%20-%20Building%20Bonanza%20-%20model%20A.png]

4886 - Building Bonanza - model A.mpd

Errors: none


4886 - Building Bonanza - model B [Designer Sets, 2004]

[Image: 4886%20-%20Building%20Bonanza%20-%20model%20B.png]

4886 - Building Bonanza - model B.mpd

Errors: none


3404 - Black Team Transport [Sports, 2000]

[Image: 3404%20-%20Black%20Team%20Transport.png]

3404 - Black Team Transport.mpd

Errors: missing prints


3405 - Blue Bus [Sports, 2000]

[Image: 3405%20-%20Blue%20Bus.png]

3405 - Blue Bus.mpd

Errors: missing prints


Update & OMR-compliant version of CCAL "modular building" models by Max Martin Richter [MMR1988]:

Update & OMR-compliant version of CCAL "town" models by Michael Heidemann [mikeheide]:

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  [LDPartEditor] 0.8.40 Beta Released (Subfile to Manipulator / Icon sizes)
Posted by: Nils Schmidt - 2018-01-04, 11:10 - Forum: Parts Author Tools - Replies (2)

Hey,

I am just on the release train... arriving at the next station :)
This version also includes some minor changes which could provide a solution to Santeri Piippo's problems under Ubuntu Mate.

[Image: imgDuke2.png]
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/

Changelog:
(5 new features and 5 bug fixes)

With this release you will be able to...

  • ...unscale something without losing current origin/orientation (double click on the selected subfile -> hold Ctrl and click on "Move selected subfile to manipulator").
  • ..."Move selected subfile to manipulator" and it keeps subfile scaling when doing so.
  • ...choose more practical icon sizes (range 12px ... 32px).
  • ...benefit from more "clean" tabs (Snap/Selection/BG-Image) on the 3D editor.
  • ...benefit from little performance improvements.

The following critical issues were fixed:

  1. Unificator deleted some surfaces from the unified mesh.
  2. Edger2 created wrong condlines if there is a slighty mismatch.
  3. "Move Manipulator to Subfile" warped the manipulator if there was shearing involved.
  4. Colour table, linux-only: The scroll on mouse over, in the list view, only worked when the pointer was over the slider. Not when it was over the list. I will try to fix this under Windows with the next release!
  5. It was possible to activate "Move Adjacent Data" on the selection tab for subfiles, but it had no effect (it should not be possible to activate the button in this case!)

What will the next release 0.8.41 deliver? An LDPE executable and setup file for Windows users.



The program was tested intensively with "real world" files.
However, it is still a beta version and something can go wrong in about 140.000 lines of code.

Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit).
A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.

  1. Download the zip-Archive
  2. Extract the archive content to the location of your choice
  3. On windows, double-click "run.bat" to start LDPE.
  4. On linux/mac, you have to excecute the shell script "run.sh" to start LDPE.
Please note that this software is in the beta stage. Although, this version was tested, there are already known issues  for this release. There is a potential risk of data loss.

You can search for updates if you do the following steps:

  1. On windows, double-click "update.bat" to search for updates.
  2. On linux/mac, you have to excecute the shell script "update.sh".
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.

LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.

System Requirements:


Minimum System Requirements:
  • 64-bit Java Runtime Environment (JRE) 1.8
  • OpenGL 2.1 compatible Graphics Card
  • Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
  • RAM: 4GB
  • Video-Memory: 1 GB
  • Free Disk Space: 100 MB
Recommended Requirements:
  • Operating System (64bit): Windows 7,8,10, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • OpenGL 3.3 compatible Graphics Card
  • CPU: Multicore-Processor with 4 cores (or more)
  • RAM: >4 GB
  • Video-Memory: >1 GB
  • Free Disk Space: 512 MB
  • For a faster start, LDPartEditor and the LDraw™ library should be installed on an SSD.
--------------------------------------------------------------------------------
How to check your JVM version (32- or 64-bit):
--------------------------------------------------------------------------------

You can try on the command line:

Code:
java -d64 version

If it's not a 64-bit version, you'll get a message that looks like:
This Java instance does not support a 64-bit JVM. Please install the desired version.

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