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  Naming convention: Trophy
Posted by: Willy Tschager - 2018-07-29, 19:39 - Forum: Parts Authoring - Replies (3)

Guys,

I'm gonna submit:

https://www.bricklink.com/v2/catalog/cat...ge?P=10172

And I'd like to get some input on the naming. BL currently lists:

https://www.bricklink.com/v2/catalog/cat...ge?P=10172
https://www.bricklink.com/v2/catalog/cat...ge?P=89801
https://www.bricklink.com/v2/catalog/cat...ge?P=72092

where 89801 is already an official and 72092 is on the PT. I like Santeri's "Minifig Trophy Cup  5L" naming scheme a lot and would like to know your opinion about. Obviously this would require a renaming of 89801. (The only problem I could see is that I have forgotten how we measure the "L" and more embarrassing - there is no documentation on our site).

w.

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  Motor animation
Posted by: NEMOOZ - 2018-07-29, 19:04 - Forum: Rendering Techniques - Replies (5)

Hi everyone,
I am wondering how is it possible to animate motor in LDCad?
I found great LDCAD animation on youtube :

I found Scripting API on Melkert website 

Here the model:
[Image: Motor_animation_view.png]

I am able to rotate the camshaft with this script:

Code:
--[[Sripted by Co for NEMOOZ]]
function register()

--****************************************************************************************
-- "Dissolve" script makes parts disappear progressively from the model ("Build" inverse)
--****************************************************************************************
    local ani=ldc.animation('Motor')

   --Set the length of the animation in seconds
   ani:setLength(10)
    
   ani:setEvent('start', 'motorStart')
   ani:setEvent('frame', 'motorFrame')
end

function motorStart()
     mainSf=ldc.subfile()
end

function motorFrame()

   local ani=ldc.animation.getCurrent()
   local ori=ldc.matrix()
 
   local angle=1800*ani:getFrameTime()/ani:getLength()
   
   local ax1=mainSf:getRef('axe_motor.ldr')
   ori:setRotate(angle, 1, 0, 0)
   ax1:setOri(ori)
end

register()


I searched the forums and found nothing on that particular subject.

Regards



Attached Files
.zip   Motor_animation.zip (Size: 921.15 KB / Downloads: 11)
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  PT Status Mail
Posted by: Johann Eisner - 2018-07-28, 12:18 - Forum: Website Suggestions/Requests/Discussion - Replies (13)

Hi
After PT moved to the new server, i get no more status mail from PT.
Submit a few parts, but I did not get any mail that I had submit.

Regards Johann

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Information Item No: 98135
Posted by: Chirileac - 2018-07-26, 19:17 - Forum: Part Requests - Replies (2)

The part I would like to request: 
98135 - Propeller 1 Blade 16L with Axle
[Image: 98135.png]

Aditional information
1. Brickset
2. BrickLink
3. I not found this item in LEGO Digital Designer

Thanks in advance

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Information Item No: 24204
Posted by: Chirileac - 2018-07-26, 9:15 - Forum: Part Requests - Replies (2)

Hello -
First post here, I believe I looked in all the places I could to be sure that the part I am seeking isn't already catalogued.

The part I would like to request:
24204 - Appendage Bladed with Pin
[Image: 24204.png]
Aditional information
1. Brickset
2. BrickLink
3. I not found this item in LEGO Digital Designer

Thanks in advance

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  Models referenced by file path - Who is Willy?
Posted by: Alexander U. - 2018-07-26, 5:51 - Forum: General LDraw.org Discussion - Replies (2)

I have installed the optional LEGO Model LDraw files.

This is how the Fort Legoredo looks like: https://i.imgur.com/m9RkjRE.png

Certain Technic models (e.g. 42039) look even worse.

The issue seems to be caused by model references that do not resolve to a file; one of the paths is shown in the tooltip.

So: Who is Willy? Big Grin

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  4215pb015 and 4215pb016
Posted by: jmdsdavid - 2018-07-24, 22:35 - Forum: Part Requests - Replies (3)

Hi there.

Can anyone combine
parts/195075a.dat Sticker 1.9 x 2.8 with Yellow Box and Arrow Right
parts/195075b.dat Sticker 1.9 x 2.8 with Yellow Box and Arrow Left

with 4215a Panel 1 x 4 x 3 Red so that we can make 4215pb015 and 4215pb016.

Thanks.

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  88295 - Minifig, Armor Shoulder Pads with Spikes on Top
Posted by: Vincent Messenet - 2018-07-24, 4:34 - Forum: Part Requests - Replies (3)

Hi,

This part is available in LDD but not yet in Ldraw. The raw file can be downloaded from http://www.digital-bricks.de/en/file.php?part=88295

Could someone please work on this?

Many thanks!

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  Brick, Arch 1 x 3 x 3 #13965 aka the Bond Aston Fenders
Posted by: Ryan Hicks - 2018-07-21, 21:55 - Forum: Part Requests - Replies (2)

Hey hey Ldraw... I had a quick look and seems this one's not come up in the requests forum or already been done in the parts catalog:

Brick Arch, 1 x 3 x 3 : Bricklink link
[Image: 13965.png]


Recently used as the fender arches on the Creator Expert James Bond Aston Martin DB5 and last year's London bus. Will certainly be useful for other Creator-scale vehicles. 

Much appreciated, cheers.
Ryan

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  Call for LDCad 1.6 bug reports
Posted by: Roland Melkert - 2018-07-20, 17:33 - Forum: LDraw Editors and Viewers - Replies (18)

Hello all,

I decided to do a 1.6c version of LDCad as I've gathered a couple of small issues making it worth while.

But I would like to address as much as possible as this might be the final 1.x version.

These are the known issues:
- Copy goes wrong when multiple instances are involved of which not all are really selected (e.g. some are hidden trough buffer exchange).
- ctrl + 'plus' or 'min' hotkeys don't work.
- Animation mode does not apply buffer exchange visibility.

And some minor tweaks/additions
- Hotkeys for zooming and panning
- Allow higher and unlimited max script execution time
- (very)Basic export (probably CSV) for part bin contents. Mostly for use with the "All parts used in the current model" bin.


Please feel free to report any additional issues and or minor tweaks.

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