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| SR3d Builder Fail |
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Posted by: Thorsten - 2019-01-04, 17:35 - Forum: All Other Programs.
- Replies (12)
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After a partial update, I received this error message. How can I get that away?
Deleting and reinstalling alone is not enough
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at SR3DBuilder.cPartMGM.LoadPartList()
at SR3DBuilder.cCache.FillCache()
at SR3DBuilder.Main.b8(Object A_0, EventArgs A_1)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8937 (WinRelRS4.050727-8900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
SR3DBuilder
Assembly Version: 0.9.7.81
Win32 Version: 0.9.7.81
CodeBase: file:///C:/Program%20Files%20(x86)/SR%203D%20Builder/SR3DBuilder.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.8922 (WinRelRS4.050727-8900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8934 (WinRelRS4.050727-8900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8922 (WinRelRS4.050727-8900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8922 (WinRelRS4.050727-8900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8922 (WinRelRS4.050727-8900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.2911.0
Win32 Version: 9.12.589.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8922 (WinRelRS4.050727-8900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
mscorlib.resources
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8937 (WinRelRS4.050727-8900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
ImageCombo
Assembly Version: 1.1.2991.21158
Win32 Version: 1.1.2991.21158
CodeBase: file:///C:/Program%20Files%20(x86)/SR%203D%20Builder/ImageCombo.DLL
----------------------------------------
Microsoft.VisualBasic.PowerPacks
Assembly Version: 12.0.0.0
Win32 Version: 12.0.21005.1
CodeBase: file:///C:/Program%20Files%20(x86)/SR%203D%20Builder/Microsoft.VisualBasic.PowerPacks.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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| LDraw compatible Hubelino parts |
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Posted by: Rolf Osterthun - 2019-01-04, 14:55 - Forum: Off-Topic
- Replies (10)
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Hey,
half a year ago I started creating Hubelino (Duplo compatible Marble Run) parts for LDraw. Now someone at eurobricks asked if it would be possible to create them. Since I uploaded them, someone here might also be interested (some are still not finished).
You can find a preview of the currently existing LDraw compatible parts here; and you can download them: hubelino.zip (I hope I did not miss anything).
Rolf
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| Name/number on a Texmap image? |
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Posted by: Magnus Forsberg - 2018-12-30, 16:22 - Forum: Parts Authoring
- Replies (4)
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How should a texmap image be numbered?
Some of the images have the same number as the part it is printed on.
Some of the images have the same number as the sticker sheet. Should the 5 or 7 digit number be used?
Some of the images have the same number as the cardboard design use.
All of the stickers from the EV3 set use the 5 digit sticker number. Why?
Is there somewhere an standard for how we should review/handle parts which use a texmap image?
Question regarding partnumber u9252:
Bricklink have LEGO partnumbers on these four cardboards, 191764-191767.
What number should be used on these cards, and there texmap images?
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| Creator: Inventor |
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Posted by: Bert Van Raemdonck - 2018-12-29, 10:33 - Forum: Official Models
- Replies (1)
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4090 - Motion Madness (A model) – Creator / Inventor 2003 - Unicycle
![[Image: 4090_a.png]](http://www.brickshelf.com/gallery/BVR/4090/4090_a.png)
Download 4090_a.mpd (OMR compliant)
Known errors: None
Built with LDCad 1.5
4090 - Motion Madness (B model) – Creator / Inventor 2003 - Jumper
![[Image: 4090_b.png]](http://www.brickshelf.com/gallery/BVR/4090/4090_b.png)
Download 4090_b.mpd (OMR compliant)
Known errors: None
[color=#282828][font=helvetica, arial, sans-serif]Built with LDCad 1.5[/font][/color]
4090 - Motion Madness (C model) – Creator / Inventor 2003 - Horse
![[Image: 4090_c.png]](http://www.brickshelf.com/gallery/BVR/4090/4090_c.png)
Download 4090_c.mpd (OMR compliant)
Known errors: The rope doesn't have the correct length. The knots are accurate, though.
[color=#282828][font=helvetica, arial, sans-serif]Built with LDCad 1.5[/font][/color]
4090 - Motion Madness (D model) – Creator / Inventor 2003 - Bird
![[Image: 4090_d.png]](http://www.brickshelf.com/gallery/BVR/4090/4090_d.png)
Download 4090_d.mpd (OMR compliant)
Known errors: None
[color=#282828][font=helvetica, arial, sans-serif]Built with LDCad 1.5[/font][/color]
4090 - Motion Madness (E model) – Creator / Inventor 2003 - Squid
![[Image: 4090_e.png]](http://www.brickshelf.com/gallery/BVR/4090/4090_e.png)
Download 4090_e.mpd (OMR compliant)
Known errors: None
[color=#282828][font=helvetica, arial, sans-serif]Built with LDCad 1.5[/font][/color]
4090 - Motion Madness (F model) – Creator / Inventor 2003 - Face
![[Image: 4090_f.png]](http://www.brickshelf.com/gallery/BVR/4090/4090_f.png)
Download 4090_f.mpd (OMR compliant)
Known errors: None
[color=#282828][font=helvetica, arial, sans-serif]Built with LDCad 1.5[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif]________________[/font][/color]
[color=#282828][font=helvetica, arial, sans-serif]Hi guys! I'm new on this forum but I have been working with LDraw for quite some time now, mainly as an intermediate step to render my LDD models in Blender. I've also been active on Eurobricks posting recreations of official models, so I thought I'd drop them here as well. Let me know if anything is wrong![/font][/color]
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