Hi everyone, I just wanted to share this online 3D webGL LDraw viewer with the possibility to change the background and export the image as png: https://beta.makerbrane.com/tools/ldraw-viewer/
If you create any cool images, please post them here!
While reviewing files on the Parts Tracker, I've been trying to give precedence to those files that have been waiting the longest, by using the PT's Queue tool. [1]
I've just cleared all files up to 2012. ^_^ (Huzzah!!)
Anyone else using this tool? Care to share your personal progress?
Now that I've implemented Lasse's WebGL renderer on the PT, what is the feeling of expanding it to the OMR? Is anyone particularly attached to brigl? Why?
I plan on using bitmap textures for the surface features just to make things easier. I have one question though: does LDraw support repeating textures, or are they just one-offs? Thanks.
Does any package have the ability to load and scale a drawing to serve as a plan? Does any one have a feature to allow a drawing of a simple shape, a circle, on a base plate to serve as a template?
I just updated the MLCad.ini file accordingly to the latest LDraw.org parts update 2019-01. The .ini file defines (among other things) the parts available in MLCad's, LEOCad's and Bricksmith's minifigure generator.
I am working on a very large lego project that has grown to over 100,000 legos. (See the attachment) My ultimate plan, after i populate it with people and vehicles, is to create a high quality video of the project flying over it like a drone or any other way i can capture it on video. My problem is that LDraw does not have the capablility to do a high quality rendering and fluid movement needed to make a fly over video.
Henceforth i would like to be able to convert the whole project into a generic 3D format that would allow me to open it in other 3D programs that would give me more flexibility in filming something like this.
any help i could get with this would be very much appreciated.
the town is Montgomery, Indiana if anyone was wondering.