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  10248 - Ferrari F40
Posted by: Magnus Forsberg - 2020-04-09, 14:19 - Forum: Official Models - Replies (5)

W.I.P  Done!

   

   

   

   

Model is not OMR
Missing: Stickers



Attached Files
.mpd   10248.mpd (Size: 58.39 KB / Downloads: 28)
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  V8 Engine
Posted by: Bojan Niceno - 2020-04-08, 11:35 - Forum: Help Wanted - Replies (2)

Dear all,


I use LDCAD to design my own models, but am stuck with the engine.  I would like to build a V8, but can't find any engine components.  Just to make sure, I am referring to the standard engine, like this one:

[Image: 41FbWNI9cpL._AC_.jpg]




Anyone has an idea where they are?


    Cheers,


    Bojan

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  Part
Posted by: Orion Pobursky - 2020-04-06, 21:00 - Forum: Part Requests - No Replies

Another part I swore was in the library but isn't:

https://www.bricklink.com/v2/catalog/cat...ish%5D#T=C

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  LDCad 1.6d (win+linux)
Posted by: Roland Melkert - 2020-04-05, 21:50 - Forum: LDraw Editors and Viewers - Replies (12)

I've released the 1.6d version of LDCad.

Bug fixes, tweaks and some minor new features.

Highlights:
Alternative GUI templates (donated by Miguel Reizinho).
Snapping information for the 190X library and many additional (requested) parts.
Additional MLCad and technic macros
Some new (gui related options and tweaks).

See the changeLog.txt file for all changes.

I wanted to do a bit more, but decided 1.6d was long overdue.

As always the latest version is here:
http://www.melkert.net/LDCad/download

I also decided to start work on a 1.7 version even though I planned the next big version to be 2.0.

This is mainly because I have very little time to work on LDCad at the moment which means the 2.0 version won't be ready anytime soon.

But the little time I do have I wanted to work on some fun features without having to rewrite the whole 1.6 feature set first.

The current 1.7 plans include:

- More scripting.
- Interactive animation.
- Collada (blender) export.
- Snapping improvements.
- Arrow generator (maybe).

Any additional ideas are welcome at this thread:
https://forums.ldraw.org/thread-23840.html

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Thumbs Up Minifigure Bandage parts
Posted by: Christian Maglekær - 2020-04-05, 17:53 - Forum: Part Requests - Replies (3)

Hi I would like to request two minifig bandage parts.



Minifigure, Headgear Wrapped Bandage 24073



Minifigure, Utensil Bandage / Cast 30924


Thank You

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  Catergory not showing up in LDCad
Posted by: Willy Tschager - 2020-04-04, 8:21 - Forum: LDraw Editors and Viewers - Replies (2)

I got this on the Windows as well as the Linux machine. Some categories are missing in the parts bin. Namely: Baseplate, Window, Wheel, Wedge.

As a test I deleted the entire LDCad folder in <User>/AppData/Roming to force a clean start but the problem persists.

w.

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  Creating parts folders
Posted by: Charles Dake - 2020-04-04, 0:50 - Forum: General LDraw.org Discussion - Replies (4)

Hi I would like to create my own parts folders for configuring leocad or other editors. I respect the utility of complete.zip for general model drawing but I would like to make models that are created from specific Lego model instructions (specific Lego products). For these part folders, I want to have only the parts (or compatible parts) that are used in a given specific Lego product. I know I can do this myself but my question is how. That is, what format does a ldraw parts folder need to have. Also I would like to know if there is anyway to expedite the construction of this parts folder.

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  Primitive Substitution broken in Studio?
Posted by: N. W. Perry - 2020-04-03, 16:40 - Forum: LDraw Editors and Viewers - No Replies

Hey, is this a bug with Studio or is it just me? It seems like primitive substitution is broken for a variety of parts that weren't broken before. I thought it was a problem just with the renderer, but it's present in the editor, too. See below:
   

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  Door 1 x 3 x 3
Posted by: Willy Tschager - 2020-03-30, 15:53 - Forum: Parts Tracker Discussion - Replies (2)

We have basically all Doors 1 x 3 x 3 (Left/Right) at the PT and an issue with proper naming because of the different handles. Please have a look:

   

Suggestions are welcome.

w.

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  Exported .POV is mirrored/reversed
Posted by: Jordan Cormack - 2020-03-28, 14:35 - Forum: Help - Replies (2)

Hi,

I am a new user of LDView, and I have been exporting .POV files from LDView to render in POV-Ray. When I view a part in LDView it looks correct, but the POV-Ray render shows a mirror image. I have seen an option in the POV Export Options called 'Fix mirrored stud logos' which doesn't seem to help at all.

Part 54384 in LDView
[Image: 7OQGDRm.jpg]

Part 54384 after POV-Ray render
[Image: 6hc1HkV.png]

Any suggestions to help would be apprieciated!

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