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Here are the new raw part...
Forum: Part Requests
Last Post: Orion Pobursky
Yesterday, 22:09
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Part request 68502 please
Forum: Part Requests
Last Post: Peter Grass
2025-11-27, 15:52
» Replies: 2
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Gap in offical part (stic...
Forum: Parts Authoring
Last Post: Gabriel Läufer
2025-11-25, 20:41
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Technic 2025
Forum: Official Models
Last Post: Philippe Hurbain
2025-11-25, 8:20
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Parts Request- Marvel 202...
Forum: Part Requests
Last Post: James Simpson
2025-11-25, 2:41
» Replies: 5
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Slope Brick 31 width 3 an...
Forum: Parts Authoring
Last Post: Orion Pobursky
2025-11-25, 2:22
» Replies: 1
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Technic 1990
Forum: Official Models
Last Post: Takeshi Takahashi
2025-11-24, 10:36
» Replies: 16
» Views: 21,366
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Rudo Villano
Forum: Part Requests
Last Post: Carl Rodabaugh
2025-11-23, 18:10
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Mursten
Forum: Parts Tracker Discussion
Last Post: Peter Blomberg
2025-11-23, 11:23
» Replies: 14
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How to review texmap imag...
Forum: Parts Tracker Discussion
Last Post: N. W. Perry
2025-11-23, 5:23
» Replies: 19
» Views: 1,608
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| Looking forward to an easy to use tool |
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Posted by: han - 2019-11-05, 7:48 - Forum: Parts Author Tools
- No Replies
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Hi,
I have tried the tools I use:
stl2dat
LDForge
LDPE/LDPC
txt2dat...etc
These tools are good, but it takes a long time to learn them or use them.
stl2dat needs to make a model that is as accurate as possible to get good parts after conversion.
It is also difficult for LDForge to draw a small part with it.
I want to have a tool like the Cinema 4d. It's easy to draw and easily adjust.
Of course, this is not easy, but I am still looking forward to it coming soon.
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| OSX Tools |
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Posted by: Opie S. Teller - 2019-11-04, 19:16 - Forum: General LDraw.org Discussion
- Replies (17)
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I am a Mac user (OSX 10.13.6 High Sierra) and I am going to upgrade to OSX Catalina eventually, but I'm waiting on that.
In the meantime, I am practically certifiable in the latest version of Lego Digital Designer. However, I've never been quite satisfied with its semi-lack of the newest useful bricks (I have no care for the gimmick pieces), as well as old lost-to-time bricks. I have gone on a download bonanza for the past hour and a half since I found out that LDraw is a thing. I also noticed that many of these things cut off at OSX Snow Leopard at the latest, so… yeah. I'm wondering if anybody here knows the MOST UPDATED and LEAST BUGGY software that operates similarly to LDD but through LDraw.
I was relieved to find that there were recent posts on this forum.
Which of these compressed files (on the attached image) are most necessary, and/or which ones would be completely useless to me?
[attachment=4161] https://forums.ldraw.org/attachment.php?aid=4161
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| Scaling the matrix |
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Posted by: N. W. Perry - 2019-11-04, 17:30 - Forum: LDraw Editors and Viewers
- Replies (20)
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On to the next of the topics I’m uncovering as I delve further into the world of LDraw!
I was building a Technic model and discovered that one of my beams didn’t quite fit onto the pins it’s supposed to—it needed to be “stretched” just a bit (as is common with Technic models with odd angles and connections). I compared my model to another user’s, and I noticed that in his, the beam fit correctly even though all the geometry was the same in both models. I discovered that he had scaled some of the values in the matrix; I copied those values to my beam, and it worked!
So the question simply is, when this situation arises, how do I determine which values to scale in the matrix? Typically I’ll just need to make a part longer or shorter or taller by a small fraction. Can I do this interactively in LDCad, or do I just calculate scale factors based on the distance I need (and how do I know which boxes are the correct ones to change)?
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| minifig accessory pack no.11 |
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Posted by: SNIPE - 2019-11-02, 20:06 - Forum: Part Requests
- Replies (13)
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Hi,
Are these useful parts in LDRAW at all?
They have been out for a while now and I wanna use them in LDRAW because they're very useful.
They first appeared in the set 76122 Lego Batcave Clayface Invasion.
I know I can search through the ldraw parts library in different ways or use the parts tracker but the parts are just grouped as one part on sites such as brickset so it's impossible to know the parts numbers or names.
Regards, Snipe.
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| Advice getting started with parts authoring? |
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Posted by: N. W. Perry - 2019-10-29, 3:43 - Forum: Parts Authoring
- Replies (14)
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So, I'd like to get a little more comfortable with parts authoring—or more accurately, perhaps, parts editing. I don't see myself soon contributing major new parts to the official library or anything, but I do often find I want to make minor tweaks to existing parts (such as to allow odd connections in Technic assemblies that depend on the physical tolerance of real plastic parts, or to create custom sticker parts, etc.). I think that with the right tools, I wouldn't have much trouble figuring out the process, but it's just a little too abstract to manipulate the raw code of a DAT file without getting visual feedback on what I'm doing. Are there good software programs out there where I could tinker around with the basics?
I should add one major catch—right now, LD Part Editor isn't an option for me. I've encountered a series of technical problems that have so far prevented me from even opening the program, so I have no way to use it. I've reached out for support already, but I realize that this may take some time because LDraw tools are created by volunteers on their free time, so I'm just looking for other options I might use in the meantime. I do also have Studio's Part Designer, but that really doesn't allow you to directly manipulate the various subparts, primitives and so on—unless I'm greatly missing where those capabilities are hidden. I don't think LDCad allows interactive part editing beyond snap info. Should I look into MLCad? Something else? I look forward to everyone's suggestions!
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