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Changing model quality |
Posted by: Lenny - 2022-05-13, 3:49 - Forum: LDraw Editors and Viewers
- Replies (2)
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Hi!
Like in subject: is there a way to change the model quality in LDCad?
I would like to get lower level of quality. I mean not rendering quality in program, but the whole model and ldr file. I not certain what determines the size of mpd files (this is ldr file after "packing" with LDrawLoader in Three JS) and I try to find a method to decrease the file's size and usage of CPU and memory. Of course I also asked similar question on Three JS forums.
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Studs - with VS without |
Posted by: Lenny - 2022-05-12, 5:48 - Forum: LDraw File Processing and Conversion
- Replies (2)
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Hi!
I'm using ldr files in Three JS (LdrawLoader) and I would like to make model "lighter".
Plates with studs VS plates without studs (inside models/walls) - can I spare some memory this way? (maybe if i replace 100 plates) I'm not certain whether it is worth to spend time for replacing plates in models.
(BTW: Is there a "replace" method/function in LDCad? Without it I will have to do it manually...)
I also tried to use bigger pannels instead of stacked bricks as walls.
Maybe there are another techniques?
(I heard about Ldraw Boxer (from sourceforge), but archive file contains only dat files, no exe program)
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bbcode size respected in editor but not viewer |
Posted by: Travis Cobbs - 2022-05-11, 21:00 - Forum: Website Suggestions/Requests/Discussion
- Replies (1)
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I just noticed that if you insert a size tag in source mode in the editor here on the forums, then switch back out of source mode, the size tag is respected inside the editor, but ignored in preview mode, and in the forum itself. For example, below is some size 24 text:
size=24
I can appreciate not wanting people to be able to have big text in their posts, but ideally the editor would also ignore the size tag. Just reply to this message to see what I'm talking about, since my quoted text in your reply show up big in the editor. (You can abandon the reply.)
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