Technic 2019


Technic 2019
#1
Technic 2019 models thread.
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42095 - Remote-Controlled Stunt Racer
#2
[Image: 42095.png]
Download MPD (OMR compliant)
Known errors: No stickers.
Done with LDCad 1.6b
Rendered with Studio 2.0
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42096 - Porsche 911 RSR
#3
[Image: 42096.jpg]
[Image: 42096_-_porsche_911_rsr_-_back.jpg]
Download MPD (OMR compliant)
Known errors: No stickers.
Done with LDCad 1.6b
Rendered with Studio 2.0
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42093 - Chevrolet Corvette ZR1
#4
[Image: 42093.jpg]
Download MPD (OMR compliant)
Known errors: No stickers.
Done with LDCad 1.6b
Rendered with Studio 2.0
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42094 - Tracked Loader
#5
[Image: 42094.jpg]
Download MPD (OMR compliant)
Known errors: No stickers.
Done with LDCad 1.6b
Rendered with Studio 2.0
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RE: 42094 - Tracked Loader
#6
MPD updated: winch rope was not properly embedded.
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42092 - Rescue Helicopter
#7
[Image: 42092.jpg]
Download MPD (OMR compliant)
Known errors: No stickers.
Done with LDCad 1.6b
Rendered with Studio 2.0
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42099 - 4x4 X-Treme Off-Roader
#8
[Image: 42099.jpg]
Download MPD (OMR compliant)
Known errors: No stickers.
Done with LDCad 1.6c
Rendered with Studio 2.0
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RE: 42099 - 4x4 X-Treme Off-Roader
#9
The render looks really nice, but the color to me looks like traditional yellow was used instead of the yellow-ish orange of the actual set.
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RE: 42099 - 4x4 X-Treme Off-Roader
#10
(2019-10-12, 1:45)Travis Cobbs Wrote: The render looks really nice, but the color to me looks like traditional yellow was used instead of the yellow-ish orange of the actual set.

Assuming that "Flame Yellowish Orange" is the correct color (and it certainly sounds correct), I would argue that the RGB value in LDConfig.ldr is wrong. It definitely doesn't match the color on the real model that I see with my eyes, either purely as an RGB color, applied to geometry in LDView (with any of LDView's lighting options), or in your high-quality render. Your render seems to match the color I see in LDView.
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RE: 42099 - 4x4 X-Treme Off-Roader
#11
(2019-10-12, 2:00)Travis Cobbs Wrote: Assuming that "Flame Yellowish Orange" is the correct color (and it certainly sounds correct), I would argue that the RGB value in LDConfig.ldr is wrong. It definitely doesn't match the color on the real model that I see with my eyes, either purely as an RGB color, applied to geometry in LDView (with any of LDView's lighting options), or in your high-quality render. Your render seems to match the color I see in LDView.

maybe we should try one of the other RGBs listed for 191:
https://wiki.ldraw.org/wiki/User:Owen_Bu...ison_Chart
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RE: 42099 - 4x4 X-Treme Off-Roader
#12
(2019-10-12, 2:50)Orion Pobursky Wrote: maybe we should try one of the other RGBs listed for 191:
https://wiki.ldraw.org/wiki/User:Owen_Bu...ison_Chart

LDD's color looks the most accurate to me, but since I don't have a calibrated monitor, I guess the problem could be on my end.
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RE: 42099 - 4x4 X-Treme Off-Roader
#13
(2019-10-12, 4:14)Travis Cobbs Wrote: LDD's color looks the most accurate to me, but since I don't have a calibrated monitor, I guess the problem could be on my end.
I agree that the LDD color looks better, and actually I use the latest beta ldconfig.ldr which uses LDD color data. But I have no control over Studio render color (I guess I could patch the value in the renderer source file, but that's another story...)
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42110 - Land Rover Defender
#14
[Image: 42110.jpg]

Download MPD (OMR compliant)
Known errors: No stickers.
Done with LDCad 1.6c
Rendered with Studio 2.0

LDCad Universal joint placement helper script was heaven sent for this model!
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RE: 42110 - Land Rover Defender
#15
Awesome !
If nothing goes right, go left.
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