Hi Roland, and others,
I have LDCad 1.6b running and configured like it should, but no texture is rendered on textured parts.
I still have LDCad 1.6a running on the same machine that uses the same libraries and there all my custom texturemapped parts render just fine.
What could be wrong?
I obviously checked and made sure Texture mapping was enabled in 1.6b.
I have LDCad 1.6b running and configured like it should, but no texture is rendered on textured parts.
I still have LDCad 1.6a running on the same machine that uses the same libraries and there all my custom texturemapped parts render just fine.
What could be wrong?
I obviously checked and made sure Texture mapping was enabled in 1.6b.
Jaco van der Molen
lpub.binarybricks.nl
lpub.binarybricks.nl