New Parts for LGEO Library


New Parts for LGEO Library
#1
Hi all,

As suggested in the Eurobricks forum thread I decided to share my personnal LGEO library.

Last Version:

- LGEO Library - Darats - 2017/04/05
- LGEO.xml - Darats - 2017/04/05


My library is a bit different from the original LGEO one:
I have usually 2 files per part :

- lg_xxxx.inc (LGEO file containing Patterns and Studs)
- xxxx.inc (High quality STL file converted into PovRay format)

While waiting for a better solution, you will need to add :
#declare L3LDrawToLgeo = transform { matrix <0,-LG_BRICK_WIDTH/20,0, 0,0,-LG_BRICK_HEIGHT/24, -LG_BRICK_WIDTH/20,0,0, 0,0,4*LG_BRICK_HEIGHT/24> }
#declare L3LgeoToLDraw = transform { matrix <0,0,-20/LG_BRICK_WIDTH, -20/LG_BRICK_WIDTH,0,0, 0,-24/LG_BRICK_HEIGHT,0, 0,0,0> }

at the end of your lg_defs.inc file (just above the very last "}") or use my own lg_defs.inc provided in the package (but it might conflict with Owen's one on some parts).


You may want to put the lg_xxxx.inc files in your usual LGEO directory and the xxxx.inc files in another folder (don't forget to declare it in PovRay or it will not find the requested files)
There is a high probability that some Parts already exist in the Official LGEO library or other users-made ones. Be aware of it if you overwrite some file.

You need to put LGEO.xml in your Ldview install directory (be aware that you will overwrite your own file that might have parts that mine doesn't have).
Be carful: this xml file might give errors until I fully release all the parts that are in it (should be a matter of a few weeks).

When colors are needed (for Patterns for instance) it uses Ldview exported material format (LDXColorx).
My package doesn't contains lg_color.inc, but it must be accessible by PovRay.


I'm sharing all my xxxx.inc files, but as I'm currently cleaning the lg_xxxx.inc files, I will make regular release of them (so during that time, there will be xxxx.inc files without lg_xxxx.inc files (so not usable) but I will do my best to release everything fast).

The unpacked archive will be more than 1.5 Gb because of the high quality STL files, don't be feared of that, but make sure that you have enough hard drive space for it.


Do not hesitate to test it, ask questions and give me feedback here, it works on my system but I don't know if it will in others.
Reply
Re: New Parts for LGEO Library
#2
Is the lgeo.xml based on Owen's version? May I mix the original library, Owen's updates and yours together. May I use them for the AIOI?

w.
LEGO ergo sum
Reply
Re: New Parts for LGEO Library
#3
My lgeo.xml was based on Owen's one I guess, but might not be up to date.
The one I'm currently sharing has my around 500 personnal LGEO parts in it, but as I'm cleaning the lg files one by one, I would say that my xml file will not be completely usable until I finish to release everything. Should be a matter of one or two weeks. I will make regular updates on the Eurobricks forum.

When everything will be done, I think yes, you could add it to the AIOI if the file size is OK. But before I need testers to make sure the parts are compatible with other computers.
Reply
Re: New Parts for LGEO Library
#13
Can someone give a try with it? Especially with part 2340 (make sure to redownload the Package as it now contains a mendatory lg_defs.inc file). Don't do this, it will mess with Owen lg_defs.inc file.
I will need to contact him to see if we can harmonize everything.

As a workaround, you can get rid of the L3LgeoToLDraw errors by adding this at the end of your lg_defs.inc file (just above the #end statement at the end of the file).
#declare L3LDrawToLgeo = transform { matrix <0,-LG_BRICK_WIDTH/20,0, 0,0,-LG_BRICK_HEIGHT/24, -LG_BRICK_WIDTH/20,0,0, 0,0,4*LG_BRICK_HEIGHT/24> }
#declare L3LgeoToLDraw = transform { matrix <0,0,-20/LG_BRICK_WIDTH, -20/LG_BRICK_WIDTH,0,0, 0,-24/LG_BRICK_HEIGHT,0, 0,0,0> }


Someone has a problem with Ldview using properly my LGEO.xml file on the Eurobricks forum and I can't figure out why.

Thanks a lot.
Reply
Re: New Parts for LGEO Library
#15
Darats Wrote:My lgeo.xml was based on Owen's one I guess, but might not be up to date.
The one I'm currently sharing has my around 500 personnal LGEO parts in it, but as I'm cleaning the lg files one by one, I would say that my xml file will not be completely usable until I finish to release everything. Should be a matter of one or two weeks. I will make regular updates on the Eurobricks forum.

When everything will be done, I think yes, you could add it to the AIOI if the file size is OK. But before I need testers to make sure the parts are compatible with other computers.

No hurry on this. The AIOI usually ships in June and January. Consider the LDraw wiki as comune upload place for the lgeo.xml.

w.
LEGO ergo sum
Reply
Re: New Parts for LGEO Library
#4
I will give the updates here :

You can download the files by clicking the links on the first topic.


Update: 2015/04/27

[Image: v1-1.jpg]

69 - Tap 1 x 2 Base
70 - Tap 1 x 2 Spout
79 - Technic Ribbed Hose End Segment
80 - Technic Ribbed Hose Mid Segment
104 - Antenna 6H
112 - Car Air Horn
122c01 - Plate 2 x 2 with Red Wheels
122c02 - Plate 2 x 2 with White Wheels
287 - Minifig Suitcase Male Half
288 - Minifig Suitcase Female Half
412 - Arm Piece Turned with 2 and 3 Fingers
481 - Hinge Arm Locking with Single Finger and Axlehole
482 - Hinge Arm Locking with Dual Finger and Axlehole
556 - Fabuland Shovel
577b - Minifig Lightsaber Hilt with Bottom Ring
752 - Hose Flexible End 1 x 1 x 0.667 without Tabs
755 - Hose Flexible Segment End Section
756 - Hose Flexible Segment Center Section
792 - Brick 2 x 2 Arm Holder Lower Part
793 - Brick 2 x 2 Arm Holder Upper Part with Hole
794 - Brick 2 x 2 Arm Holder Upper Part without Hole
795 - Arm Piece with Disc and 2 Fingers
902 - Electric Light Reflector Round 2 x 2 x 0.667
905 - Electric Light & Sound Computer Console Base
905c01 - Electric Light & Sound Computer Console (Complete)
906 - Electric Light & Sound Computer Screen Pattern
Reply
Re: New Parts for LGEO Library
#5
Update: 2015/04/28

[Image: v2-1.jpg]

973 - Minifig Torso
973p1u - Minifig Torso with Zipper Jacket and 3 Pockets Pattern
973p04 - Minifig Torso with Six Button Suit and Airplane Pattern
973p6a - Minifig Torso with Space Police II Chief Pattern
973p6b - Minifig Torso with Black Futuron Pattern
973p6c - Minifig Torso with Blue Futuron Pattern
973p6d - Minifig Torso with Red Futuron Pattern
973p6e - Minifig Torso with Yellow Futuron Pattern
973p28 - Minifig Torso with Leather Jacket Pattern
973p51 - Minifig Torso with Blacktron II Pattern
973p52 - Minifig Torso with Blacktron I Pattern
973p68 - Minifig Torso with M Tron Logo Pattern
973p69 - Minifig Torso with Space Police II and Radio Pattern
973p73 - Minifig Torso with Vest with Patch Pockets Pattern
973p90 - Minifig Torso with Classic Space Pattern
973pst - Minifig Torso with Black Collar and Pockets Pattern
Reply
Re: New Parts for LGEO Library
#6
Update: 2015/04/28

[Image: v2-2.jpg]

993 - Electric Cable 3 LDU Twin
2335 - Flag 2 x 2
2335ps2 - Flag 2 x 2 with SW Mini AT-ST Pattern
2336p35 - Wedge 2 x 3 with Brick 2 x 4 with Black/Silver "V" Pattern
2336p36 - Wedge 2 x 3 with Brick 2 x 4 with Red/Silver "V" Pattern
2336p68 - Wedge 2 x 3 with Brick 2 x 4 with M Tron Logo Pattern
2336p90 - Wedge 2 x 3 with Brick 2 x 4 with Classic Space Logo Pattern
2340 - Tail 4 x 1 x 3
2346 - Tyre 12/50 x 16 Offset Tread
2348a - Glass for Hinge Car Roof 4 x 4 Sunroof without Ridges
2348b - Glass for Hinge Car Roof 4 x 4 Sunroof with Ridges
2349a - Hinge Car Roof 4 x 4 Sunroof without Ledges
2362ap53 - Panel 1 x 2 x 3 with Space Police I Left Pattern
2362ap54 - Panel 1 x 2 x 3 with Space Police I Right Pattern
2377 - Window 1 x 2 x 2 Plane
2408 - Panel 10 x 6 x 11
2408p01 - Panel 10 x 6 x 11 with Blacktron II Logo Pattern
2408p02 - Panel 10 x 6 x 11 with Blacktron I Logo Pattern
2408p04 - Panel 10 x 6 x 11 with Futuron Stripes Pattern
2408p05 - Panel 10 x 6 x 11 with "200" Pattern
Reply
Re: New Parts for LGEO Library
#7
Update: 2015/04/28

[Image: v2-3.jpg]

2409: Panel 10 x 10 x 12 Corner
2412a: Tile 1 x 2 Grille without Groove
2412b: Tile 1 x 2 Grille with Groove
2418a: Windscreen 6 x 6 Octagonal Canopy without Axlehole
2418b: Windscreen 6 x 6 Octagonal Canopy with Axlehole
2422: Bracket 2 x 2 - 1 x 4
2425: Rack Winder 2 x 4 x 2 Top
2426: Rack Winder 2 x 4 x 2 Underside Right Side
2426c01: Rack Winder 2 x 4 x 2 without Axle
2426c02: Rack Winder 2 x 4 x 2 with Axle
2427: Rack Winder 2 x 4 x 2 Underside Left Side
2428: Rack 1 x 20
2431pk0: Tile 1 x 4 with Teeth Pattern
2431pk1: Tile 1 x 4 with Black and Yellow Diagonal Stripes and Tow Rings
2436: Bracket 1 x 2 - 1 x 4 with Square Corners
2440: Hinge 6 x 3 Radar/Blade/Spoiler/Panel
2440p69: Hinge 6 x 3 Radar/Blade/Spoiler/Panel with Radar Pattern
2443: Hinge Windows Frame 1 x 4 x 3 with Octogonal Panel
2446: Minifig Helmet Modern
2447: Minifig Helmet Visor
Reply
Re: New Parts for LGEO Library
#8
Update: 2015/04/28

[Image: v2-4.jpg]

2448: Panel 3 x 2 x 5 & 2/3
2463: Brick 3 x 3 x 2 Facet Top
2464: Brick 3 x 3 x 2 Facet Bottom
2466: Panel 3 x 2 x 6
2466p07: Panel 3 x 2 x 6 with Black Grille Pattern
2466p68: Panel 3 x 2 x 6 with M Tron Logo Pattern
2467: Panel 4 x 4 x 6 Corner Concave
2468: Panel 3 x 3 x 6 Corner Convex
Reply
Re: New Parts for LGEO Library
#12
Update: 2015/04/29

[Image: v3-1.jpg]

2468p53 - Panel 3 x 3 x 6 Corner Convex with Space Police Left Pattern
2468p54 - Panel 3 x 3 x 6 Corner Convex with Space Police Right Pattern
2483 - Windscreen 4 x 4 x 3.667 Helicopter
2483p50 - Windscreen 4 x 4 x 3.667 Helicopter with Space Police II Pattern
2498 - Car Wash Brush
2500 - Electric Light & Sound Brick 1 x 8 with 3 Light Holes Case
2500c01 - Electric Light & Sound Brick 1 x 8 with 3 Lights (Complete)
2507 - Windscreen 10 x 4 x 2 & 1/3 Canopy
2515a - Wheel 32 x 56 Hard-Plastic without Inner Supports
2515b - Wheel 32 x 56 Hard-Plastic with Inner Supports
2526 - Minifig Epaulette
2566 - Plant Tree Palm Top
2569 - Antenna 8H Whip
2573 - Wheel Hard-Plastic Giant
2578a - Brush Holder Street Sweeper for Towball Fitting
2582 - Hinge Panel 2 x 4 x 3 & 1/3
2582p68 - Hinge Panel 2 x 4 x 3.333 with M Tron Pattern
2593 - Wheel Hard-Plastic Medium
u9042 - Electric Light & Sound Prism 1 x 8 with 3 Light Holes Lid
u9043 - Electric Light & Sound Prism 1 x 8 with 3 Front Lights
Reply
Re: New Parts for LGEO Library
#16
Update: 2015/04/30

[Image: v4-1.jpg]

2605 - Brick 1 x 2 x 2 & 1/3 Shock Absorber
2605c01 - Brick 1 x 2 x 2.333 Shock Absorber (Complete)
2606 - Brick 1 x 2 x 2 & 1/3 Shock Absorber Bushing
2607 - Magnet Holder 2 x 3
2609a - Magnet Holder Tile 2 x 2 with Short Arms
2610 - Minifig Lifevest
2654 - Dish 2 x 2
2671 - Monorail Track Straight 4 x 32
2672 - Monorail Track Curve Quarter
2677 - Monorail Track Ramp Lower Section
2678 - Monorail Track Ramp Upper Section
2680 - Support 4 x 4 x 5 Stanchion
2681 - Support 6 x 6 x 10 Stanchion
2682 - Monorail Motor Switch
2683 - Monorail Motor Case
2684 - Monorail Motor Base
2684c01 - Monorail Motor (Complete)
2685 - Monorail Motor Clip
2686 - Monorail Wheel Chassis
2686c01 - Monorail Chassis Assembly (Complete)
2688 - Axle Steel 5 x 67.5 LDU with Two Wheels 1.6 x 10
2697 - Monorail Wheel Connector
2771 - Monorail Track Stop/Go Switch Pivot
2772 - Monorail Track Switch Base
2772c01 - Monorail Track Switch at Stop (Complete)
2772c02 - Monorail Track Switch at Right (Shortcut)
2772c03 - Monorail Track Switch at Left (Shortcut)
2773 - Monorail Track Switch Slide
2774 - Monorail Track Stop/Go Switch Track
2774c01 - Monorail Stop/Go Switch
70864 - Spring for Brick 1 x 2 x 2.333 Shock Absorber
u9185 - Axle Steel 5 x 67.5 for Monorail Motor and Chassis
u9186 - Wheel 1.6 x 10 for Monorail Motor and Chassis
Reply
Re: New Parts for LGEO Library
#20
Update: 2015/05/02

[Image: v5-1.jpg]

2687 - Monorail Base 4 x 20
2695 - Wheel Rim 12.7 x 30 Stepped
2696 - Tyre 12.7/51 x 30
2714 - Bar 7.6L with Stop
2745 - Technic Cylinder 4 x 4 x 1.667 with Axleholes
2780 - Technic Pin with Friction and Slots
2819 - Technic Steering Wheel Small
2826 - Windscreen 5 x 8 x 3
2952 - Propellor 2 Blade 9 Diameter
2959c01 - Magnet Cylindrical in Casing (Complete)
2994 - Wheel 12 x 20 with Technic Axle Hole and 6 Pegholes
2995 - Tyre 40/48 x 30 Off Road
2996 - Wheel Rim 30 x 30 with 40mm Diameter Rear Rim
2997 - Tyre 34/38 x 56 ZR
2998 - Wheel Rim 32 x 56 with Peghole and 6 Spokes with Pegholes
4106 - Magnet Cylindrical Casing
70023 - Magnet Cylindrical
Reply
Re: New Parts for LGEO Library
#21
Update: 2015/05/03

[Image: v6-1.jpg]

973p66 - Minifig Torso with Spyrius Pattern
3001pk1 - Brick 2 x 4 with "TOW MATER" on Sand Green background Pattern
3004p01 - Brick 1 x 2 with Yellow Left Arrow and Black Border Pattern
3004p03 - Brick 1 x 2 with Yellow Down Arrow and Black Border Pattern
3004p05 - Brick 1 x 2 with Yellow Grille Pattern
3004p06 - Brick 1 x 2 with Black Grille Pattern
3004p12 - Brick 1 x 2 with White Grille Pattern
3004p20 - Brick 1 x 2 with White Down Arrow Pattern
3004p90 - Brick 1 x 2 with Classic Space Logo Pattern
3010p04 - Brick 1 x 4 with Black 15 Bars Grille Pattern
3010p05 - Brick 1 x 4 with White Grille Pattern
3010p42 - Brick 1 x 4 with Yellow Left Arrow and Black Border Pattern
3039p05 - Slope Brick 45 2 x 2 with Black Grille Pattern
3039p10 - Slope Brick 45 2 x 2 with Yellow Grille Pattern
3039p23 - Slope Brick 45 2 x 2 with Computer Screen Pattern
3039p32 - Slope Brick 45 2 x 2 with 12 Buttons 3 Lamps on Black Pattern
3039p33 - Slope Brick 45 2 x 2 with 12 Buttons 3 Lamps on Yellow Pattern
3039p34 - Slope Brick 45 2 x 2 with Computer Panel Pattern
3039p68 - Slope Brick 45 2 x 2 with M Tron Logo Pattern
3039pc1 - Slope Brick 45 2 x 2 with Gauge Pattern
3039pc3 - Slope Brick 45 2 x 2 with Horizon Indicator Screen Pattern
3039pc4 - Slope Brick 45 2 x 2 with 3 Gauges and 3 Knobs Pattern
3039pc5 - Slope Brick 45 2 x 2 with Flight Control Pattern
3039pc6 - Slope Brick 45 2 x 2 with Radar Screen Pattern
3040p01 - Slope Brick 45 2 x 1 with 3 Buttons 3 Lamps on Yellow Pattern
3040p05 - Slope Brick 45 2 x 1 with Orange Microphone Pattern
3040p32 - Slope Brick 45 2 x 1 with 9 + 3 Black Buttons Pattern
3040p33 - Slope Brick 45 2 x 1 with 9 + 3 White Buttons Pattern
3063b - Brick 2 x 2 Corner Round with Stud Notch
Reply
Re: New Parts for LGEO Library
#22
Hello Damien,

I'm a long time admirer of your incredible renders and I'm so grateful you decided to share your library of Hires parts.

There's some feedback from what you've released so far.

First of all, your parts are really great and I managed to include them in my library quite easily.

These are the few errors I encountered while rendering each of them:

Regarding

-122c01 - Plate 2 x 2 with Red Wheels
-122c02 - Plate 2 x 2 with White Wheels

For these, I had an undeclared material error on PovRay for LDXcolor383 in the 122c01/02 file.
After investigation, the Ldraw u9132c01/02.dat subfiles for these parts use color 494 for the axle, so when translated to Povray, 494 is declared, not 383.
Workaround 1: Edit the u9132c01/02 subfile in Ldraw and change color of the axle from 494 to 383.
Workaround 2: Edit the 122c01/02.inc file and change "LDXcolor383" material to "LDXcolor494"

Regarding

-556 - Fabuland Shovel

Not really an error here but it seems that your object is a bit longer than the Ldraw file.

Regarding

-2609a - Magnet Holder Tile 2 x 2 with Short Arms

The 2609a.inc file refers to 2609a in the STL library. The 2609a file is not present in the STL folder you released.
workaround: In the 2609a.inc file, I replaced the 2609a reference by 2609 , that is in the STL folder. It works fine now.

Regarding

-2683 - Monorail Motor Case
-2684c01 - Monorail Motor (Complete)

The 2683.inc requires the "studel.inc" subfile, not released yet in your LGEO parts. So not really an error but just a missing file.

Regarding

-973p66 - Minifig Torso with Spyrius Pattern

No reference for this LGEO part in the "LGEO.xml" file of yours.
I manually edited the LGEO.xml file to translate the part into Povray.


Except those minor issues, no problem encountered with the 186 other parts released so far.

Thanks again for sharing your extensive work on those parts.

Christophe
Reply
Colors 494 vs 383 (was: New Parts for LGEO Library)
#42
Hello Damien and Christophe,

both colors 494 and 383 are VALID LDRAW colors.

You should not replace one of these by the other.

Instead, BOTH must be supported the same way like the other, simple ones like "black" (0) and so on.

- this just as a quick reply to the suggestion above to remove one of them - that's a Bad Idea ™ Smile
Steffen
Reply
Re: Colors 494 vs 383 (was: New Parts for LGEO Library)
#43
Yeah, I change it back on my parts, and it is now in line with ldraw parts
Reply
Re: New Parts for LGEO Library
#24
Update: 2015/05/09

[Image: v7-1.jpg]

556 - Fabuland Shovel (Updated)
3068bp07 - Tile 2 x 2 with Black Grille Pattern
3068bp08 - Tile 2 x 2 with Yellow Arrow with Black Border Pattern
3068bp51 - Tile 2 x 2 with Spyrius Machinery Pattern
3068bp68 - Tile 2 x 2 with M Tron Logo Pattern
3068bp69 - Tile 2 x 2 with Space Police II Pattern
3069bp05 - Tile 1 x 2 with Black Grille Pattern
3069bp06 - Tile 1 x 2 with Arrow Long Yellow with Black Border Pattern
3069bp07 - Tile 1 x 2 with Long Dark Red with Silver Border Pattern
3069bp12 - Tile 1 x 2 with Arrow Long Black Pattern
3069bp13 - Tile 1 x 2 with Arrow Short Yellow with Black Border Pattern
3069bp15 - Tile 1 x 2 with Arrow Short Dark Red with Silver Border Pattern
3069bp25 - Tile 1 x 2 with Computer Pattern
3069bp28 - Tile 1 x 2 with Blue Screen, Red and Silver Panel Pattern
3069bp68 - Tile 1 x 2 with Red & Yellow Controls Pattern
3069bp80 - Tile 1 x 2 with Keyboard Pattern
3069bps3 - Tile 1 x 2 with SW Mini Jedi Starfighter Pattern
3069bps4 - Tile 1 x 2 with SW Right Mini X-Wing Pattern
3069bps5 - Tile 1 x 2 with SW Left Mini X-Wing Pattern
3070bp06 - Tile 1 x 1 with Red & Black Buttons Pattern
3070bpc2 - Tile 1 x 1 with Computer Display Pattern
Studel - Stud with Electric Contact
Reply
Re: New Parts for LGEO Library
#25
Update: 2015/05/10

[Image: v8-1.jpg]

3127a - Plate 1 x 2 with Crane Hook Left
3127b - Plate 1 x 2 with Crane Hook Right
3139 - Tyre 4/80 x 8 Single Smooth Type 1
3144 - Antenna 5H with Side Spokes
3228b - Train Track Rail Slotted Straight
3297p90 - Slope Brick 33 3 x 4 with Classic Space Pattern
3298p53 - Slope Brick 33 3 x 2 with Space Police I Pattern
3298p68 - Slope Brick 33 3 x 2 with M Tron Logo Pattern
3298p69 - Slope Brick 33 3 x 2 with Space Police II Pattern
3298p90 - Slope Brick 33 3 x 2 with Classic Space Logo Pattern
3326b - Technic Universal Joint Center Type 2
3429 - Forklift Forks 2 x 4
3430 - Forklift Rails 2 x 4 x 5.667
3464 - Wheel Centre with Stub Axles
3483 - Tyre 7/56 x 17 Offset Tread
3596 - Flag on Flagpole Type 5
3596d23 - Flag on Flagpole with Classic Space Logo Stickers (Complete)
3612 - Arm Piece Straight with 2 and 3 Fingers
3613 - Arm Piece with Towball Socket
3614 - Plate 1 x 1 Round with Towball
3624 - Minifig Police Hat
3626b - Minifig Head with Hollow Stud
3626bp01 - Minifig Head with Standard Grin Pattern
3626bp04 - Minifig Head with Standard Grin and Sunglasses Pattern
3626bp66 - Minifig Head with Blue Headband and Red Hair Pattern
3626bp69 - Minifig Head with Standard Grin and Sunglasses Pattern
3634 - Tyre 10/130 x 17 Offset Tread
3641 - Tyre 6/50 x 8 Offset Tread
192425a - Sticker 2.4 x 3 with Classic Space Logo
192425b - Sticker 2.4 x 3 with Classic Space Logo (Mirrored)
Reply
Re: New Parts for LGEO Library
#26
My feedback on your last updates:

Previous issues fully adressed and corrected.
Regarding the last bunch of parts, no trouble on my system, every part installed flawessly and renders fine.

I have just one minor issue regarding part 3297p90: the classic space logo seems incomplete, somme clipping occurs in the bottom of the pattern.
Reply
Re: New Parts for LGEO Library
#28
3297p90 has been corrected. Thanks for feedback.
Reply
Re: New Parts for LGEO Library
#27
Update: 2015/05/15

[Image: v9-1.jpg]

973p63 - Minifig Torso with Robot Pattern
2362a - Panel 1 x 2 x 3 with Solid Studs
2446p50 - Minifig Helmet Modern with Blue and Silver Spyrius Pattern
3039pc7 - Slope Brick 45 2 x 2 with Spyrius Droid Image Pattern
3069bp21 - Tile 1 x 2 with Arrow Short Yellow Pattern
3626bp63 - Minifig Head with Silver Robot Pattern
3626bp67 - Minifig Head with Thin Moustache, Stubble and Sideburns Pattern
3660p01 - Slope Brick 45 2 x 2 Inverted with Computer Screen Pattern
3712 - Technic Universal Joint End
3712c01 - Technic Universal Joint (Complete Assembly Shortcut)
3754p01 - Brick 1 x 6 x 5 with Satellite Repair Pattern
3754p02 - Brick 1 x 6 x 5 with Rocket Launch Pattern
3761 - Window 1 x 6 x 5
3762 - Glass for Window 1 x 6 x 5
3788 - Car Mudguard 2 x 4
3811 - Baseplate 32 x 32
3815 - Minifig Hips
3815p63 - Minifig Hips with Robot Pattern
3816 - Minifig Leg Right
3816p63 - Minifig Leg Right with Robot Pattern
3817 - Minifig Leg Left
3817p63 - Minifig Leg Left with Robot Pattern
3818 - Minifig Arm Right
3819 - Minifig Arm Left
3820 - Minifig Hand
3828 - Car Steering Wheel
3829a - Car Steering Wheel Stand
3829c01 - Car Steering Wheel
3835 - Minifig Tool Handaxe
3836 - Minifig Tool Pushbroom
3837 - Minifig Shovel
3838 - Minifig Airtanks
3838a - Minifig Airtanks
3841 - Minifig Pickaxe
3842a - Minifig Helmet Classic with Thin Chin Guard
3846 - Minifig Shield Triangular
Reply
Re: New Parts for LGEO Library
#29
Update: 2015/05/15

[Image: v9-2.jpg]

3855 - Glass for Window 1 x 4 x 3
3856 - Window 1 x 2 x 3 Shutter
3876 - Minifig Shield Round
3900 - Minifig Signal Holder
3901 - Minifig Hair Male
3939 - Slope Brick 33 3 x 6
3939p68 - Slope Brick 33 3 x 6 with M Tron Logo Pattern
3939p90 - Slope Brick 33 3 x 6 with Classic Space Small Pattern
3939p91 - Slope Brick 33 3 x 6 with Classic Space Large Pattern
3947 - Baseplate 32 x 32 with Craters
3957 - Antenna 4H with Rounded Top
3957a - Antenna 4H with Rounded Top
3957b - Antenna 4H with Flat Top
3959 - Minifig Torch
3960 - Dish 4 x 4 Inverted
3962 - Minifig Radio with Long Handle
3962a - Minifig Radio with Short Handle
3962b - Minifig Radio with Long Handle
4006 - Minifig Tool Spanner/Screwdriver
4032 - Plate 2 x 2 Round with Axlehole Type 1
4032a - Plate 2 x 2 Round with Axlehole Type 1
4032b - Plate 2 x 2 Round with Axlehole Type 2
4070 - Brick 1 x 1 with Headlight
4150p01 - Tile 2 x 2 Round with Grille Pattern
4150p03 - Tile 2 x 2 Round with Clock Pattern
4150p04 - Tile 2 x 2 Round with Yellow Arrow with Black Border Pattern
Reply
Re: New Parts for LGEO Library
#30
Update: 2015/05/26

[Image: v10-1.jpg]

4151: Plate 8 x 8 with Grille without Hole
4151a: Plate 8 x 8 with Grille without Hole
4151b: Plate 8 x 8 with Grille with Hole
4162p01: Tile 1 x 8 with "Robie House" Pattern
4162p02: Tile 1 x 8 with "Farnsworth House" Pattern
4162p03: Tile 1 x 8 with "Fallingwater" Pattern
4162p04: Tile 1 x 8 with "The White House" Pattern
4162p05: Tile 1 x 8 with "Burj Khalifa" Pattern
4162p06: Tile 1 x 8 with "Brandenburg Gate" Pattern
4162p07: Tile 1 x 8 with "Brandenburger Tor" Pattern
4162p08: Tile 1 x 8 with "Sears Tower" Pattern
4162p09: Tile 1 x 8 with "Willis Tower" Pattern
4162p0a: Tile 1 x 8 with "John Hancock Center" Pattern
4162p0b: Tile 1 x 8 with "Empire State Building" Pattern
4162p0c: Tile 1 x 8 with "Seattle Space Needle" Pattern
4162p0d: Tile 1 x 8 with "Sydney Opera House" Pattern
4162p0e: Tile 1 x 8 with "Sungnyemun" Pattern
4162p0g: Tile 1 x 8 with "Big Ben" Pattern
4162p0l: Tile 1 x 8 with "Villa Savoye" Pattern
4162p0o: Tile 1 x 8 with "Imperial Hotel" Pattern
4162p0p: Tile 1 x 8 with "Leaning Tower of Pisa" Pattern
4162p0q: Tile 1 x 8 with "United Nations" Pattern
4162p0r: Tile 1 x 8 with "Headquarters" Pattern
4162p0s: Tile 1 x 8 with "The Eiffel Tower" Pattern
4162p0t: Tile 1 x 8 with "La tour Eiffel" Pattern
4162p0u: Tile 1 x 8 with "Marina Bay Sands" Pattern
4162p0v: Tile 1 x 8 with "Trevi Fountain" Pattern
4162p0x: Tile 1 x 8 with "Lincoln Memorial" Pattern
4162p0y: Tile 1 x 8 with "Flatiron Building" Pattern
Reply
Re: New Parts for LGEO Library
#34
To update my feedback on your parts:

Every part released so far works fine. Just one minor issue easily corrected: no reference to part 4162p0l in the LGEO.xml file you provided.
Reply
Re: New Parts for LGEO Library
#35
Thanks for feedback, I've corrected the LGEO.xml file.
Reply
Re: New Parts for LGEO Library
#37
Update: 2015/05/29

[Image: v11-1.jpg]

4208: Hose Reel 2 x 4 x 2 Drum
4209: Hose Reel 2 x 4 x 2 Holder
4210a: Minifig Tool Hose Nozzle with Handle
4215a: Panel 1 x 4 x 3
4215b: Panel 1 x 4 x 3 with Hollow Studs
4220: Arm Piece with Grab Jaw Holder
4220a: Arm Piece with Grab Jaw Holder with Round Middle Finger
4220b: Arm Piece with Grab Jaw Holder with Truncated Middle Finger
4221: Grab Jaw
4228: Slope Brick 33 5 x 6 x 2 Inverted
4229: Plate 2 x 2 with Jet Engine
4285a: Dish 6 x 6 Inverted Webbed Type 1
4285b: Dish 6 x 6 Inverted Webbed Type 2
4288: Tyre Balloon
4346: Container Box 2 x 2 x 2 Door with Slot
4346p61: Container Box 2 x 2 x 2 Door with Slot and Spyrius Pattern
4346p68: Container Box 2 x 2 x 2 Door with Slot and M Tron Logo Pattern
4349: Minifig Loudhailer
4360: Minifig Camera with Side Sight
4448: Glass for Windows 4 x 4 x 3 Roof
4460a: Slope Brick 75 2 x 1 x 3 with Open Stud
4460b: Slope Brick 75 2 x 1 x 3 with Hollow Stud
4474: Windscreen 6 x 4 x 2 Canopy
Reply
Re: New Parts for LGEO Library
#41
Update: 2015/06/05

[Image: v12-1.jpg]

4476: Support 2 x 4 x 5 Stanchion Inclined
4479: Minifig Metal Detector
4485: Minifig Cap with Long Flat Peak
4522: Minifig Tool Mallet
4589: Cone 1 x 1
4592: Hinge Control Stick Base
4593: Hinge Control Stick
4596: Plate 1 x 2 with 3L Extension and Stud Hole
4624: Wheel Rim 6.4 x 8
4735: Brick 1 x 1 x 2/3 Round with Bar and Clip Vertical
4736: Minifig Jet-Pack with Stud on Front
4737: Panel 4 x 4 x 6 Outward Sloping Corner
4740: Dish 2 x 2 Inverted
4741: Window 4 x 4 x 6 Outward Sloping
4746: Tail 4 x 2 x 2 with Rocket
4755: Electric Plate 1 x 2 with Contacts
4757: Electric Plate 2 x 4 with Contacts
4758: Electric Plate 2 x 8 with Contacts
Reply
Re: New Parts for LGEO Library
#44
A quick feedback on the last bunch of parts:

Part #4740: lacks the addition of LGEO primitives "lg_tech_knob" and "lg_tech_knob_clear" in the 4740.inc file.
Part #4479: 4479.inc is 90° misoriented in the "y" plane (ldraw coodinates) regarding the ldraw library.

Everything else is OK.

Chris
Reply
Re: New Parts for LGEO Library
#45
4740 should have no probleme, I didn't use the primitives there and everything is included in the STL .inc file

4479, I will have a look.
Reply
Re: New Parts for LGEO Library
#47
Ok, the mistake was mine for the two parts. I forgot to update the STL folder for the last release and I see the folder have been updated for these very parts. All is fine with the new STL files.
Sorry for inconvenience.

Chris
Reply
Re: New Parts for LGEO Library
#85
I have the lg_tech_knob problem too. It's probably my fault, but how do I resolve it? I cannot find a lg_tech_knob file in any of the LGEO libraries.
Reply
Re: New Parts for LGEO Library
#86
lg_tech_knob, as all the other studs are defined in the lg_defs.inc file.
Reply
Re: New Parts for LGEO Library
#51
Update: 2015/06/23

[Image: v13-1.jpg]

973p26: Minifig Torso with Patch Pocket Pattern
3069bp14: Tile 1 x 2 with Arrow Long Yellow without Border Pattern
3823: Windscreen 2 x 4 x 2
4084: Tyre 8/75 x 8 Offset Tread
4215ap10: Panel 1 x 4 x 3 with White UNICEF Logo Pattern
4346p60: Container Box 2 x 2 x 2 Door with Slot with Controls Pattern
4346ps2: Container Box 2 x 2 x 2 Door with Slot and Sith Pattern
4760: Electric 9V Battery Box 4 x 8 x 2.333 Cover
4760c01: Electric 9V Battery Box 4 x 8 x 2.333 (Complete)
4760p01: Electric 9V Battery Box 4 x 8 x 2.333 Cover with "9V" Pattern
4760p01c01: Electric 9V Battery Box 4 x 8 x 2.333 with "9V" Pattern (Complete)
4761: Electric 9V Battery Box 4 x 8 x 2 1/3 Lid
4762: Electric 9V Battery Box 4 x 8 x 2.333 Switch
4767a: Electric Light & Sound Brick 1 x 2 with Single Top Light - Top
4768: Electric Light & Sound Brick 1 x 2 with Single Top Light - Base
4769: Electric Light & Sound Bulb Inner Cover
4770: Electric Light & Sound Coloured Globe
4771: Electric Light & Sound Brick 1 x 4 with Twin Top Lights
4771a: Electric Light & Sound Brick 1 x 4 with Twin Top Lights - Top
4772: Electric Light & Sound Brick 1 x 4 with Twin Top Lights - Base
73664: Electric Light & Sound Brick 1 x 4 with Twin Top Lights
73666: Electric Light & Sound Brick 1 x 2 with Single Top Light
Reply
Re: New Parts for LGEO Library
#52
Update: 2015/06/30

[Image: v14-1.jpg]

2552 - Baseplate 32 x 32 Raised with Ramp and Pit
2552p02 - Baseplate 32 x 32 Raised with Ramp and Pit with Light Grey and Dark Grey Craters Pattern

Note : Due to the complexity of this pattern, this part could be extremely long to render if you are using very high quality radiosity settings (the picture above took me 7H to render), on low settings time should be more acceptable.
Reply
Re: New Parts for LGEO Library
#54
Update: 2015/07/03

[Image: v15-1.jpg]

20 - Wheel Center Small for Steel Axle
122c01 - Plate 2 x 2 with Red Wheels (Complete)
122c02 - Plate 2 x 2 with White Wheels (Complete)
422 - Plate 2 x 2 with Axle Brackets
973p1t - Minifig Torso with Red Truck Pattern
973p13 - Minifig Torso with Straight Zipper Jacket Pattern
973p70 - Minifig Torso with Bomber Jacket & Black Shirt Pattern
2484 - Car Wheel Holder 2 x 2 with Suspension - Top
2484c01 - Car Wheel Holder 2 x 2 with Suspension
2485 - Car Wheel Holder 2 x 2 with Suspension - Bottom
2542 - Minifig Tool Oar
2550 - Animal Monkey Body
2550c01 - Animal Monkey (Complete, Crouching)
2550c02 - Animal Monkey (Complete, Standing)
3068bp0a - Tile 2 x 2 with Safari Pattern
3069bp02 - Tile 1 x 2 with Tape Reels Pattern
3135 - Slope Brick 45 2 x 3 x 1 & 1/3 Double Crane
3135c01 - Slope Brick 45 2 x 3 x 1 & 1/3 Double with Hook (Complete)
3135c02 - Slope Brick 45 2 x 3 x 1 & 1/3 Double with Light Gray Hook
3135c03 - Slope Brick 45 2 x 3 x 1 & 1/3 Double with Black Hook
3136 - Crane Hook with 4 Studs
3482 - Wheel Rim 8 x 17.5 with Axlehole
3626bp7e - Minifig Head with Blue Sunglasses and Stubble Pattern
3629 - Minifig Hat Cowboy
3821 - Door 1 x 3 x 1 Right
3821p01 - Door 1 x 3 x 1 Right with Safari Stripes Pattern
3821p03 - Door 1 x 3 x 1 Right with Yellow / Red Stripes Pattern
3822 - Door 1 x 3 x 1 Left
3822p01 - Door 1 x 3 x 1 Left with Safari Stripes Pattern
3822p03 - Door 1 x 3 x 1 Left with Yellow / Red Stripes Pattern
u9070 - Car Wheel Holder 2 x 2 with Suspension - Spring
u9132 - Axle Steel 4 x 72 LDU
u9132c01 - Axle Steel 4 x 72 LDU with Two Wheels 4 x 8
Reply
Re: New Parts for LGEO Library
#59
Update: 2015/07/10

[Image: v16-1.jpg]

2349: Hinge Car Roof 4 x 4 Sunroof without Ledges
2349a: Hinge Car Roof 4 x 4 Sunroof without Ledges
2349b: Hinge Car Roof 4 x 4 Sunroof with Ledges
2486: Bar 1 x 8 x 2
2524: Minifig Backpack Non-Opening
2546: Animal Bird Parrot
2547a: Animal Shark Body Type 1
2547ac01: Animal Shark Type 1 (Complete)
2547b: Animal Shark Body Type 2
2547bc01: Animal Shark Type 2 (Complete)
2548: Animal Shark Head
2614: Minifig Tool Fishing Rod
4150p00: Tile 2 x 2 Round with Film/Tape Reel Pattern
4212b: Car Base 4 x 10 x 0.667 with 2 x 2 Center Open
4773a: Electric Light & Sound Brick 2 x 2 x 1.333 Siren Top
4774: Electric Light & Sound Brick 2 x 2 x 1.333 Siren Base
4774c01: Electric Light & Sound Brick 2 x 2 x 1.333 Siren (Complete)
4784: Staircase 4 x 6 x 7 1/3 Enclosed Straight
4858p01: Wedge 4 x 4 with Blacktron I Logo
4858p90: Wedge 4 x 4 with Classic Space Pattern
Reply
Re: New Parts for LGEO Library
#60
Update: 2015/07/16

[Image: v17-1.jpg]

476 - Bar 12L with Hollow Studs, Towball and Slit
4095 - Bar 6.6L with Stop
4862 - Glass for Window 1 x 2 x 2 Plane
4863 - Window 1 x 4 x 2 Plane
4864a - Panel 1 x 2 x 2 with Solid Studs
4864b - Panel 1 x 2 x 2 with Hollow Studs
4865 - Panel 1 x 2 x 1 with Square Corners
4865a - Panel 1 x 2 x 1 with Square Corners
4865b - Panel 1 x 2 x 1 with Rounded Corners
4865p06 - Panel 1 x 2 x 1 with Black Grille Pattern
4872 - Windscreen 3 x 4 x 4 Inverted
5306a - Electric Brick 2 x 2 x 2/3
6014 - Wheel Rim 11.2 x 10.4
6015 - Tyre 12/40 x 11 Wide
6016 - Bar 1 x 4 x 3 Window
6023 - Minifig Jet Pack with 2 Octogonal Nozzles
6048 - Arm Piece with Pin and 2 Fingers
6058 - Cockpit 4 x 11 x 2 & 2/3
6064 - Plant Bush
6070 - Windscreen 5 x 2 x 1 & 2/3
Reply
Re: New Parts for LGEO Library
#61
Hi Darats,

Would you please contact me at willy(dot)tschager[at]tin(dot) for the inclusion of your parts in the upcoming AIOI? Are you in contact with Owen for a seamless mix of your parts with his library and more important a harmonized LGEO.xml?

w.
LEGO ergo sum
Reply
Re: New Parts for LGEO Library
#62
willy(dot)tschager[at]tin(dot)

I've assumed it's a (dot).it
So hopefully, you got my mail.
Reply
Re: New Parts for LGEO Library
#65
Update: 2015/07/18

[Image: v18-1.jpg]

6099 - Baseplate 32 x 32 Road 9-Stud Landing Pad
6099p02 - Baseplate 32 x 32 Road 9-Stud Landing Pad with Green Octogon Pattern
6099p03 - Baseplate 32 x 32 Road 9-Stud Landing Pad Type 1 (Yellow)
6099p04 - Baseplate 32 x 32 Road 9-Stud Landing Pad Type 1 (Orange)



[Image: v18-2.jpg]

6117 - Minifig Tool Chainsaw Blade
6118 - Wheel Hard-Plastic Small
6120 - Minifig Ski 4L with Hinge
6157 - Plate 2 x 2 with Wheels Holder Wide
6238a - Windscreen 4 x 4 x 1 Type 1
6269 - Minifig Goblet with Hollow Stem
6636p01 - Tile 1 x 6 with "Rockefeller" Pattern
6636p02 - Tile 1 x 6 with "Center" Pattern
6636p03 - Tile 1 x 6 with "Solomon" Pattern
6636p04 - Tile 1 x 6 with "R. Guggenheim" Pattern
6636p05 - Tile 1 x 6 with "Museum" Pattern
10201 - Bracket 1 x 2 - 1 x 4 with Rounded Corners
11211 - Brick 1 x 2 with Two Studs on One Side
12939 - Arch 1 x 6 x 2 with Thin Top
14769 - Tile 2 x 2 Round with Round Underside Stud
15068 - Slope Brick Curved 2 x 2 x 0.667
15573 - Plate 1 x 2 with Groove with 1 Center Stud, without Understud
18646 - Plate 3 x 6 Round Half with 1 x 2 Cutout
18973 - Windscreen 6 x 4 x 1.333 Curved
18980 - Plate 2 x 6 with Two Rounded Corners
30027 - Wheel Rim 8 x 8 Round Hole for Wheel Holding Pin
30027a - Wheel Rim 8 x 8 Round Hole for Wheel Holding Pin
30027b - Wheel Rim 8 x 8 Notched Hole for Wheel Holding Pin
30033 - Plate 2 x 2 with Rod Frame Octogonal
Reply
Re: New Parts for LGEO Library
#68
Update: 2015/07/26

[Image: v19-1.jpg]

2837 - Electric Technic Motor 9V Shaft
2837b - Electric Technic Motor 9V Top
2838 - Electric Technic Motor 9V Base
2838c01 - Electric Technic Motor 9V
2986c01 - Electric Technic Micromotor (Complete)
30377 - Minifig Mechanical Arm
30395 - Hook with Towball
30602 - Slope Brick Curved Top 2 x 2 x 1
32013 - Technic Angle Connector #1
32123a - Technic Bush 1/2 Smooth with Axle Hole Reduced
32123b - Technic Bush 1/2 Smooth with Axle Hole Semi-Reduced
32198 - Technic Gear 20 Tooth Bevel
32530 - Technic Tile 1 x 2 with Two Holes
41747 - Wedge 2 x 6 Double Right
41748 - Wedge 2 x 6 Double Left
43712 - Wedge 6 x 4 Triple Curved
43898 - Dish 3 x 3 Inverted
44375a - Dish 6 x 6 Inverted with Hollow Studs
44375b - Dish 6 x 6 Inverted with Solid Studs
47753 - Wedge 4 x 4 Triple Curved without Studs
50746 - Slope Brick 31 1 x 1 x 0.667
57515 - Technic Suspension Arm 2 x 6
57585 - Technic Bush with Three Axles
59443 - Technic Axle Joiner Inline Smooth
59900 - Cone 1 x 1 with Stop
Reply
Re: New Parts for LGEO Library
#69
I just wanted to point out that this thread has become nearly unusable for anyone who has their preferences set to display in threaded mode, due to be absolutely huge (requiring a ton of images to be loaded), and nested to a ridiculous degree. I would suggest creating a new thread.
Reply
Re: New Parts for LGEO Library
#70
Mmmh, you are right, I haven't thought of that.

The pictures can't even be displayed entirely in nested mode.

I can understand the nesting to be ridiculous here, but about the tons of image to display, I'm only making a pic per update, so what can I do.


@ the forum admin: is there a way to rearrange that topic and un-nest each post with a library update ?
Reply
Re: New Parts for LGEO Library
#71
I've never tired to do that but I'm sure it's possible and I'll see what I can do.
Reply
Re: New Parts for LGEO Library
#77
I found a way to split/merge/reorder this topic. But this is time consuming so this will not happen in the next few hours. Anyway I will reorder this thread in a way that all updates will be posted as a response to the initial post.

/Max
Reply
Re: New Parts for LGEO Library
#72
Well, your preview images on this page (24 so far) add up to about 8MB. In the overall scheme of things that's not all that much, but to view a single forum topic it's a lot. The only real solution to that would be to make the inline images here thumbnails that link to the full-size images.
Reply
Re: New Parts for LGEO Library
#73
Travis Cobbs Wrote:Well, your preview images on this page (24 so far) add up to about 8MB. In the overall scheme of things that's not all that much, but to view a single forum topic it's a lot.
Are you on a phone connection Smile

But seriously the thing I miss most is the automatic thumb nailing the forum used to have.
Reply
Re: New Parts for LGEO Library
#74
Maybe if the nested view was not displaying the entire thread but only a few posts with more than one page if needed, the entire thread would not be loaded each time.

I don't really want to use thumbnails, it's extra work, and I would prefer as a reader to have directely image in full size.


As for me, and this is only my thought, the nested view is not really convenient, I'm more use to classic chronologic view than this. If someone forget to click reply, it will mess up everything. This nested view was maybe convineient to old newsgroup type of forum, but I would certainly prefer something like Eurobricks.
Reply
Re: New Parts for LGEO Library
#75
Solution: stop replying to each previous post. Then the thread won't be so nested.
Reply
Re: New Parts for LGEO Library
#76
Yes, I will do that.

Only 2 or 3 updates and everything will be released. I will then start a new thread, cleaner for request and future updates.
Reply
Re: New Parts for LGEO Library
#9
Just FYI, none of your Dropbox picture links work, either here or on EuroBricks. It seems like perhaps they're not public URLs.
Reply
Re: New Parts for LGEO Library
#11
OK I've fixed it.
I will use Brickshelf for the pictures as Dropbox is not satisfying me for that kind of image hosting.
Reply
Re: New Parts for LGEO Library
#14
I've been happily using imgur for quite some time now. No registration needed, and you can link directly to the images (no need to link to a web page). Just go to the site, click upload, drag and drop as many images as you want into the box, and then copy the links.
Reply
Re: New Parts for LGEO Library
#17
Travis, may I have a request:

Could you try to download my LGEO.xml file (link in the first post) and try to export a ldr file containing part 2340 from ldview to pov ray? Just to make sure the Pov output of Ldview works with my xml file and substitute 2340 by its LGEO equivalent.

I would really appreciate as there is someone in Eurobricks forum that have problem using my xml file and doesn't get any LGEO replacement. I can't figure out why.

Thanks a lot in advance.
Reply
Re: New Parts for LGEO Library
#18
It seems to work, but I am using LDView 4.2 Beta 1. It's possible there was a bug in LDView 4.1 that makes it not like something about your LGEO.xml file.
Reply
Re: New Parts for LGEO Library
#19
Hi, „someone in Eurobricks forum“ that’s me.

For getting ahead I completely removed LDraw and made a new installation using the all-in-one-installer (LDview 4.1). Then I installed LDview 4.2 beta 1 (Windows ) into the same folder, so that LDview 4.1 was overwritten. But the problem still remained: When I switch to Darats lgeo.xml file there is no LGEO access anymore. Even for standard parts like #3008 (Brick 1x8) the resulting povray file contains no code like “#include "lg_3008.inc". Switching back to the default xml-file everything works fine again.

Any further idea what I may optimize? Thanks.


Solved it! Darats LGEO.xml works fine!
Reply
Re: New Parts for LGEO Library
#10
I have the problem on my ipad, but they do work on my PC, need to investigate....
Reply
Re: New Parts for LGEO Library
#23
Thanks for that feedback, perfectely what I needed.

So:

122c01, 123c02 : I think I've changed the color cause I found le ldraw one was not metallick enough when rendered, I will change it back.

556: the shape was based on a very early ldraw part. Since it has been officially release I need to change the shape and make it better.

Studel: I will add it to the the package forgot that one.

973p66: if you redownload the xml file, you should have it.
Reply
Re: New Parts for LGEO Library
#31
Do you mind sharing the STL files as well?
I don't render with POV and would like to import the bricks into Blender or Cinema 4D.
Reply
Re: New Parts for LGEO Library
#32
Unfortunately, I only use STL format to go from native CATIA format to PovRay. I don't keep the STL files, only the CATIA ones.

I can give you a few parts if you want some, but I will not release them all. It's too much work.
Also I don't model studs and understuds so the parts won't even be complete in STL.

But I can fulfill a few requests if needed.

Maybe you can also write some code to convert Pov geometry to a Blender readable format or use some kind of utility.
Reply
Re: New Parts for LGEO Library
#33
According to the FAQ at povray.org converting POV to something else is not feasible/possible.

I'm working on an importer for Cinema 4D and don't want to create the meshes on the fly but rather import them from an external library to use also meshes with higher resolution.

I would appreciate to get some samples from you to test the import.
Just some basic bricks and perhaps some more sophisticated ones would be great.
Reply
Re: New Parts for LGEO Library
#36
I've shared the 2998 part STL file : here. You can have a try.


I know PovRay scenes are quite impossible to convert in another format, but I'm pretty sure it can easily be done for my STL PovRay files. They are only made of smooth_triangles, nothing really complicated to convert to another mesh format, I think.
Reply
Re: New Parts for LGEO Library
#38
You are right, I was't aware that PoseRay can convert also to OBJ.
I was able to batch convert 354 of your files back to OBJ and after some vertex optimization I got almost the same result like your provided reference STL.
Thanks a lot, they are of incredible quality.
Reply
Re: New Parts for LGEO Library
#39
Great!
Reply
Re: New Parts for LGEO Library
#53
Hi Gerhard,

I was wondering whether you still have the exported LGEO archive in OBJ format around. I would be interested to do some further conversions and starting from this would save me precious time.

Thank you in advance!

-M
Reply
Re: New Parts for LGEO Library
#55
Hi Darats!

I have been checking the quality of your parts and I am impressed.
I tried to convert some of them back to OBJ and I was in fact able using PoseRay, but I see that for some of your STL (.inc) files the studs are missing, probably because defined elsewhere.
Do you know whether there is a way to convert the whole piece, and if yes how?

I guess I am trying to do exactly what Gerard did recently so I was hoping to get some hint, but haven't heard from him so far.

Thanks a lot in advance!

- Mattia
Reply
Re: New Parts for LGEO Library
#40
Hi Damien,

I'm still amazed on how detailed your parts are. If you don't mind, I have a couple of question regarding your library.

I see that you convert your parts from CATIA to Povray using STL2pov. I tried myself using the converter a few years ago after designing my own hires parts with Solidworks. Although I had no issues when converting to simple triangles, the conversion to smooth triangles always messed up the result giving misoriented polygons. Curiously the result was part triangles and part smooth triangles.
How do you process your parts prior to conversion to have only smooth triangles ?
Regarding your printed parts, I'm curious about the way you convert flat 2D patterns to 3D objects. Is it automated or do you process each pattern manually ?


Chris
Reply
Re: New Parts for LGEO Library
#46
Christophe Mitillo Wrote:Hi Damien,

I'm still amazed on how detailed your parts are. If you don't mind, I have a couple of question regarding your library.

I see that you convert your parts from CATIA to Povray using STL2pov. I tried myself using the converter a few years ago after designing my own hires parts with Solidworks. Although I had no issues when converting to simple triangles, the conversion to smooth triangles always messed up the result giving misoriented polygons. Curiously the result was part triangles and part smooth triangles.
How do you process your parts prior to conversion to have only smooth triangles ?
Regarding your printed parts, I'm curious about the way you convert flat 2D patterns to 3D objects. Is it automated or do you process each pattern manually ?


Chris

I never had any problem exporting to smooth triangles, I can't really give you any hint on that, maybe Solidwork STL export is different from CATIA's one. I simply export to STL with CATIA default settings and run stl2pov with -s option on.

For the patterned parts, I export ldraw triangles to povray using the old L3PAdd-on program, then convert it to prism using a homemade VBA program, and then manually add them to the inc files. Then I manually add boxes, cylinders or what ever to improve the pattern and replace ldraw primitivé so let's say it is semi-automated.
Reply
Re: New Parts for LGEO Library
#48
Thanks for anwsering my questions.

For STL conversion, after deep investigation and a few tests, I think that maybe the problem is in STL2pov. I use version 2.5 of the software.

For testing purpose, I used it on the STL file for part 2998 you shared with Gerhart afew days ago. The converted .inc file is messed up like mines.
Looking at the files precisely, that's what I found. The flat triangles seem to be converted like yours, but the smoothed ones are different.

in your .inc part (converted with STL2pov 2.4.4):

triangle { // #670
<16, -48.2614, -1.51945>,
<16, -48.0893, -2.26346>,
<16, -54.537, -2.62187>
}
smooth_triangle { // #671
<16, -54.4251, -4.3668>, <-0.998433, 0.00455732, 0.0557737>,
<16, -54.537, -2.62187>, <-1, 0, 0>,
<16, -48.0893, -2.26346>, <-1, 0, 0>
}

in my conversion with STL2pov 2.5:

triangle { // #670
<16, -48.2614, -1.51945>,
<16, -48.0893, -2.26346>,
<16, -54.537, -2.62187>
}
smooth_triangle { // #671
<-54.4251, 16, -4.3668>, <0.00455732, -0.998433, 0.0557737>,
<-54.537, 16, -2.62187>, <0, -1, 0>,
<-48.0893, 16, -2.26346>, <0, -1, 0>
}
as you can see, in the smoothed triangle, plans X an Y are switched, causing a 90° rotation. All others are rotated also.

Unfortunately, I'm in a dead end as STL2pov 2.4.4 it's not available now.
Do you mind in sharing with me your version of STL2pov so I can fulfill my tests ?


Chris
Reply
Re: New Parts for LGEO Library
#49
STL2Pov 2.4.4
Reply
Re: New Parts for LGEO Library
#50
Thank you.

It works fine now.
Reply
Re: New Parts for LGEO Library
#56
I don't put the studs because they are already defined in the lg_defs.inc file.

If you take the "lg_xxxx.inc" file I provided instead of the "xxxx.inc" file you should get the entire part (as long as you also get the "lg_defs.inc" file).
Reply
Re: New Parts for LGEO Library
#57
Hi Darats, thanks for your hint.
I am obviously missing something here and I apologize in advance for my ignorance.
From my understading Poseray offers me the option to import only Povray (.inc) meshes files.
So any lg_xxxx.inc I try to import into Poseray I get the error saying "Model does not have vertices" and "Model does not have faces". Only your STL .inc files can be imported (and then exported into OBJ).
I also don't exactly understand how does the lg_defs.inc file would fit into the import in Poseray process.
Please note I am currently just the Poseray tool, not POVray.

Am I skipping or misunderstanding something?

Any input from you or anyone who went through this before would be highly appreciated.

Thanks!

- Mattia
Reply
Re: New Parts for LGEO Library
#58
Ok, I see.

Poseray doesn't seem to manage included inc files.
You would need to inline the lg_xxxx.inc file into one single mesh.

Actually, I have no idea how you can do that...
You should search for a tool to do that, or write one, or better : switch to Pov Ray for your renders as my library is intended for PovRay.
Reply
Re: New Parts for LGEO Library
#63
Good job Darats! The parts are very nice!

But I agree it might be better to have the studs in the STL files.
Reply
Re: New Parts for LGEO Library
#64
Why would it be better?
Reply
Re: New Parts for LGEO Library
#66
Well, I was thinking about file conversion between formats, or when/if the LDraw format is replaced with a better CAD format with true non-polygonal curves. But according to a little research I did on Wikipedia it seems I don't really know what what STL is. So never mind.
Reply
Re: New Parts for LGEO Library
#67
I only providing some new LGEO library high quality parts to be use in Pov Ray for renders of Ldraw files. I'm not trying to replace ldraw.

I think surface made of triangles like STL files are faster to render than part made of mathematical curves as it implies less boolean operations. Puting studs inside my stl files would take me much more time, and we would loose the ability to turn of lego logo on studs.
Maybe if the missing studs would be made also with stl files, it would be possible to write a converter that inlines everything in one file.
Reply
Re: New Parts for LGEO Library
#78
Update: 2015/08/01

[Image: v20-1.jpg]

60212 - Car Mudguard 2 x 4 with Central Hole
60475a - Brick 1 x 1 with Clip Vertical (Thick U-Clip) and Solid Stud
60478 - Plate 1 x 2 with Handle on End
60897 - Plate 1 x 1 with Clip Vertical (Thick C-Clip)
61252 - Plate 1 x 1 with Clip Horizontal (Thick C-Clip)
62462 - Technic Pin Joiner Round with Slot
64225 - Wedge 4 x 3 Triple Curved without Studs
71183 - Bar 1L with Light Holder
73092 - Magnet Cylindrical in Casing (Complete) Black
85863 - Microfig
85984 - Slope Brick 31 1 x 2 x 0.667
87081 - Brick 4 x 4 Round with Pinhole and Snapstud
92280 - Windscreen 2 x 3 x 2 on 2 x 4 Base
92438 - Plate 8 x 16
93061 - Arm Skeleton with Vertical Clip Bent 53.13
93590 - Car Mudgard 2 x 4 with Headlights and Curved Fenders
Reply
Re: New Parts for LGEO Library
#79
Update: 2015/08/11

[Image: v21-1.jpg]

973p61: Minifig Torso with Gold Ice Planet Pattern
973p62: Minifig Torso with Silver Ice Planet Pattern
991: Electric RC Race Buggy Motor - Axle Bush
2440p67: Hinge 6 x 3 Radar/Blade/Spoiler/Panel with Ice Planet Pattern
2713: Technic Ski
3039pc8: Slope Brick 45 2 x 2 with Ice Planet Controls Pattern
3068bp61: Tile 2 x 2 with Ice Planet Logo Pattern
3069bp61: Tile 1 x 2 with Ice Planet Control Panel Pattern
3298p61: Slope Brick 33 3 x 2 with Ice Planet Logo Pattern
3626bp61: Minifig Head with Ice Planet Moustache and Eyebrows Pattern
3626bp62: Minifig Head with Ice Planet Messy White Hair Pattern
3626bp65: Minifig Head with Ice Planet Female Red Hair Pattern
4218b: Roller Door Normal
4219b: Roller Door with Handle
4474p61: Windscreen 6 x 4 x 2 Canopy with Ice Planet Logo Pattern
6119: Minifig Helmet Visor Ice Planet
93598: Windscreen 2 x 3 x 2 on 2 x 4 Base
93598pk0: Windscreen 2 x 3 x 2 with 2 x 4 Base with Green Eyes on White Background Pattern
98283: Brick 1 x 2 with Embossed Bricks
99301: Slope Brick 33 3 x 3 Double Concave
168275a: Sticker 2.7 x 3.7 with Spyrius Machinery
168295a: Sticker 5.4 x 7.9 with Holographic Stripes and Red Triangles
u1125: Hinge Plate 1 x 2 with 1 Large Finger
u1126: Hinge Plate 1 x 2 with 2 Fingers at Outer Edges



[Image: v21-2.jpg]

ls20 - LSynth Technic Pneumatic Hose - End Piece
ls21 - LSynth Technic Pneumatic Hose - Cross Section
ls40 - LSynth Technic Flexible Axle - End Piece
ls41 - LSynth Technic Flexible Axle - Cross Section
ls50 - LSynth Technic Flex-System Hose - End Piece
ls51 - LSynth Technic Flex-System Hose - Cross Section
ls60 - LSynth Short Straight String Segment
Reply
Re: New Parts for LGEO Library
#80
Where can I download the newest and most complete LGEO library?

[edit]

Also, I notice that your archive does not have a "lg_colors.lst" or "lg_elements.lst" in it. Why not? I use L3P, and these files are needed in order to do the conversion.

http://www.hassings.dk/l3/l3p.html

Quote:So we agreed on a new text file format and two new files (lg_elements.lst and lg_colors.lst) to replace the tab files.
Reply
Re: New Parts for LGEO Library
#81
L3P has more or less being replaced by ldview.

Therefore the .lst files are no longer used (by most of the userd), that's why I don't provide them in my package. It has been kind of replaced by the lg_colors.inc and LGEO.xml files.

Currently, the complete LGEO library can be found in the Ldraw AIOI. My parts are not yet part of this AIOI, so you need to install them manually or wait for them to be integrated to the AIOI.
Reply
Re: New Parts for LGEO Library
#82
I don't think LDView can generate a POV file from the command line however.
Reply
Re: New Parts for LGEO Library
#84
I created my own lg_colors.lst and lg_elements.lst, but there's no point releasing them because of the color problem below.
Reply
Re: New Parts for LGEO Library
#87
All the LGEO parts have been updated to use LDXcolorX color definitions.
I'm consitent with that.

I guess you LGEO library is not up to date.

I would suggest to restart from scratch and download the ldraw AIOI where you will find the last version of the LGEO library, then you should be able too add my parts without any problem.

I can render using L3P so you should have a problem in you settings somewhere.
Aslo, all the LDXcolorsX definitons are defined in the lg_colors.inc file, make sure you have that one.


Maybe Willy can also tell us if L3P is still supported by ldraw AIOI.
Reply
Re: New Parts for LGEO Library
#88
As I said, Lutz Uhlmann's lg_0251c01.inc does colors like this:

Code:
material { texture { lg_red  normal { bumps 0.1 scale 2 } } }

As does lg_4592c01.inc.

And what do you mean "I can render using L3P"? L3P is not a renderer.

[edit]

I am now looking at Owen's parts. In lg_14769p01.inc and lg_3003pe1.inc he does this:

Code:
texture { lg_black }

So he is not using LDView color definitions either.
Reply
Re: New Parts for LGEO Library
#89
I meant: I can render a file generated by L3P with no problem.


I've looked into it a bit deeper, and my bad, I was sure LDXcolorX was the standard:

In fact, I can render either a L3P file or a ldview file, because I've made a file lg_colors_slope.inc that says as an example:
#declare LDXColor0 = material { texture { lg_black } }
#declare LDXColor0_slope = material { texture { lg_black normal { bumps 1 scale 25*0.02 } } }

I've made that file to be able to change the default slope grainy surface roughness of ldview.


With Ldview you get the LDXcolorX definition directely in the pov file.
With L3P you get L3colorX definition in the pov file.

If I replace all the LDXcolorX statements in all my pattern files, I will loose the ability to easily change slope surface roughness.
I don't want to do that.



2 solutions I guess:

L3P is officially discontinued and I will not change anything, but you can download my lg_color_slope.inc file which should solve your problem.

L3P is officially supported an I need to find a better solution or to create some kind of compatibility file.



Edit: Anyway, thanks for pointing this out. I'm quite prudent in releasing this personnal library. I want to make sure everything is OK before releasing it for the ldraw AIOI. That's also why I've said in the first post of this thread that the colors defintion should be ldview ones.



Edit2: have you solved your lg_tech_knob problem?
Reply
Re: New Parts for LGEO Library
#91
Try replacing the lg_elements.lst and lg_colors.lst files with the ones I've attached, add the -lgeo flag to the end of the command line, and run L3P again.

For instance:
Code:
"l3p.exe" "building_007_firecompany.ldr" "l3p_building_007_firecompany_lgeo.pov" -o -cg30,45,-50 -ca60 -lgeo -ar
The resulting POV-Ray scene will quit rendering when it gets to one of your color definitions. Here's a screenshot:

[Image: FpcjuPU.png]

You might want to ask on the POV-Ray newsgroup if there's a workaround. Whatever that may be, it should be applied to the older LGEO files as well, because currently things are not being done consistently.


[edit]

I solved the lg_tech_knob problem.


Attached Files
.zip   lgeo.zip (Size: 9.7 KB / Downloads: 0)
Reply
Re: New Parts for LGEO Library
#94
The error says that LDXColor0 is not defined.

You need to write #include lg_color_slope.inc somewhere above.



When my library will be ready to be included in the ldraw AIOI, I will see how I can harmonize everything. Currently it is a WIP, sorry if I didn't take L3P compatibility into account.
But I'm pretty sure the lg_color_slope.inc file should solve the problem.
Reply
Re: New Parts for LGEO Library
#96
Your solution doesn't work for all the *other* colors though. How is lg_color_slope.inc going to help for colors like this (from LP3 output):

Code:
//// Color 46 Trans_Yellow (from lg_color.inc)
#ifndef (L3Texture46)
#declare L3Texture46 = texture { lg_clear_yellow }
#end
#ifndef (L3Texture46_slope)
#declare L3Texture46_slope = L3TextureSlope(L3Texture46)
#end
#ifndef (L3Color46)
#declare L3Color46 = L3MaterialT(L3Texture46)
#end
#ifndef (L3Color46_slope)
#declare L3Color46_slope = L3MaterialT(L3Texture46_slope)
#end


//// Color 4 Red (from lg_color.inc)
#ifndef (L3Texture4)
#declare L3Texture4 = texture { lg_red }
#end
#ifndef (L3Texture4_slope)
#declare L3Texture4_slope = L3TextureSlope(L3Texture4)
#end
#ifndef (L3Color4)
#declare L3Color4 = L3Material(L3Texture4)
#end
#ifndef (L3Color4_slope)
#declare L3Color4_slope = L3Material(L3Texture4_slope)
#end


//// Color 14 Yellow (from lg_color.inc)
#ifndef (L3Texture14)
#declare L3Texture14 = texture { lg_yellow }
#end
#ifndef (L3Texture14_slope)
#declare L3Texture14_slope = L3TextureSlope(L3Texture14)
#end
#ifndef (L3Color14)
#declare L3Color14 = L3Material(L3Texture14)
#end
#ifndef (L3Color14_slope)
#declare L3Color14_slope = L3Material(L3Texture14_slope)
#end

So you're creating three different sets of colors because you don't want to stick with the existing standard?
Reply
Re: New Parts for LGEO Library
#97
Don't be rude.
I'm sharing a library made originaly for my own use, if I used LDX statements within the files it was because of 2 reasons:
- I was not using L3P
- I cannot globaly control slope grainy surface roughness if the roughness is defined in the part inc file. This is the main reason I didn't stuck with the standard.

I can use the "standard" color definition and remove LDX colors from the parts, but not until I have found a solution that fullfil what I need.

lg_color_slope.inc is a file for my personnal use that was never intended to be shared. I thought it would work for you, sorry if it doesn't. I still think you can use it as a workaround because it does work for me (with L3P generated files I mean), waiting for a better solution.
It also doesn't need to help for the L3colors because those colors should aleady work for you.



Edit:

I've modified the Package (donwload link on the 1st page of this topic), now I have included a file call lg_color_LDX_L3P.inc which is basically a copy of my lg_color_slope.inc, but which define both LDXColors and L3Colors.
Then it should work for both L3P and Ldview generated files.
In that file you will be able to change the roughness of the slopes.

Only one thing that needs to be done is to add #include "lg_color_LDX_L3P.inc" at the end of your lg_color.inc file (just above the #end at the end of the file).
Reply
Re: New Parts for LGEO Library
#98
Here are the normals that L3P uses:

#declare L3NormalBumps = normal { bumps 0.01 scale 20 }
#declare L3NormalSlope = normal { bumps 0.3 scale 0.5 }

They differ from yours as well as LDView's. Ideally, these should have been defined by Lutz Uhlmann, not by Lars or you or Travis.

Also, I just tried using your lg_color_slope.inc and the render quits when it gets to lg_metallic_dark_grey. Do you have an updated lg_color.inc with that color in it? Because it does not exist in my copy.
Reply
Re: New Parts for LGEO Library
#99
That's why defining the slopes values in the part inc files is not a good thing.
If you render a slope patterned part from ldview you will have a certain grain value for the main color but different one for the pattern color (because it is defined within the part).

A user should be able to globally set the bump value he wants.


Make sure to delete lg_color_slope.inc, and redownload my package and use lg_color_LDX_L3P.inc (see my post above for how to use this).

I guess lg_metallic_dark_grey is a color I've added because it was not in the LGEO library.
Just delete it from lg_color_LDX_L3P.inc (do the same if you get problem with other colors).

I just can't share my lg_color.inc because I have heavily edited it, and I first need to make sure it will work for everyone.
I'm planning to do it soon.
Reply
Re: New Parts for LGEO Library
That seems to work. However, make sure to update "lg_colors.lst" and "lg_elements.lst", otherwise L3P doesn't know which parts and colors to convert, similarly to "LGEO.xml".

[edit]

Also, I think the regular bricks should have a slight waviness in their normals as well. Does LDView not add one by default?
Reply
Re: New Parts for LGEO Library
#92
Why not define this:

Code:
#declare lg_slope_normal = normal { bumps 1 scale 25*0.02 }

and add it to "lg_defs.inc"? Then, all you have to do is:

Code:
material { texture { lg_black normal { lg_slope_normal } } }
Reply
Re: New Parts for LGEO Library
#93
You are right, but as I was not planning to share that file, I haven't cleaned it up.
Reply
Re: New Parts for LGEO Library
#95
Darats Wrote:I've looked into it a bit deeper, and my bad, I was sure LDXcolorX was the standard:

Just as an FYI, I can confirm that the LDX color defines come from LDView originally. The LDX stands for LDView eXporter (perhaps not the best TLA).
Reply
Re: New Parts for LGEO Library
#90
L3P is not mentioned anywere, but will be silently installed by the AIOI 2015-01 'cos needed by
LPub3D. LDView does not support command line and Trevor wants some POVRay - a view I do not share, since LPub 4.x has happily lived with LDView and LDGlite as sole renderer for years, but it is his prog and not mine.

If you're going for L3P support it is your choice not my requirement.

w.
LEGO ergo sum
Reply
Re: New Parts for LGEO Library
Damien Roux Wrote:Therefore the .lst files are no longer used (by most of the userd), that's why I don't provide them in my package. It has been kind of replaced by the lg_colors.inc and LGEO.xml files.

Currently, the complete LGEO library can be found in the Ldraw AIOI. My parts are not yet part of this AIOI, so you need to install them manually or wait for them to be integrated to the AIOI.

It seems that lg_colors.ls and lg_elements.lst are not shipped with the current AIOI.

Unfortunately leocad needs both of these files to export pov files.

Could you restore them in your next release?

Thanks!
Reply
Re: New Parts for LGEO Library
I might be mistaken but the .lst files are no longer needed as the current AIOI is promoting ldview as a PovRay file exporter.

You can still use LEOCAD as your model builder, but you should use ldview to generate the PovFile. I don't have those files anymore.
Reply
Re: New Parts for LGEO Library
Damien Roux Wrote:I might be mistaken but the .lst files are no longer needed as the current AIOI is promoting ldview as a PovRay file exporter.

As far as I can see from http://ldview.sourceforge.net/ LDView has been unmaintained for six years.

In contrast to that Leocad is actively developed my multiple contributors for more than 15 years, there are about 3 to 5 releases per year with 4 releases this year only, it is part of the repositories of multiple Linux distributions (Debian, Ubuntu, Arch Linux) and just as LDView is cross platform for Windows and MacOS as well.

Is there a reason that lg_colors.ls and lg_elements.lst are not distributed anymore? Is it too much work to keep them up to date? Were they broken and nobody found time to fix them? Those two files are tiny so I doubt that it was their size that got them removed.

I find it odd that the AIOI dropped files that disabled povray export of a widely used and maintained piece of software just because another abandoned and unmaintained piece of software does not require them.

Why not just keep those two files so to not sabotage another piece of software?

I find it even more important to include these files because I fail to find them anywhere else on the internet. Pointers welcome.
Reply
Re: New Parts for LGEO Library
I've found the files on my computer (attached in this post but you will need to change the .txt to .lst).

But, I'm 100% sure they are not up to date and are not the same as they where released with the first LGEO library (I have surely modified them for my own pupose).

So you can start from them to update them.


Attached Files
.txt   lg_colors.txt (Size: 1.47 KB / Downloads: 1)
.txt   lg_elements.txt (Size: 21.98 KB / Downloads: 1)
Reply
Re: New Parts for LGEO Library
Damien Roux Wrote:But, I'm 100% sure they are not up to date and are not the same as they where released with the first LGEO library (I have surely modified them for my own pupose).

Many thanks. A rendering using Leocad and this file looked fine to my eyes. Could you include that file in your next release? I'm sure if there are problems with it, people will submit their fixes.

Thanks!
Reply
Re: New Parts for LGEO Library
#83
In your patterned part INC files you are using colors like this (lg_3069bp68.inc):

Code:
material {LDXColor0 transform {L3LgeoToLDraw inverse} }

Whereas Lutz Uhlmann does it like this (lg_0251c01.inc):

Code:
material { texture { lg_red  normal { bumps 0.1 scale 2 } } }

Your way is inconsistent with older parts, and also makes your parts incompatible with L3P.exe. I think something should be changed.
Reply
Re: New Parts for LGEO Library
Just a heads up: the sub-surface scattering feature of UberPOV requires nearly all materials to have an ior. I'm not sure what the proper values are for metal, pearl, rubber, etc. though.
Reply
Re: New Parts for LGEO Library
Hallo together,

I read the hole post and are quite interessted in Lego brick rendering. First of all I'd like to thank you for the work to provide the high quality parts for rendering.
I tried to do the setup like described in the first post, but I'm not quite sure if I did it right. Since I'm not very familiar with PovRay I have the question about the following step in the introduction:

Damien Roux Wrote:You may want to put the lg_xxxx.inc files in your usual LGEO directory and the xxxx.inc files in another folder (don't forget to declare it in PovRay or it will not find the requested files)

I did the first step and created a directory called "parts" in my LGEO directory and copied all xxxx.inc files there. What I'm missing is the last part. How to I tell PovRay to look for the files in that location?

I tried to render a part without adding the directory somewhere and I got a rendered brick, but where is the difference if I add the directory? Do the bricks look different?

Best Regards

Sven
Steinelager.de | LEGO part database 
Reply
Re: New Parts for LGEO Library
I suggested to create a new folder to avoid messing up everything as what I provide is still WIP. But if you copy all my files in your LGEO directory it will produce the same result.

You can tell PovRay to use other directory by editing the povray.ini file.
Reply
Re: New Parts for LGEO Library
Hi Damien,

thank you very much. This was easy.

By the way: Currently I load the .ldr files in LDView, zoom to fit "ctrl+f" and export the povray file. Is there a more easy way to "convert" a ldr file to a povray file? As far as I know there is no way to script LDView to do this. Currently I use a python script which starts LDView, sends the keys and closes LDView again. It would be very cool, if someone knows a nicer way.

Best Regards

Sven
Steinelager.de | LEGO part database 
Reply
Re: New Parts for LGEO Library
With ldview there is no other way at the time.
Reply
Re: New Parts for LGEO Library
Hi Damien,

I'm not bound to LDview. I just picked it as a first approach, since it works somehow. Is there another way known without LDview?

Best Regards

Sven
Steinelager.de | LEGO part database 
Reply
Re: New Parts for LGEO Library
Maybe L3P but it's kinda outdated
Reply
Re: New Parts for LGEO Library
Ok thank you. Then I think I'll stick with LDView for now.
Steinelager.de | LEGO part database 
Reply
Re: New Parts for LGEO Library
Awesome work!!!

I would like to request a part for any coming update (if there's going to be any).

It is part "4867 Tail Plane" (see link http://brickset.com/parts/4188568)

I can't seem to find it anywhere, so chances are that it doesn't exist as an include file for the LGEO library yet.
Reply
Re: New Parts for LGEO Library
Update: 2015/11/12

[Image: v22-1.jpg]

973p2d - Minifig Torso with Windsurfboard Pattern
973p64 - Minifig Torso with Spyrius Pattern
2362b - Panel 1 x 2 x 3 with Hollow Studs
2446p51 - Minifig Helmet Modern with Black, Blue and Silver Unitron Pattern
2739a - Technic Steering Link 6L Type 1
2852 - Technic Engine Connecting Rod
3068bp0d - Tile 2 x 2 with Black Dot and White "E" on Red Disc Pattern
3068bpc1 - Tile 2 x 2 with Yellow Horizontal Stripes and "SOLAR CHARGE LEVEL" Pattern
3626bp03 - Minifig Head with Standard Grin Pattern
3626bp68 - Minifig Head with Silver Sunglasses and Red Headset Pattern
3678 - Slope Brick 65 2 x 2 x 2 without Centre Tube
3678a - Slope Brick 65 2 x 2 x 2 without Centre Tube
3678b - Slope Brick 65 2 x 2 x 2 with Centre Tube
3857 - Baseplate 16 x 32 with Square Corners
4162p0z - Tile 1 x 8 with "Louvre" Pattern
4507 - Hinge Plate 1 x 6 with 2 and 3 Fingers On Sides
4515 - Slope Brick 10 6 x 8
4864ap04 - Panel 1 x 2 x 2 with Palm Tree Pattern
6041 - Propellor 3 Blades 3.5 Diameter
6075 - Minifig Surf Board 2 x 10
6083 - Panel 3 x 8 x 7 Rock Triangular
6255 - Plant 1 x 1 x 0.667 Round with 3 Large Leaves
14719 - Tile 2 x 2 Corner
15712 - Tile 1 x 1 with Clip (Thick C-Clip)
30162 - Minifig Tool Binoculars Town
30375 - Minifig Mechanical Torso
32005 - Technic Steering Link 6L Type 2
32187 - Technic Transmission Driving Ring Extension
32250 - Technic Beam 3 x 5 x 0.5 Liftarm Bent 90 Quarter Ellipse
32529 - Technic Pin Joiner Plate 1 x 2 x 1 & 1/2
41763 - Slope Brick Curved 6 x 1 Inverted
41764 - Wedge 2 x 6 Double Inverted Right
41765 - Wedge 2 x 6 Double Inverted Left
42023 - Slope Brick Curved 6 x 1 Inverted
45590 - Technic Axle Joiner Double Flexible
47455 - Technic Brick 2 x 2 with Hole, Half Rotation Joint Ball Vert
47457 - Slope Brick Curved 2 x 2 x 2/3 Triple with Two Top Studs
Reply
Re: New Parts for LGEO Library
Hi Damien,

thank you very much for the great work. I just added the updated parts to my Queue of rendering the whole library.
Steinelager.de | LEGO part database 
Reply
Re: New Parts for LGEO Library
If you are rendering everything, do not hesitate to tell me if you find some errors.

Can I ask why are you rendering the whole library?
Reply
Re: New Parts for LGEO Library
Hi Damien,

I think I already found some parts which look not that nice if they are rendered in high resulution, but maybe these are not from you. I can share the information after I did some review of the results.

I'm rendering them, because I'd like to start a webpage where I want to use them. There are some pages around, but I don't like the rendered image that much. First of all I just want to start with searching the bricks. Maybe I'll add sets with part lists later on. I currently don't know where this is going, but I like high quality brick images Smile. The community and especially you will be added to credits if it ever will go online if you like.
I attached two files to show a current result. I really like the first one, with the reflections of the tyre holders.
The second one is an example for a brick with some kind of problem on the outside. The round stud thingi is somehow flat on one side.


Attached Files Thumbnail(s)
       
Steinelager.de | LEGO part database 
Reply
Re: New Parts for LGEO Library
The flat surfaces are real and very intentional. The real part looks like that.

But, this is also a very good example of how simplified designs are missing a lot of details when rendered in hi-res.
The real part doesn't look anything like this, at all. Many details are missing.
It should have a groove, like a Tile, around the base.
The use of a half-sphere-primitive is a bad choise here.
Edge lines are missing.
The sloping cylinders below the studs don't fit the studs.

   
Please have a look at this part image from Brickset/TLG.
Reply
Re: New Parts for LGEO Library
Both parts come from my package.

Regarding the Dish: I'm modelling my HQ parts using ldraw designs. As long as the ldraw part is like that, my LGEO equivalent will be like that.
Maybe it's a part that could be reworked on the tracker.

You can redownload my package, I've reworked the part's nomals, you shouldn't have the barely visible artifacts you have on you're picture.
Reply
Re: New Parts for LGEO Library
Thank you. I tried the updated part, but I don't see a big difference. Maybe I did something wrong during replacement of the part.


Attached Files Thumbnail(s)
       
Steinelager.de | LEGO part database 
Reply
Re: New Parts for LGEO Library
Have you replaced both 2654.inc and lg_2654.inc?

I haven't changed the geometry, only the normals.
Reply
Re: New Parts for LGEO Library
I redownloaded the whole package and replaced all files. I can also see that these files where changed on 12th November 11:30 pm. I think this is the date of change from you. I attached the 2654.inc file. Maybe you can check if this is the latest one.


Attached Files
.zip   2654.zip (Size: 267.78 KB / Downloads: 0)
Steinelager.de | LEGO part database 
Reply
Re: New Parts for LGEO Library
Oh ok you're right. I didn't know that. I doesn't have such a piece right here now.
Steinelager.de | LEGO part database 
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Re: New Parts for LGEO Library
Update: 2015/11/13

[Image: v23-1.jpg]

2552p01 - Baseplate 32 x 32 Raised with Ramp and Pit with Ice Pattern
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Re: New Parts for LGEO Library
Thank you for the new piece. Unfortunately I wasn't able to find it in my LDraw directory. I Only have 2552 / 2552p05 / 2552p06.
Do you have any idea why this could be the case?
Steinelager.de | LEGO part database 
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Re: New Parts for LGEO Library
This part has been release recently. You need to update you ldraw library with the most recent package you will find at ldraw.org
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Re: New Parts for LGEO Library
I've been pretty sure I did that already, but after another update the part is available. Thank you for the hint.
Steinelager.de | LEGO part database 
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Re: New Parts for LGEO Library
Hi folks,

I've discored a problem during rendering of part 3626c. PovRay is searching for the define lg_tech_knob_join in the lg_macro.inc file. Unfortunately it cannot be found. Any idea how this define should look like and where it belongs?

So long

Sven
Steinelager.de | LEGO part database 
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Re: New Parts for LGEO Library
You should fin it in the Ldraw AIOI.

I not, I've attached it here.


Attached Files
.inc   lg_macro.inc (Size: 37.83 KB / Downloads: 0)
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Re: New Parts for LGEO Library
Hi Damien,

thank you, but this is the exact same lg_macro.inc file I have. Also with this one I get the following error in pov ray:

Expected 'object', undeclared identifier 'lg_tech_knob_join' found instead

in line 674.

So long

Sven
Steinelager.de | LEGO part database 
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Re: New Parts for LGEO Library
I wrote on my first post in this topic :

you can use my own lg_defs.inc provided in the package (but it might conflict with Owen's one on some parts)

This is exactely what happened here.


2 solutions here :
- you get AIOI's lg_defs.inc file and you manually add the two lines for matrix transformation (see my first post)
- you wait until I make my library 100% complient with Owen's part.
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Re: New Parts for LGEO Library
Hi Damien,

I found a guy who might need some love on the normals. Can you help on that?
Please see the attached image.

So long,

Sven


Attached Files Thumbnail(s)
   
Steinelager.de | LEGO part database 
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Re: New Parts for LGEO Library
Strange you got those faces.
I tried to render that part and it was completely smooth for me.

I've updated the normals anyway, you can redownload the package
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Re: New Parts for LGEO Library
Have tried rendering the part with some area lights? Without are lights it looks almost smooth.

There are some parts in the library where I've seen similar issues. I suggest, that I collect them and provide a list after I rendered all parts for the first time.
I also have seen some parts where I think that something with the bounding box is not right and therefor calculating full view (ctrl+f) in LDview does not work. I can also add them to the overview if you like.

Best Regards

Sven
Steinelager.de | LEGO part database 
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Re: New Parts for LGEO Library
Did the updated 4589 part still give normals problems?
Could you send me a pov files where you get those facetization?

And yes, if you have a list of parts giving problems, It would be perfect.
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Re: New Parts for LGEO Library
Hi Damien,

I did a review of my first rendering batch and found some parts which might need some adjustments. Since the review will take a while and we have to find a suitable process let's see if the data I can provide will help. Please let me know if you need more information.

So Long

Sven


Attached Files
.zip   20151201_parts_review.zip (Size: 957.66 KB / Downloads: 0)
Steinelager.de | LEGO part database 
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Re: New Parts for LGEO Library
Hi,

I took a look and only 2342 and 2343 have LGEO equivalent.

So, for all the other parts, it's normal you uavr sharp edges because it is raw Ldraw geometry.

The two others are parts from the original LGEO library, so a bit less quality than mine. But the studs are OK as for me.

What I am interested in is review of my parts mainly. But what you provided is OK as a review standard.
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Re: New Parts for LGEO Library
Hi,

so if I got you right you won't provide high quality models for parts which are not available in LGEO. That's fine, but good to know. Than I'll treat them as final. Will there be updates for the two other parts somewhen in the future? If yes I will just wait for updates and I'll provide every now and them further reviews. It's perfectly fine if you only provide new packages if it makes sense for you. I have enaugh to render anyway Wink.

So long

Sven
Steinelager.de | LEGO part database 
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Re: New Parts for LGEO Library
No, I did not meant that.

I'm actually providing HQ parts for parts that are not in LGEO library.

But actually, any parts not in LGEO library will give you sharp edges somewhere. This is why you have sharp studs here.


As there are a lot of parts, I'm creating only the ones I need for my renders. But you can make requests of course (as long as you don't request the entire library... Wink ) Just give me a list, and I will do my best.

What I am interested in is to know if my own LGEO parts give problems. None of the ones you pointed out above have been made by me.
Only the 4589 part which gives you facets has been made by me, that's why I've asked if it still gives problems. Could you please answer me on that?
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Re: New Parts for LGEO Library
Ok, got it.

Then I keep going with reviews and you can decide which one of the parts you gonna rework or provide as new HQ parts. Maybe there is some point in time where we can have all parts in HQ but I'll take what is available until then.

I attached the 4589 with a fresh exported pov file. If you can try to render the pov file we maybe can find out if something with my config is wrong.

So long

Sven


Attached Files
.zip   20151201_parts_review.zip (Size: 104.92 KB / Downloads: 0)
Steinelager.de | LEGO part database 
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Re: New Parts for LGEO Library
The problem comes with your area lights.

I don't pretend to know everything with PovRay but this is what I think:

Apparently your light sources are too much close to the part. Area lights shouldn't be used exactely as conventional point lights.
Looks like the area lights are located inside the part, therefore the mesh is illuminated from the inside and the normals cannot do their job.

This is what I get with your settings:
[Image: 2m4po9h.png]
Here there are facets, like the normals of the mesh are not taken into account. The shadows inside the part are also very grainy.


I would put the light much far away from the part:
Using a *1000 factor:

light_source { // Latitude,Longitude: 45,0,LDXRadius*2
(<0*LDXRadius,-1.5*LDXRadius,-1.5*LDXRadius> + LDXCenter)*1000
color rgb 0.85
area_light 200, 200, 10, 10
jitter
}
light_source { // Latitude,Longitude: 30,120,LDXRadius*2
(<1.5*LDXRadius,-1*LDXRadius,0.866026*LDXRadius> + LDXCenter)*1000
color rgb 0.85
area_light 200, 200, 10, 10
jitter
}
light_source { // Latitude,Longitude: 60,-120,LDXRadius*2
(<0,-2*LDXRadius,0> + LDXCenter)*1000
color rgb 0.5
area_light 200, 200, 10, 10
jitter
}
light_source { // Custom light 2: Side
(<2*LDXRadius,-0*LDXRadius,-2*LDXRadius> + LDXCenter)*1000
color rgb 0.5
area_light 200, 200, 10, 10
jitter
}

This is what I get:
[Image: 33m6jdj.png]
No more facets, but too bright.


I can decrease the brightness by changing the lights colors:
using a 1/1.5 factor for the rgb colors:

light_source { // Latitude,Longitude: 45,0,LDXRadius*2
(<0*LDXRadius,-1.5*LDXRadius,-1.5*LDXRadius> + LDXCenter)*1000
color rgb 0.85/1.5
area_light 200, 200, 10, 10
jitter
}
light_source { // Latitude,Longitude: 30,120,LDXRadius*2
(<1.5*LDXRadius,-1*LDXRadius,0.866026*LDXRadius> + LDXCenter)*1000
color rgb 0.85/1.5
area_light 200, 200, 10, 10
jitter
}
light_source { // Latitude,Longitude: 60,-120,LDXRadius*2
(<0,-2*LDXRadius,0> + LDXCenter)*1000
color rgb 0.5/1.5
area_light 200, 200, 10, 10
jitter
}
light_source { // Custom light 2: Side
(<2*LDXRadius,-0*LDXRadius,-2*LDXRadius> + LDXCenter)*1000
color rgb 0.5/1.5
area_light 200, 200, 10, 10
jitter
}

This is what I get:
[Image: ru1d8g.png]


Finally, I don't like those kind of render because it is really dark inside the part (of course because there is no light in it).
I would turn on radiosity.
[Image: 2wqbg9y.png]


For more realism, I would add some reflections and a floor, and this is what I get with the settings I use for my renders:
[Image: 4jq928.png]
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Re: New Parts for LGEO Library
Hi Damien,

thank you very much. Your theory with the normals makes perfectly sence. I didn't think about that.
Did you use different light sources for the last render? It looks like you used bigger area lights and they are positioned different.

So long

Sven
Steinelager.de | LEGO part database 
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Re: New Parts for LGEO Library
I used only one area light, a bit smaller than yours.
But the main difference is the use of radiosity.
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Re: New Parts for LGEO Library
I also tried radiosity, but with multiple light sources. This didn't worked our very well. With only on light source, I've got nice results.

I experimented with radiosity allready in the beginning, but I didn't came to a good result. With the new settings it feels promising so far. I'll start over render everything again, because of better results. I expect less problematic parts, since the problem with the faces seems to be solved now Smile.

So Long

Sven
Steinelager.de | LEGO part database 
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Re: New Parts for LGEO Library
Update: 2015/11/28

[Image: v24-1.jpg]

4289 - Boat Mast 2 x 2
4867 - Tail Plane
47755 - Wedge 4 x 3 Curved with 2 x 2 Cutout
48171 - Technic Brick 2 x 2 with Hole, Half Rotation Joint Ball Vert
48729 - Bar 1.5L with Clip
57518 - Technic Chain Tread 38
57520 - Technic Sprocket Wheel 25.4
59230 - Minifig Mechanical Arm Straight
60470 - Plate 1 x 2 with Clips Horizontal (Open U-Clips)
60470a - Plate 1 x 2 with Clips Horizontal (Open U-Clips)
60470b - Plate 1 x 2 with Clips Horizontal (Thick C-Clips)
60592 - Window 1 x 2 x 2 without Sill
60601 - Glass for Window 1 x 2 x 2 without Sill
62712 - Brick 2 x 2 with Ball Socket and Axlehole
64276 - Technic Beam 2 Liftarm with Ball Joint
87079 - Tile 2 x 4 with Groove
87079p08 - Tile 2 x 4 with Black "WALL" Pattern
90195 - Panel 1 x 2 x 2 Hollow Stud with Arched Windows Opening
92013 - Brick 2 x 2 with Ball Socket and Axlehole
98282 - Car Mudguard 4 x 2.5 x 1
98286 - Hinge Plate 2 x 4.5 Top with Technic Pin Hole
99021 - Technic Pneumatic Hose Connector with Bush
u66 - Sheet Plastic 6 x 12 Triangular
u66c01 - Sheet Plastic 6 x 12 Triangular (Formed Shape 1)
u66c01 - Sheet Plastic 6 x 12 Triangular (Formed Shape 2)
u66p01 - Sheet Plastic 6 x 12 Triangular with Blue and Red Triangles and Blue Lines Pattern
u66p01c01 - Sheet Plastic 6 x 12 Triangular with Blue and Red Triangles and Blue Lines Pattern (Formed Shape 1)
u66p01c02 - Sheet Plastic 6 x 12 Triangular with Blue and Red Triangles and Blue Lines Pattern (Formed Shape 2)
u151 - Rubber Belt Square 15 / 1.2
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Re: New Parts for LGEO Library
And again thank you for the new parts. Some of them I've already rendered, but the new versions have better quality. So I'm gonna render them again.

So Long

Sven
Steinelager.de | LEGO part database 
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Re: New Parts for LGEO Library
Maybe it would be time to start another thread? this one is a nightmare to follow because of all the images... (and deep indentation level!)
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Re: New Parts for LGEO Library
I was planning to start a new topic when my parts would be released with the AIOI. As it takes more timw than expected, I will creaze a new one for next parts release.
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Re: New Parts for LGEO Library
Some more parts from review. I think most of them are not yours. Maybe the helmet?

So long

Sven


Attached Files
.zip   20151102_parts_review.zip (Size: 984.24 KB / Downloads: 0)
Steinelager.de | LEGO part database 
Reply
Re: New Parts for LGEO Library
Ok, forget about the helmet. It is the same issue with the area lights. Looks great now.

So Long

Sven
Steinelager.de | LEGO part database 
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Re: New Parts for LGEO Library
Hi Damien,

I'd like to send you a PM, but can't find something like this in this foum. Is there a way how I can contact you?

So long

Sven
Steinelager.de | LEGO part database 
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Re: New Parts for LGEO Library
damien___(at)hotmail.com
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Re: New Parts for LGEO Library
Update: 2016/02/28

[Image: v25-1.jpg]

286: Minifig Suitcase Joiner Tab
336: Technic Pneumatic Cylinder 2 x 2 Piston Rod 5.5L
337: Technic Pneumatic Cylinder 2 x 2 Piston Rod 4L
757: Hose Flexible 12L Top 1 x 1 x 2/3 with Stud
2435: Plant Tree Pyramidal 3 x 3 x 4
2437: Windscreen 3 x 4 x 1 & 1/3
2489: Barrel 2 x 2 x 1.667
3003p0a: Tile 1 x 8 with White Winged Lion Pattern
3081a: Window 1 x 2 x 2 Classic with Solid Studs
3081ac01: Window 1 x 2 x 2 Classic with Solid Studs (Complete)
3081b: Window 1 x 2 x 2 Classic with Long Sill
3081bc01: Window 1 x 2 x 2 Classic with Long Sill (Complete)
3081c: Window 1 x 2 x 2 Classic with Short Sill
3081cc01: Window 1 x 2 x 2 Classic with Short Sill (Complete)
3082: Window 1 x 2 x 2 Classic Glass
3587: Tail 2 x 5 x 3.667 Plane
3626bpw1: Minifig Head with Thick Moustache, Angry Eyes, Wavy Mouth, Long Hair and Stubble Pattern
3626c: Minifig Head with Closed Hollow Stud
3861: Door 1 x 4 x 5 with Panes
3899: Minifig Cup
4162p10: Tile 1 x 8 with "Venice" Pattern
4449: Minifig Suitcase
4449c01: Minifig Suitcase Open
4466: Exhaust Pipe Twin Inlet 11L Left
4467: Exhaust Pipe Twin Inlet 11L Right
4528: Minifig Frypan
4617: Propellor 3 Blade 5.5 Diameter with Technic Peghole
4617a: Propellor 3 Blade 5.5 Diameter with Freestyle Pinhole
4617b: Propellor 3 Blade 5.5 Diameter with Technic Peghole
14417: Plate 1 x 2 with Ball Joint-8
14769p06: Tile 2 x 2 Round with Round Underside Stud with Black and Dark Bluish Grey Grid Pattern
22961: Technic Axle with Perpandicular Pin Hole
32474: Technic Ball Joint with Axlehole Blind
42610: Wheel Rim 8 x 11.2 with Centre Groove
44674: Car Mudguard 3 x 4 Overhanging
49668: Plate 1 x 1 with Tooth In-Line
50943: Car Engine 2 x 2 with Air Scoop
56890: Tyre 12/57 x 10 Balloon
62361: Car Mudguard 6 x 1.5 x 1 with Arch
88393: Brick 1 x 2 x 5 with Groove
90398: Minifig Statuette
92690: Bar 1L with Top Stud and Two Side Studs
821472hc01: Sticker 1.0 x 2.8 with Black and Light Grey Grid on Transparent Background (Right) (Formed)
821472ic01: Sticker 1.0 x 2.8 with Black and Light Grey Grid on Transparent Background (Left) (Formed)
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RE: New Parts for LGEO Library
Update: 2017/04/05

[Image: v26-1.jpg]

2572: Panel 6 x 6 x 9 with Curved Top
2578b: Brush Holder Street Sweeper with Hinge Bottom
3069bp01: Tile 1 x 2 with Letter Pattern
3935: Wing 4 x 4 Right
3936: Wing 4 x 4 Left
4162p11: Tile 1 x 8 with "Berlin" Pattern
4162p12: Tile 1 x 8 with "New York City" Pattern
4162p13: Tile 1 x 8 with "United States Capitol Building" Pattern
4162p14: Tile 1 x 8 with "Buckingham Palace" Pattern
4865bp01: Panel 1 x 2 x 1 with Rounded Corners with Brick Wall and Tunnel Pattern
4865bp02: Panel 1 x 2 x 1 with Rounded Corners with Light Blue Sky and Grey Skyline Pattern
4865bp03: Panel 1 x 2 x 1 with Rounded Corners with Light Blue and Green Arrows on Tan Background Pattern
6027: Animal Dragon Head
6028: Animal Dragon Tail
6141: Plate 1 x 1 Round
6184: Arch 1 x 12 x 5 with Curved Top
18674: Plate 2 x 2 Round with 1 Centre Stud
21229: Fence Spindled 4 x 4 x 2 Quarter Round with 3 Studs
30044: Window 1 x 2 x 2.667 with Rounded Top
30046: Window 1 x 2 x 2.667 Pane Lattice Diamond with Rounded Top
30056: Fence Spindled 4 x 4 x 2 Quarter Round with 2 Studs
30167: Minifig Hat Wide Brim Flat
43719: Wing 4 x 4 with 2 x 2 Cutout
51011: Tyre 6.4/75 x 8 Shallow Offset Tread
51739: Wing 2 x 4
60849: Minifig Hose Nozzle with Side String Hole Simplified
86500: Dome 4 x 4 Smooth
87617: Cylinder 1 x 1 x 4.333 with Handle
88293: Brick 3 x 3 x 2 Round Corner with Dome To
92947: Brick 2 x 2 Round with Grille
99780: Bracket 1 x 2 - 1 x 2 Up
99781: Bracket 1 x 2 - 1 x 2 Down
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RE: New Parts for LGEO Library
Update: 2017/09/03

[Image: v27-1.jpg]

2431pz0: Tile 1 x 4 with Black Utility Belt Pattern
2431pz1: Tile 1 x 4 with Black and Light Yellow Triangle on Red Rectangle Pattern
2599: Minifig Flipper
3003p0b: Tile 1 x 8 with Gold and White Big Ben Clock Face Pattern
3004pz0: Brick 1 x 4 with Bright Green Tie with Bright Light Orange Skulls Pattern
3010pz0: Brick 1 x 4 with Batman Logo in Yellow Oval Pattern
3010pz1: Brick 1 x 4 with Yellow Batgirl Logo with Black Border Pattern
3010pz2: Brick 1 x 4 with Yellow Colar and Yellow Robin Logo Pattern
3010pz3: Brick 1 x 4 with Black Line, Light Orange Skull and Magenta Pockets Pattern
4162p15: Tile 1 x 8 with "THE SOLOMON R GUGGENHEIM" Pattern
4162p16: Tile 1 x 8 with "Sydney" Pattern
4162p17: Tile 1 x 8 with "Chicago" Pattern
4162p19: Tile 1 x 8 with "London" Pattern
11090: Bar Tube with Clip
11208: Wheel Rim 10 x 14 with Fake Bolts and 6 Spokes
11458: Plate 1 x 2 with Offset Peghole
11476: Plate 1 x 2 with Clip Horizontal on Side (Thick C-Clip)
11477: Slope Brick Curved 2 x 1
15068p05: Slope Brick Curved 2 x 2 x 0.667 with "MUSEUM" Text Pattern
15070: Plate 1 x 1 with Tooth Perpandicular
15208: Plate 1 x 2 with 3 Teeth In-Line
15209: Tile 1 x 2 with 2 Teeth Vertical
15395: Dome 2 x 2 Inverted with Stud and Tube
15397: Plate 3 x 3 Cross
15571: Slope Brick 45 1 x 2 Triple with Bottom Stud Holder
18649: Plate 1 x 2 with Handles on Opposite Ends
18654: Technic Beam 1
18677: Plate 1 x 2 with Offset Peghole on Underside
18976: Wheel Rim 11 x 18 with Vented Disc Brake
22385: Tile 3 x 2 with Angled End
22388: Slope Brick 50 1 x 1 x 0.667 Quadruple
22885: Brick 1 x 2 x 1.667 with Studs on 1 Side
23443: Bar Tube with Handle
23950: Panel 1 x 3 x 1 with Rounded Corners
24246: Tile 1 x 1 with Rounded En
24299: Wing 2 x 2 Left
24307: Wing 2 x 2 Right
24309: Slope Brick Curved 3 x 2
25269: Tile 1 x 1 Corner Round
25866c02: Figure Friends Lipstick with White Handle
26603: Tile 2 x 3
26604: Brick 1 x 1 with Studs on Two Adjacent Sides
30340: Minifig Life Ring
32294: Technic Suspension Arm 1 x 9 x 2.5
45677: Wedge 4 x 4 x 0.667 Curved
48729b: Bar 1.5L with Clip with Truncated Sides and Hole in Shaft
50745: Car Mudguard 4 x 2.5 x 2
50950: Slope Brick Curved 3 x 1
50990a: Dish 10 x 10 Inverted with Hollow Studs
50990b: Dish 10 x 10 Inverted with Solid Studs
55707c: Minifig Batarang
61409: Slope Brick 18 2 x 1 x 2/3 Grille
61678: Slope Brick Curved 4 x 1
64727: Bar 0.5L with Blade 3L
86208: Minifig Torch without Grooves
87079pz0: Tile 2 x 4 with Groove with Brickheadz Series Number "1"
93606: Slope Brick Curved 4 x 2
95108: Friends Lipstick Handle
95109: Friends Lipstick Core
98138: Tile 1 x 1 Round with Groove
98138p07: Tile 1 x 1 Round with Eye Pattern
98138pz0: Tile 1 x 1 Round with Two White Squares Pattern
99774: Minifig Ski 4L without Hinge
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