After over 1 year of development, a beta build of LDForge 0.3 is out with massive changes and improvements. Release highlights:
Note that this is beta-quality software and has not yet recieved complete exhaustive testing (i.e. I gotta get that kolhii stick done). This means, don't use in production work lest you risk a crash eating your work! I decided to post this after I managed to finally squish the nasty showstopper bugs. I'm thinking about just making the release 1.0 at this point.
- multi-document support
- various optimizations that make LDForge a LOT faster than before
- able to download parts off the PT if desired
- circle tool with ring finder algorithm makes adding rings to parts mostly trivial, can also be used for edge circles and discs
- magic wand tool for easier group selection
- support for logoed studs
- support for direct colors
- auto-subfiler! just select and fire!
- various little new features, improvements and bug fixes
Note that this is beta-quality software and has not yet recieved complete exhaustive testing (i.e. I gotta get that kolhii stick done). This means, don't use in production work lest you risk a crash eating your work! I decided to post this after I managed to finally squish the nasty showstopper bugs. I'm thinking about just making the release 1.0 at this point.


![[Image: 9S757bus.png]](http://i.imgur.com/9S757bus.png)
![[Image: S4y1V7Rs.png]](http://i.imgur.com/S4y1V7Rs.png)
![[Image: sZNrClqs.png]](http://i.imgur.com/sZNrClqs.png)
![[Image: mRy6aPYs.png]](http://i.imgur.com/mRy6aPYs.png)
![[Image: gxf8YdMs.png]](http://i.imgur.com/gxf8YdMs.png)
. Flicking through the thread I think the bezier feature looks promising, but I couldn't find it on the version I downloaded. I guess that would be the way your prog should go: designing free forms that helps us authoring those awful curvy parts LEGO molds nowadays (or the