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| Adding a file header. |
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Posted by: Nathanael Coyle - 2024-09-25, 14:37 - Forum: Parts Authoring
- Replies (5)
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I’m new here, and I recently made 2 different parts in Inventor. I then converted them from .obj files to use in Part Designer, and set up their connection points. After exporting them as an LDraw file (.dat), I understand I should have a header in the file for submission to the part tracker.
What application do I use to add this header?
Also, I don’t need to add color information anywhere do I?
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| [LDPE] 1.8.88 Released (hint selection in text editor / primitive subst. bugfix) |
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Posted by: Nils Schmidt - 2024-09-20, 15:22 - Forum: Parts Author Tools
- Replies (9)
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Hey,
this release solves a few bugs and another quality-of-life release is already in the making (to fix more bugs reported by Philo!).
![[Image: attachment.php?aid=12753]](https://forums.ldraw.org/attachment.php?aid=12753)
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/
Changelog:
(1 new feature and 4 bug fixes)
With this release you will be able to...
- ...double click on a text editor error/warning/hint to also select the object in the 3D editor.
The following critical issues are fixed:
- Primitive substitution on subfiles from PartReview causes subfiles to be "empty".
- "Rings and Cones" uses old deprecated "rin" and "ri" ring primitives.
- The context menu entries on the error/warning/hint area were always enabled.
- After loading a part using the part review tool, the 3D view properly shows the part asked for, but the text window generally shows a subpart of it, presumably the last loaded one.
The program was tested intensively with "real world" files.
However, something can go wrong in about 140.000 lines of code.
Installation on Windows:
- Download and extract LDPartEditor_win32_x64.zip
- Run LDPartEditor-1.8.88.msi
- Start LDPartEditor from the start menu
Installation on Linux:
- Download and extract LDPartEditor_linux_x64.zip
- Install ldparteditor_1.8.88-1_amd64.deb
- Start LDPartEditor from the menu or via launcher
Installation on Mac OS X:
- Download and extract LDPartEditor_mac_x64.zip
- Mount LDPartEditor-1.8.88.dmg
- Drag LDPartEditor.app to the Applications folder
- Copy ldparteditor.sh to your home folder
4a. Open a Terminal.app and run ./ldparteditor.sh
4b. Or open a Terminal.app and run /Applications/LDPartEditor.app/Contents/MacOS/LDPartEditor
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.
LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.
System Requirements:
Minimum System Requirements:
- OpenGL 2.1 compatible Graphics Card
- Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
- CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
- RAM: 4GB
- Video-Memory: 1 GB
- Free Disk Space: 150 MB
Recommended Requirements:
- Operating System (64bit): Windows 7,8,10,11, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
- OpenGL 3.3 compatible Graphics Card
- CPU: Multicore-Processor with 4 cores (or more)
- RAM: >4 GB
- Video-Memory: >1 GB
- Free Disk Space: 500 MB
- For a faster start, LDPartEditor and the LDraw™ library should be installed on an SSD.
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| Using downloaded .dat files in BL Studio |
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Posted by: Lawford - 2024-09-20, 7:35 - Forum: Help
- Replies (8)
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I see we have two options here for download, the .dat file or the zip file. The zip file sometimes contains extra files in folders such as “S” or “P” etc. If I want to import a part into BL Studio should I import these extra files as well?
I have also been told that I should rename the .dat files as it can happen that the file already exists in BL Studio but is hidden and this can cause a conflict such as the part not showing up in the Custom Parts menu.
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| Duplo parts 77274 and 73540 |
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Posted by: Lawford - 2024-09-15, 19:50 - Forum: Part Requests
- Replies (7)
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I'm looking for a couple of Duplo parts to complete a model but I don't think they are available yet?
Track Raised Ramp 12 x 6 x 8 Item No: 77274
Duplo Track Raised Ramp 8 x 8 x 1 Item No: 73540
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| Stud.io click functionality |
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Posted by: Lawford - 2024-09-15, 19:31 - Forum: Help
- Replies (5)
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Hopefully this is the correct section of the forum for this.
I have downloaded the unofficial file parts/51698.dat Duplo, Plate 3 x 4 x 2 1/3 Rampart Item No: 51698
Using it in Bricklink Studio I don't seem to be able to click any other item to it. Sorry if I am doing something wrong as I am a new user.
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| [LDPatternCreator] Release 1.7.7 (new !LICENSE metas / undo+redo buttons) |
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Posted by: Nils Schmidt - 2024-09-15, 12:57 - Forum: Parts Author Tools
- Replies (1)
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Hey,
this version just improves two little things (it supports the new CC BY 4.0 agreement now).
Download and install the latest LDPatternCreator release directly from sourceforge.net.
Any previous version should be uninstalled first. Your program configuration will be preserved.
Change log:
New features: - Additional buttons for "Undo" / "Redo".
- Upgraded the "!LICENSE" meta command to support the new CC BY 4.0 agreement.
As always, I included a short readme.htm in the installation directory.
Cheers & Leg Godt
Nils
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| Advanced rendering techniques |
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Posted by: James - 2024-09-13, 10:41 - Forum: Help
- Replies (1)
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Hallo,
My project aims to create highly realistic visualizations that can compete with professional advertising graphics and must look as natural as possible. How can I achieve realistic lighting effects in LDraw models?
James
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