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New OMR WebGL Render Engine |
Posted by: Orion Pobursky - 2019-09-04, 18:43 - Forum: Website Suggestions/Requests/Discussion
- Replies (31)
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As some may know, we're in the process of switching the WebGL engine from brigl to Lasse's buildinginstructions.js (or, as I have dubbed it, LDBI).
Since that last thread became a bit of a monster, here's a summary:
Here's a link to the test page:
https://www.ldraw.org/hidden-content/omr-render.html
If you want to see it in action on the OMR simply find an OMR file page and add "_ldbi" after files in the URL
Example:
http://omr.ldraw.org/files/1182
would change to:
http://omr.ldraw.org/files_ldbi/1182
Here's Lasse's stated priorities:
(2019-09-04, 7:31)Lasse Deleuran Wrote: A progress bar would be a great idea, but my attempts to create one have failed as it has decreased the loading speed significantly. I will have to check StackOverflow for some pointers.
There may be an issue due to the depth buffer issue mentioned earlier. I have also observed it with other large models which are not on wheels.
How is the general feeling of prioritization? Right now my list is:
1) Fix rendering issues (this includes what you mention here, but also the UV calculation as you can see there are still many warnings generated in the log)
2) Stud logos (while studs can easily be enabled by setting a parameter, my experience is that the file size doubles and rendering time doubles as well. I am working on a light-weight alternative)
3) Control buttons to set up camera, lights, etc.
4) Progress bar
5) Better support of transparency.
6) Support of illumination parts (such as glow-in-the-dark ghosts, etc.)
7) Distance-based blur for a more realistic rendering
8) Textures
9) Geometry culling (such as removing studs that cannot be seen)
And of course, everyone is welcome to take up a task and create pull requests - it is all open source / license free
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[LDPartEditor] 0.8.48 Beta Released (mouse button layout / PNGs from PT / 4K support) |
Posted by: Nils Schmidt - 2019-09-01, 16:37 - Forum: Parts Author Tools
- Replies (6)
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Hey,
here is a new LDPartEditor release which let you swap the mouse button layout (for rotation and translation in the 3D view).
mouseButtonLayout.PNG (Size: 4.38 KB / Downloads: 100)
I also provided an alternative 64-bit linux release since I had some problems with LDPE on another linux distro (Ubuntu).
![[Image: imgDuke2.png]](https://lh3.googleusercontent.com/-fi18ywwsEUo/VOOuvkpsdzI/AAAAAAAAASw/Ax0RRFkleKA/s64-no/imgDuke2.png)
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/
Changelog:
(3 new features and 2 bug fixes)
With this release you will be able to... - ...swap the middle and right mouse button assignment (view translation and view rotation)
- ...get the PNG textures from the PartsTracker when you are using the PartReview tool.
This is useful for the review of !TEXMAP patterns.
- ...configure a viewport scale factor (this is only necessary for 4K screens with a high pixel density)
The following critical issues were fixed:
- Display issues on a 3840x2160 display: empty regions & misplaced cursor.
- The vertex window popup was causing an internal error (with no negative side effects for the user).
What will the next release 0.8.49 deliver? open multiple files / clever auto-completion / context menu for the text editor / usability.
The program was tested intensively with "real world" files.
However, it is still a beta version and something can go wrong in about 140.000 lines of code.
Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit).
A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.
- Download the zip-Archive
- Extract the archive content to the location of your choice
- On windows, double-click "run.bat" to start LDPE.
- On linux/mac, you have to excecute the shell script "run.sh" to start LDPE.
Please note that this software is in the beta stage. Although, this version was tested, there are already known issues for this release. There is a potential risk of data loss.
You can search for updates if you do the following steps:
- On windows, double-click "update.bat" to search for updates.
- On linux/mac, you have to excecute the shell script "update.sh".
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.
LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.
System Requirements:
Minimum System Requirements:
- 64-bit Java Runtime Environment (JRE) 1.8
- OpenGL 2.1 compatible Graphics Card
- Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
- CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
- RAM: 4GB
- Video-Memory: 1 GB
- Free Disk Space: 100 MB
Recommended Requirements:
- Operating System (64bit): Windows 7,8,10, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
- OpenGL 3.3 compatible Graphics Card
- CPU: Multicore-Processor with 4 cores (or more)
- RAM: >4 GB
- Video-Memory: >1 GB
- Free Disk Space: 512 MB
- For a faster start, LDPartEditor and the LDraw™ library should be installed on an SSD.
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How to check your JVM version (32- or 64-bit):
--------------------------------------------------------------------------------
You can try on the command line:
If it's not a 64-bit version, you'll get a message that looks like:
This Java instance does not support a 64-bit JVM. Please install the desired version.
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LDraw.org at BrickCon 2019: We have a MOC display! |
Posted by: Orion Pobursky - 2019-08-30, 16:04 - Forum: LDraw.org Announcements
- Replies (2)
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It's official, there will be an LDraw MOC display at BrickCon 2019 (Oct 3-6)!
Please read the rules and post your submissions to the following thread:
https://forums.ldraw.org/thread-23582.html
Also, please crosspost this announcement to any other fan communities you happen to be a part of.
Additionally, I (Orion), will be giving my standard LDraw.org presentation on a day to be determined (I requested Friday, Oct 4) and I recieved permission to use my owe hardware to have a live demo of software (LDCad and LPub3D).
See you there!
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