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| How to build this? |
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Posted by: Jaco van der Molen - 2022-04-08, 8:07 - Forum: Off-Topic
- Replies (2)
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Hi all,
As you might know (or not) but I was a contestant for LEGOMASTERS Netherlands/Belgium 2020
A cameraman from LEGOMASTERS Netherlands/Belgium asked our group if we could build a classic camera rig / boom.
This one:
https://www.flickr.com/photos/brian_will...237539889/
I understand most of the model and with a few tweaks here and there made a digital version and instructions for him.
For what I can tell some parts are not LEGO or custom or cut.
The one thing I do not get is how the camera rolls are build and attached to the camera. Anyone any thoughts?
I asked the author but no response so far.
Also, the clips that hold the rail are not LEGO too, are they? If so, what part is that clip?
Thanks!
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| How to review "invisible" geometry |
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Posted by: Willy Tschager - 2022-04-05, 7:33 - Forum: Parts Tracker Discussion
- Replies (17)
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(2020-03-11, 14:32)Willy Tschager Wrote: The note for "ering" is still missing. You should also explain how to handle "invisible" geometry in an editor: working with "chrd" and after postioning, bfc, ... renaming to "ering". I'm sure you come up with some clever wording.
w.
I'm still puzzled when I come across "invisible" geometry:
https://www.ldraw.org/cgi-bin/ptdetail.c...l2hole.dat
And there is still no guidance how to handle erings and 1-16chrds and make them "visible" for review. As a consequence I'm gonna hold the part. This is not going anywhere before the documentation issue is solved.
w.
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| Pattern codes |
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Posted by: N. W. Perry - 2022-04-05, 2:13 - Forum: Parts Tracker Discussion
- Replies (1)
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Would this be the forum to handle pattern code requests? Or is it preferable to just submit parts on our own under the next available, logical code?
Specifically I'd propose to submit two patterns:
26603p06 - Tile 2 x 3 with Dark Tan Squares pattern
4162p1p - Tile 1 x 8 with "Singapore" pattern
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| [split] Buffer Exchange cleanup script |
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Posted by: N. W. Perry - 2022-04-02, 3:42 - Forum: LDraw Editors and Viewers
- Replies (9)
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(background: Trying to write an LDCad script that will comment out all type 1 lines that are hidden by buffer exchange, so the model can be viewed in e.g. LDView…)
Hmm, so the logic of buffer exchange is a little trickier than I thought. It's easy enough when there's just one block of store/retrieve statements—just hide everything between the first store and the last retrieve. But when there are multiple hidden blocks with some visible lines in between them, it's harder.
I might need a hint. :-)
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