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| Optimize LDRAW File |
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Posted by: Thomy Thomy - 2021-11-04, 16:56 - Forum: General LDraw.org Discussion
- Replies (3)
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Hello there.
im trying to build a multiplayer map for a game. I already designed a simple map with a house with the software: "stud.io" (BrickLink) and exported it as .ldraw
Then i imported the file to blender via this plugin: https://github.com/TobyLobster/ImportLDraw
What can i do, to reduce the amount of triangles in my map? Its about 40.000.000 triangles and my game engine allows only 50k !
Is there a way to automatically replace/delete studs and pieces that are "inside" or cant be seen? Or is there a better alternative ?
I've read something about 3DVIA Printscreen, but maybe thats not working for BrickLink Studio.
Thanks for your help!
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| Advice: Shades of Trans.-Blue |
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Posted by: Franklin W. Cain - 2021-10-27, 22:15 - Forum: MOCs (My Own Creations)
- Replies (1)
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I need some advice, please, on specific shades of "transparent blue" to be used in a MOC.
I've attached two images, showing the proposed shades to be used for:
* Building Glass
* Free-Standing Water
* Water Spray (from a water fountain)
In the first version, I'm using color-47 for the water spray. In the second version, I'm instead using color-43. In both versions, I'm using color-41 for the glass windows, and color-293 for the free-standing water in the fountains.
Version 1:
Version 2:
At first, I used color-33 for the free-standing water, but it looked just a bit too dark to me. For now, I'm using color-293 instead.
Any thoughts? Please let me know what you think.
Thanks! ;-)
Franklin
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| no release (yet) in 2021 ?? |
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Posted by: Franklin W. Cain - 2021-10-16, 13:20 - Forum: General LDraw.org Discussion
- Replies (3)
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Just to confirm -- we have not yet had a release this year, correct?
(Curse you, COVID!!!)
Since we now have over a thousand files on the Parts Tracker that have been fully approved, will it be possible to have a release before the year's end? How probable, if one may ask?
Thanks! ;-)
Franklin
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