Call for votes: Scoping rules for TEXMAP


Call for votes: Scoping rules for TEXMAP
#1
Please vote on the proposal below. Please modify the Subject to include your name and vote, in addition to giving your vote in the text.



Change http://www.ldraw.org/documentation/ldraw...pping.html to add the bolded text and remove struck-through text:

Quote:This texture will remain in effect until:
  • An END is given within the current file
  • The file in which the START is located ends
  • A STEP command is reached
The texture will remain active when processing an included file unless overridden within that file.

Quote:The END command stops using the current texture and restores the previous texture to current status. This means that nested commands with START will form a stack of textures and the END command will pop those textures. However, END cannot appear in a different file from START. If an END command is given in a sub file without a START having been given in that same file, the END stops the use of a texture specified in a calling file, then that texture will be restored to use when the sub file is exitedhas no effect.
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Allen Smith: YES
#2
I vote yes.
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Orion: YES
#3
I vote yes
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Travis Cobbs: YES
#4
I vote yes.
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Re: Call for votes: Scoping rules for TEXMAP - Chris Dee: YES
#5
I vote Yes
Chris (LDraw Parts Library Admin)
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Roland Melkert: YES
#6
I vote yes
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Re: Call for votes: Scoping rules for TEXMAP
#7
The motion has passed. However, I believe we still need a site admin to update the specification document? Willy has always done this in the past.

Thanks,
Allen
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Re: Call for votes: Scoping rules for TEXMAP
#8
Updated:

Language Extension for Texture Mapping

and

Standards Committee Summary

w.
LEGO ergo sum
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