LDCad 1.1 Beta 1 (win+linux)
2012-07-08, 21:31 (This post was last modified: 2012-07-17, 1:51 by Jason Smith.)
2012-07-08, 21:31 (This post was last modified: 2012-07-17, 1:51 by Jason Smith.)
Hello all,
I finally finished a version of LDCad 1.1 which is 'beta' worthy imho. So after almost 7 months here's a new (semi) stable version for you to play with. You'll find it at
www.melkert.net/LDCad
Do note, a uninstall of a previous version is highly recommended.
Bigest changes (compared to 1.0, not the alpha's):
a screenshort for closure, enjoy:
I finally finished a version of LDCad 1.1 which is 'beta' worthy imho. So after almost 7 months here's a new (semi) stable version for you to play with. You'll find it at
www.melkert.net/LDCad
Do note, a uninstall of a previous version is highly recommended.
Bigest changes (compared to 1.0, not the alpha's):
- Full support for ortho/2D/flat projection editing.
- (unlimited) split edit views.
- Beter 'old' OpenGL implementations support (Will even render on 1.1, no more crosses or flickering screen).
- Menu/tool bar (i got tired of all the 'where's the menu' comments). It's fully customizable, but do note not all available toobuttons have icons yet.
- Rotation center manipulation is now supported.
- expert' (manual) rotation, movement and selection center dialogs.
- 'Modern windows' friendly installer (setup will install dynamic stuff outside the program files folder). If you don't like this use the archive version or delete the LDCad.cfg file BEFORE you start LDCad for the first time.
- A boat load of small stuff (see the changeLog.txt file for all details).
a screenshort for closure, enjoy: