[LDPE] 1.8.89 Released (bugfix for: hashtags / manipulator / CSG)
2024-09-27, 16:59 (This post was last modified: 2025-04-27, 11:27 by Nils Schmidt.)
	2024-09-27, 16:59 (This post was last modified: 2025-04-27, 11:27 by Nils Schmidt.)
		Hey,
just as promised, here is another quality-of-life release.
![[Image: attachment.php?aid=12753]](https://forums.ldraw.org/attachment.php?aid=12753)
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/
Changelog:
(4 bug fixes)
With this release the following critical issues are fixed:
The program was tested intensively with "real world" files.
However, something can go wrong in about 140.000 lines of code.
Installation on Windows:
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.
LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.
System Requirements:
Minimum System Requirements:
	
	
	
	
just as promised, here is another quality-of-life release.
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/
Changelog:
(4 bug fixes)
With this release the following critical issues are fixed:
- Descriptions containing a hashtag # are modified by unrelated quick fixes.
 - The movement type of the manipulator changes if, during the move, the mouse gets close enough to a plane move square.
 - The CSG tree does not switch back to a higher quality if the manipulator was moved and nothing CSG releated was selected.
 - The MacOS X ARM installer package was still indicating a 1.8.80 version, but the contents were newer.
 
The program was tested intensively with "real world" files.
However, something can go wrong in about 140.000 lines of code.
Installation on Windows:
- Download and extract LDPartEditor_win32_x64.zip
 - Run LDPartEditor-1.8.89.msi
 - Start LDPartEditor from the start menu
 
- Download and extract LDPartEditor_linux_x64.zip
 - Install ldparteditor_1.8.89-1_amd64.deb
 - Start LDPartEditor from the menu or via launcher
 
- Download and extract LDPartEditor_mac_x64.zip
 - Mount LDPartEditor-1.8.89.dmg
 - Drag LDPartEditor.app to the Applications folder
 - Copy ldparteditor.sh to your home folder
4a. Open a Terminal.app and run ./ldparteditor.sh
4b. Or open a Terminal.app and run /Applications/LDPartEditor.app/Contents/MacOS/LDPartEditor
 
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.
LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.
System Requirements:
Minimum System Requirements:
- OpenGL 2.1 compatible Graphics Card
 - Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
 - CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
 - RAM: 4GB
 - Video-Memory: 1 GB
 - Free Disk Space: 150 MB 
 
- Operating System (64bit): Windows 7,8,10,11, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
 - OpenGL 3.3 compatible Graphics Card
 - CPU: Multicore-Processor with 4 cores (or more)
 - RAM: >4 GB
 - Video-Memory: >1 GB
 - Free Disk Space: 500 MB
 - For a faster start, LDPartEditor and the LDraw™ library should be installed on an SSD.
 
      
      
 
			
 
			