LDCad on ChromeOS


LDCad on ChromeOS
#1
With ChromeOSs new Linux app support, I decided to give LDCad a whirl. Downloaded and ran setup.sh. Installed gtk2 and glu but not sure I needed to. Started up fine but man is it slow. I plan to tinker some more to see if I can boost performance.
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RE: LDCad on ChromeOS
#2
(2019-02-13, 0:13)Orion Pobursky Wrote: With ChromeOSs new Linux app support, I decided to give LDCad a whirl. Downloaded and ran setup.sh. Installed gtk2 and glu but not sure I needed to. Started up fine but man is it slow. I plan to tinker some more to see if I can boost performance.

Is it using software OpenGL for those apps or does the graphics hardware on chrome os devices suck in general ?
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RE: LDCad on ChromeOS
#3
(2019-02-13, 18:27)Roland Melkert Wrote:
(2019-02-13, 0:13)Orion Pobursky Wrote: With ChromeOSs new Linux app support, I decided to give LDCad a whirl. Downloaded and ran setup.sh. Installed gtk2 and glu but not sure I needed to. Started up fine but man is it slow. I plan to tinker some more to see if I can boost performance.

Is it using software OpenGL for those apps or does the graphics hardware on chrome os devices suck in general ?

I don't know. I would assume that is on software only due to the nature of the virtulization container ChromeOS uses for Linux apps.
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