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LDCad on ChromeOS - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: LDraw Programs (https://forums.ldraw.org/forum-7.html) +--- Forum: LDraw Editors and Viewers (https://forums.ldraw.org/forum-11.html) +--- Thread: LDCad on ChromeOS (/thread-23204.html) |
LDCad on ChromeOS - Orion Pobursky - 2019-02-13 With ChromeOSs new Linux app support, I decided to give LDCad a whirl. Downloaded and ran setup.sh. Installed gtk2 and glu but not sure I needed to. Started up fine but man is it slow. I plan to tinker some more to see if I can boost performance. RE: LDCad on ChromeOS - Roland Melkert - 2019-02-13 (2019-02-13, 0:13)Orion Pobursky Wrote: With ChromeOSs new Linux app support, I decided to give LDCad a whirl. Downloaded and ran setup.sh. Installed gtk2 and glu but not sure I needed to. Started up fine but man is it slow. I plan to tinker some more to see if I can boost performance. Is it using software OpenGL for those apps or does the graphics hardware on chrome os devices suck in general ? RE: LDCad on ChromeOS - Orion Pobursky - 2019-02-13 (2019-02-13, 18:27)Roland Melkert Wrote:(2019-02-13, 0:13)Orion Pobursky Wrote: With ChromeOSs new Linux app support, I decided to give LDCad a whirl. Downloaded and ran setup.sh. Installed gtk2 and glu but not sure I needed to. Started up fine but man is it slow. I plan to tinker some more to see if I can boost performance. I don't know. I would assume that is on software only due to the nature of the virtulization container ChromeOS uses for Linux apps. |