LDraw.org Discussion Forums
LDCad on ChromeOS - Printable Version

+- LDraw.org Discussion Forums (https://forums.ldraw.org)
+-- Forum: LDraw Programs (https://forums.ldraw.org/forum-7.html)
+--- Forum: LDraw Editors and Viewers (https://forums.ldraw.org/forum-11.html)
+--- Thread: LDCad on ChromeOS (/thread-23204.html)



LDCad on ChromeOS - Orion Pobursky - 2019-02-13

With ChromeOSs new Linux app support, I decided to give LDCad a whirl. Downloaded and ran setup.sh. Installed gtk2 and glu but not sure I needed to. Started up fine but man is it slow. I plan to tinker some more to see if I can boost performance.


RE: LDCad on ChromeOS - Roland Melkert - 2019-02-13

(2019-02-13, 0:13)Orion Pobursky Wrote: With ChromeOSs new Linux app support, I decided to give LDCad a whirl. Downloaded and ran setup.sh. Installed gtk2 and glu but not sure I needed to. Started up fine but man is it slow. I plan to tinker some more to see if I can boost performance.

Is it using software OpenGL for those apps or does the graphics hardware on chrome os devices suck in general ?


RE: LDCad on ChromeOS - Orion Pobursky - 2019-02-13

(2019-02-13, 18:27)Roland Melkert Wrote:
(2019-02-13, 0:13)Orion Pobursky Wrote: With ChromeOSs new Linux app support, I decided to give LDCad a whirl. Downloaded and ran setup.sh. Installed gtk2 and glu but not sure I needed to. Started up fine but man is it slow. I plan to tinker some more to see if I can boost performance.

Is it using software OpenGL for those apps or does the graphics hardware on chrome os devices suck in general ?

I don't know. I would assume that is on software only due to the nature of the virtulization container ChromeOS uses for Linux apps.