I'm having a problem when rendering part 32293 (Technic Steering Link 1x9) from LPub3D in POV-Ray with LGEO enabled. When using LGEO, the part is shifted downward 2 LDUs, causing an overlap with the towball pins at either end.
32293_with_lgeo.png (Size: 30.58 KB / Downloads: 43)
When I disable LGEO, the part is rendered correctly:
32293_without_lgeo.png (Size: 27.08 KB / Downloads: 42)
It is also rendered correctly when using LDGLite:
32293_with_LDGLite.png (Size: 22.65 KB / Downloads: 42)
I see the same problem with I use LDView to export the model to a .pov file and render it directly.
As far as I can tell, I don't have an LGEO substitute for part 32293.
Any ideas what is happening and what I can do to fix it?
Thank you.
Kevin
32293_with_lgeo.png (Size: 30.58 KB / Downloads: 43)
When I disable LGEO, the part is rendered correctly:
32293_without_lgeo.png (Size: 27.08 KB / Downloads: 42)
It is also rendered correctly when using LDGLite:
32293_with_LDGLite.png (Size: 22.65 KB / Downloads: 42)
I see the same problem with I use LDView to export the model to a .pov file and render it directly.
As far as I can tell, I don't have an LGEO substitute for part 32293.
Any ideas what is happening and what I can do to fix it?
Thank you.
Kevin