Vulkan API / Next Software Project
2016-01-28, 16:57 (This post was last modified: 2016-02-03, 20:28 by Nils Schmidt.)
2016-01-28, 16:57 (This post was last modified: 2016-02-03, 20:28 by Nils Schmidt.)
Hello!
Just want to say that I am going to learn and master the Vulkan API from the Khronos Group with C++.
As a result, I want to produce a little game with LDraw parts and then, for sure, a new next-gen editor in two to five years after LDPartEditor is stable and ready-for-production.
Leg godt
Nils
Just want to say that I am going to learn and master the Vulkan API from the Khronos Group with C++.
As a result, I want to produce a little game with LDraw parts and then, for sure, a new next-gen editor in two to five years after LDPartEditor is stable and ready-for-production.
Leg godt
Nils