Vulkan API / Next Software Project - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: Off Topic (https://forums.ldraw.org/forum-28.html) +--- Forum: Off-Topic (https://forums.ldraw.org/forum-27.html) +--- Thread: Vulkan API / Next Software Project (/thread-20282.html) |
Vulkan API / Next Software Project - Nils Schmidt - 2016-01-28 Hello! Just want to say that I am going to learn and master the Vulkan API from the Khronos Group with C++. As a result, I want to produce a little game with LDraw parts and then, for sure, a new next-gen editor in two to five years after LDPartEditor is stable and ready-for-production. Leg godt Nils Re: Vulkan API / Next Software Project - Merlijn Wissink - 2016-01-28 Well, you sure plan your hobby-projects far ahead, haha Sounds interesting though (both for me as a user and the project on itself). Good luck! Next LDPatternCreator Release on 2016/02/20 - Nils Schmidt - 2016-02-03 Hello! I will release version 1.6.1 on Saturday, 2016-02-20. It will include some bugfixes (especially for the post-processing feature) and a new feature to toggle the hidden slicing feature on/off. Slicing with SlicerPro was always enabled in the past*, which was annoying sometimes. *affects only templates or files with projection data. |