WebGL Model Viewer Issues


RE: WebGL Model Viewer Issues
#4
(2022-06-02, 1:43)Orion Pobursky Wrote: I've fixed the issue with the above part. This has to do with the way studs are loaded in buildinginstructions.js. There may be other files with similar issues. Please report hem here if you encounter them.

I went back to the documentation for this in the sample files, and found:

Code:
    <!-- buildinginstructions.js optional libraries: Generator.js for quick creation of some primitives. Required for studs.js which can create customized studs. StudioTexmap.js allows for Studio 2.0-created files -->   
    <script src="js/LDRGenerator.js"></script>
    <script src="js/LDRStuds.js"></script>
    <script src="js/StudioTexmap.js"></script>

Are you also using LDRGenerator.js? If so, then they should have worked without the fix. And in that case, there is a bug which has to be remedied.


I am currently looking into the bootstrapping of ldconfig.ldr (rather than colors.js), so I am currently working in this part of the code base.
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WebGL Model Viewer Issues - by Orion Pobursky - 2021-06-18, 17:51
RE: WebGL Model Viewer Issues - by Lasse Deleuran - 2022-06-05, 7:00

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