SVG to pattern/texture workflow? (OR: How to get rid of anti-aliasing easily?)


RE: SVG to pattern/texture workflow? (OR: How to get rid of anti-aliasing easily?)
#5
(2019-12-30, 21:49)Philippe Hurbain Wrote: Thanks, but can you share also the torso and texture file showing the dreaded white line?
Ahh my bad, I misunderstood!! I also apparently don't understand how attachments work, pfft

.dat   yucky white line.dat (Size: 192.66 KB / Downloads: 2)

.png   mando chest 1.png (Size: 46.43 KB / Downloads: 74)
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RE: SVG to pattern/texture workflow? (OR: How to get rid of anti-aliasing easily?) - by Daz - 2019-12-30, 22:01

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