Quote:Did not expect such low values to be used in real life though, given people complain about the low value in LDDI guess it's just a matter of personal feeling, but I really never understood these complaints! After all, the "standard" lens is a 50 mm that has a 45° fov, and my current LDView setting is 30°...
Quote:Yes those are a bit odd, but I thought it would be even weirder to have a bin for only two parts.Maybe it would be more rationale to put these parts with legs and rename that bin "limbs"? And there will be more parts soon (patterned arms), don't forget hook hand (that doesn't seem to have connectivity btw).
Quote:by placing the official shortcut minifig and inline it using the reorganize menu afterwardsThat's the method I used for Friends figures, but AFAIK there is no such "official shortcut minifig" in my library? Actually I expected to find something in the templates...
And thanks for the double click trick, I missed that one!
Quote:You mean the dialog editing fields?I meant in the search field above bins.
Quote:Copy keywords and category from one of the exiting default templatesOK, works fine (once you find the right folder). Attached the mpd of the 1st version I made in my model (with a loop at the end for the hook, just missing a sphere to fake a knot) and the simplified template.
Quote:I usually put the last point at the destination so it doesn't move during shaping the path.Yes, but I find it a bit disturbing to see the unrouted part bending wildly during edit.