Texture does not render in LDCad 1.6b


Texture does not render in LDCad 1.6b
#1
Hi Roland, and others,

I have LDCad 1.6b running and configured like it should, but no texture is rendered on textured parts.
I still have LDCad 1.6a running on the same machine that uses the same libraries and there all my custom texturemapped parts render just fine.

What could be wrong?
I obviously checked and made sure Texture mapping was enabled in 1.6b.
Jaco van der Molen
lpub.binarybricks.nl
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Texture does not render in LDCad 1.6b - by Jaco van der Molen - 2018-05-17, 13:15

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