RE: Interesting BrickNerd article about Eyesight
1 hour ago (This post was last modified: 1 hour ago by Orion Pobursky.)
1 hour ago (This post was last modified: 1 hour ago by Orion Pobursky.)
(3 hours ago)Orion Pobursky Wrote: That said, since Eyesight is just a Cycles fork, I'd be curious to know exactly what need to be done to just use Cycles directly. There's probably some color/material properties/textures that need to be supplied. If an individual or team wants to work on something, I'd be happy to create an official git repo to house the code/presets.
Based on feedback from Sylvan in another thread, since the Cycles fork Eyesight is based on is almost a decade old and poorly documented, it would be far better to just go the current Cycles/Blender route. This will likely require the same style work on color/material properties/textures definitions. My offer to create an official LDraw repo still stands.